Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Allninjaa
Martichoras
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,475 Elo+
Party 3
Kuzenbo
Kuzenbo
Harmonic Harbor
Kuzenbo
Level 175
God Stats
1W - 7L
1,444 SR
Queue Stats
207W - 203L
1,520 Elo+
Party 3
Nu Wa
Nu Wa
temp-74985256285
Nu Wa
Level 121
God Stats
1W - 2L
1,644 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
vWardo
Ne Zha
Level 142
God Stats
2W - 1L
1,735 SR
Queue Stats
15W - 14L
1,566 Elo+
Party 2
Team Averages
Level 145
1,565 SR
1,520 Elo+

VS

Team Averages
Level 122
1,537 SR
1,528 Elo+
Thanatos
Thanatos
CloutBible
Thanatos
Level 128
God Stats
1W - 0L
1,341 SR
Queue Stats
84W - 68L
1,591 Elo+
Party 1
Izanami
Izanami
GandalfStormcrow
Izanami
Level 159
God Stats
7W - 8L
1,686 SR
Queue Stats
402W - 374L
1,556 Elo+
Solo
Maui
Maui
SeveredCoffee
Maui
Level 77
God Stats
2W - 1L
1,485 SR
Queue Stats
165W - 150L
1,506 Elo+
Solo
Shiva
Shiva
WarofTroy
Shiva
Level 157
God Stats
3W - 2L
1,706 SR
Queue Stats
84W - 73L
1,577 Elo+
Party 1
Merlin
Merlin
boomjet64
Merlin
Level 88
God Stats
2W - 2L
1,465 SR
Queue Stats
98W - 95L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 4 / 2
5,213
521
4,920
8,498
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Martichoras
Allninjaa
Martichoras
10
0 / 6 / 4
5,677
568
3,685
8,355
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 3
4,957
496
3,171
8,490
4,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 2 / 0
6,227
623
6,078
4,263
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
vWardo
Ne Zha
10
0 / 1 / 0
5,237
524
2,979
8,969
5,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CloutBible
Thanatos
11
5 / 2 / 2
6,035
604
5,389
9,744
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 2 / 0
6,468
647
7,514
6,988
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 10
6,479
648
4,906
9,824
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Shiva
WarofTroy
Shiva
11
1 / 0 / 2
6,880
688
6,333
8,445
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
boomjet64
Merlin
12
3 / 0 / 3
6,379
638
3,634
3,659
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
2
0.75
L
Martichoras
Allninjaa
Martichoras
0
6
4
0.33
W
Thanatos
CloutBible
Thanatos
5
2
2
3
W
7
2
0
3.5
L
0
4
3
0.38
W
1
2
10
3
W
Shiva
WarofTroy
Shiva
1
0
2
2
W
Merlin
boomjet64
Merlin
3
0
3
4.5
L
4
2
0
2
L
Ne Zha
vWardo
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
27,776
38,575
Taken
38,660
16,266
Mitigated
18,503
8,010
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,920
975
0
755
8,498
2,950
0
1,469
7,029
0
27,868
L
Martichoras
Allninjaa
Martichoras
3,685
1,032
0
1,342
8,355
2,330
0
1,432
6,923
0
33,932
W
Thanatos
CloutBible
Thanatos
5,389
1,168
0
7,060
9,744
3,320
0
2,257
7,331
0
44,149
W
7,514
4,859
0
2,514
6,988
2,096
902
897
6,043
0
46,278
L
3,171
1,565
0
1,184
8,490
4,844
0
3,499
4,991
9,205
0
W
4,906
1,293
0
2,946
9,824
7,248
96
3,249
6,432
14,760
2,798
W
Shiva
WarofTroy
Shiva
6,333
1,353
0
2,043
8,445
4,829
0
650
7,690
0
46,423
W
Merlin
boomjet64
Merlin
3,634
156
0
451
3,659
1,010
0
1,534
2,020
43,745
0
L
6,078
1,409
0
1,080
4,263
946
0
1,672
2,591
33,554
1,238
L
Ne Zha
vWardo
Ne Zha
2,979
608
0
3,649
8,969
5,196
0
46
8,923
0
31,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
32,241
261
Minions Killed
343
0
Camps Cleared
0
1,032,759
Distance Traveled
1,045,062
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,213
521
52
5
0
219,945
4
L
Martichoras
5,677
568
63
6
0
194,426
0
W
Thanatos
6,035
604
60
6
0
236,632
0
W
Izanami
6,468
647
85
9
0
185,685
2
L
Kuzenbo
4,957
496
15
2
0
203,992
2
W
Maui
6,479
648
23
2
0
199,551
0
W
Shiva
6,880
688
82
8
0
213,059
2
W
Merlin
6,379
638
93
9
0
210,135
0
L
Nu Wa
6,227
623
67
7
0
192,391
1
L
Ne Zha
5,237
524
64
6
0
222,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role