Player Matchup

Cerberus
Cerberus
Gabio95
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
MarcinWalle
Cernunnos
Level 118
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Sol
Sol
girlgame345
Sol
Level 76
God Stats
2W - 4L
1,242 SR
Queue Stats
44W - 47L
1,362 Elo+
Solo
Da Ji
Da Ji
ДраганСтейк
Da Ji
Level 67
God Stats
8W - 9L
1,556 SR
Queue Stats
617W - 664L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
едренавош
Nu Wa
Level 67
God Stats
88W - 64L
1,625 SR
Queue Stats
222W - 206L
1,521 Elo+
Party 3
Team Averages
Level 90
1,527 SR
1,415 Elo+

VS

Team Averages
Level 105
1,395 SR
1,460 Elo+
Yu Huang
Yu Huang
Crimsonkey23
Yu Huang
Level 109
God Stats
1W - 4L
1,312 SR
Queue Stats
35W - 56L
1,371 Elo+
Solo
Nut
Nut
StonedSaiyaJ
Nut
Level 159
God Stats
25W - 21L
1,538 SR
Queue Stats
89W - 96L
1,478 Elo+
Solo
Merlin
Merlin
eustachegaming
Merlin
Level 84
God Stats
22W - 29L
1,450 SR
Queue Stats
27W - 35L
1,389 Elo+
Party 2
Agni
Agni
heyzorblock
Agni
Level 88
God Stats
0W - 2L
1,175 SR
Queue Stats
17W - 18L
1,631 Elo+
Solo
Cliodhna
Cliodhna
larmina
Cliodhna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gabio95
Cerberus
11
2 / 0 / 3
7,003
1,401
2,354
3,886
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
MarcinWalle
Cernunnos
11
1 / 1 / 6
6,472
1,294
2,556
4,388
1,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 4
6,274
1,255
2,468
1,818
479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 5
6,433
1,287
3,287
2,572
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 4
6,713
1,343
5,979
1,118
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

415

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crimsonkey23
Yu Huang
9
0 / 0 / 0
3,872
774
0
395
109
11
1 / 1 / 0
6,281
1,256
3,916
5,839
1,968
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 1 / 1
5,690
1,138
916
2,155
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
6,098
1,220
4,753
7,342
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
larmina
Cliodhna
10
0 / 1 / 1
5,643
1,129
1,617
2,462
496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
8
Kills
1
1
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Crimsonkey23
Yu Huang
0
0
0
0
W
Cerberus
Gabio95
Cerberus
2
0
3
3.5
W
Cernunnos
MarcinWalle
Cernunnos
1
1
6
4
L
1
1
0
1
L
0
1
1
0.5
W
1
0
4
3
L
0
5
1
0.1
L
Cliodhna
larmina
Cliodhna
0
1
1
0.5
W
2
0
5
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
11,202
13,782
Taken
18,193
5,071
Mitigated
5,085
3,331
Healing
1,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Crimsonkey23
Yu Huang
0
0
0
0
395
109
0
395
0
0
0
W
Cerberus
Gabio95
Cerberus
2,354
361
0
1,844
3,886
1,849
0
1,445
2,219
8,558
348
W
Cernunnos
MarcinWalle
Cernunnos
2,556
822
0
1,214
4,388
1,310
0
1,635
2,427
0
16,998
L
3,916
1,471
0
130
5,839
1,968
0
3,793
2,046
0
13,775
L
916
186
0
277
2,155
554
0
1,153
1,002
4,187
0
W
2,468
460
0
273
1,818
479
0
492
1,160
12,747
1,430
L
4,753
48
0
472
7,342
1,958
0
3,509
3,833
26,027
0
L
Cliodhna
larmina
Cliodhna
1,617
128
0
228
2,462
496
0
1,621
841
0
5,113
W
3,287
144
0
0
2,572
1,124
0
755
1,755
0
10,852
W
5,979
1,428
0
0
1,118
309
0
492
552
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
27,584
129
Minions Killed
88
3
Camps Cleared
3
496,971
Distance Traveled
287,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,872
774
0
0
0
0
0
W
Cerberus
7,003
1,401
17
3
0
74,244
0
W
Cernunnos
6,472
1,294
34
7
1
90,661
0
L
Nut
6,281
1,256
16
3
0
105,691
0
L
Merlin
5,690
1,138
13
3
2
36,564
0
W
Sol
6,274
1,255
37
7
1
99,773
0
L
Agni
6,098
1,220
55
11
0
102,976
0
L
Cliodhna
5,643
1,129
4
1
1
42,125
0
W
Da Ji
6,433
1,287
24
5
0
123,464
0
W
Nu Wa
6,713
1,343
17
3
1
108,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role