Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MalaCaCua
Ne Zha
Level 135
God Stats
5W - 3L
1,576 SR
Queue Stats
282W - 269L
1,509 Elo+
Party 1
Neith
Neith
UrsineEwepro
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
gotofwaar12
Guan Yu
Level 155
God Stats
1W - 1L
1,271 SR
Queue Stats
122W - 117L
1,510 Elo+
Solo
Cerberus
Cerberus
kleezeus
Cerberus
Level 103
God Stats
5W - 1L
1,710 SR
Queue Stats
226W - 207L
1,578 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,527 Elo+

VS

Team Averages
Level 132
1,715 SR
1,524 Elo+
Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ShackMaster
Nox
Level 144
God Stats
4W - 2L
1,896 SR
Queue Stats
124W - 101L
1,556 Elo+
Party 2
Medusa
Medusa
XxAbyssWalker
Medusa
Level 105
God Stats
17W - 21L
1,571 SR
Queue Stats
148W - 134L
1,457 Elo+
Solo
Tyr
Tyr
theREALfatLoki
Tyr
Level 152
God Stats
3W - 1L
1,993 SR
Queue Stats
100W - 79L
1,574 Elo+
Party 2
Thanatos
Thanatos
unbes
Thanatos
Level 96
God Stats
9W - 5L
1,615 SR
Queue Stats
234W - 216L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 2
6,357
578
9,332
2,921
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
MalaCaCua
Ne Zha
12
0 / 0 / 4
5,935
540
2,218
6,497
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
7,109
646
4,384
5,796
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
gotofwaar12
Guan Yu
11
0 / 0 / 2
5,687
517
5,435
7,125
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
kleezeus
Cerberus
9
3 / 2 / 0
6,025
548
3,742
9,834
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 2
4,983
453
3,671
12,248
7,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 1
5,770
525
2,352
4,296
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 0
5,822
529
5,072
6,988
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 0
6,545
595
4,679
10,309
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
unbes
Thanatos
10
1 / 4 / 0
5,318
483
1,912
10,012
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
2
3
L
Athena
 
Athena
0
2
2
0.5
W
Ne Zha
MalaCaCua
Ne Zha
0
0
4
2
L
0
0
1
0.5
W
4
0
1
4.5
L
1
2
0
0.5
W
Guan Yu
gotofwaar12
Guan Yu
0
0
2
1
W
Cerberus
kleezeus
Cerberus
3
2
0
1.5
L
0
1
0
0
L
Thanatos
unbes
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
17,686
32,173
Taken
43,853
16,601
Mitigated
18,786
12,555
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,332
174
0
750
2,921
977
0
1,862
999
50,406
0
L
Athena
 
Athena
3,671
779
0
3,534
12,248
7,507
0
6,708
5,503
22,738
1,791
W
Ne Zha
MalaCaCua
Ne Zha
2,218
365
0
785
6,497
2,249
53
624
5,827
0
43,945
L
2,352
93
0
496
4,296
745
0
3,428
868
34,956
706
W
4,384
1,352
0
3,378
5,796
1,569
827
0
5,796
0
47,785
L
5,072
2,023
0
1,156
6,988
2,160
36
406
6,582
0
40,926
W
Guan Yu
gotofwaar12
Guan Yu
5,435
581
44
4,660
7,125
5,777
0
164
6,961
0
34,912
W
Cerberus
kleezeus
Cerberus
3,742
411
0
2,938
9,834
6,029
0
3,159
6,511
20,766
0
L
4,679
969
0
4,740
10,309
4,714
0
1,147
8,568
0
51,894
L
Thanatos
unbes
Thanatos
1,912
365
0
5,258
10,012
3,660
30
1,385
8,555
0
47,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
28,438
377
Minions Killed
377
0
Camps Cleared
0
1,157,735
Distance Traveled
1,206,191
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,357
578
86
8
0
238,497
2
L
Athena
4,983
453
35
3
0
232,963
0
W
Ne Zha
5,935
540
71
6
0
269,806
0
L
Nox
5,770
525
94
9
0
245,346
0
W
Neith
7,109
646
100
9
0
189,201
0
L
Medusa
5,822
529
73
7
0
218,039
2
W
Guan Yu
5,687
517
68
6
0
231,554
3
W
Cerberus
6,025
548
52
5
0
228,677
2
L
Tyr
6,545
595
107
10
0
255,615
0
L
Thanatos
5,318
483
68
6
0
254,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role