Player Matchup

Poseidon
Poseidon
CorkedHat666
Poseidon
Level 63
God Stats
23W - 27L
1,481 SR
Queue Stats
24W - 28L
1,404 Elo+
Solo
Medusa
Medusa
DrProbotnik
Medusa
Level 43
God Stats
11W - 9L
1,500 SR
Queue Stats
44W - 52L
1,416 Elo+
Solo
Da Ji
Da Ji
HLfrostedflakes
Da Ji
Level 62
God Stats
4W - 4L
1,420 SR
Queue Stats
166W - 172L
1,505 Elo+
Solo
Ymir
Ymir
Kaldaro1
Ymir
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 82L
1,462 Elo+
Solo
Nut
Nut
Tavik0100
Nut
Level 69
God Stats
16W - 12L
1,579 SR
Queue Stats
286W - 289L
1,438 Elo+
Solo
Team Averages
Level 61
1,496 SR
1,445 Elo+

VS

Team Averages
Level 85
1,515 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Malevator
King Arthur
Level 62
God Stats
15W - 13L
1,599 SR
Queue Stats
40W - 34L
1,256 Elo+
Solo
Nut
Nut
joedidilly
Nut
Level 59
God Stats
1W - 3L
1,416 SR
Queue Stats
3W - 5L
1,398 Elo+
Solo
Mulan
Mulan
x76o_Artifacts
Mulan
Level 127
God Stats
152W - 138L
1,558 SR
Queue Stats
622W - 590L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CorkedHat666
Poseidon
9
0 / 4 / 0
4,629
661
2,302
5,193
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
8
3 / 0 / 1
4,984
712
2,199
1,727
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
4 / 1 / 0
4,482
640
2,135
4,512
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
1 / 0 / 4
4,829
690
1,943
4,878
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 3
4,638
663
2,290
2,469
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 3 / 0
4,400
629
1,593
3,882
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
 
Da Ji
8
0 / 1 / 1
4,094
585
1,651
5,203
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Malevator
King Arthur
10
5 / 0 / 0
5,812
830
4,328
6,992
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 2 / 0
3,755
536
712
3,202
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,255
465
1,211
2,815
1,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
5
5
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Da Ji
 
Da Ji
0
1
1
0.5
W
Poseidon
CorkedHat666
Poseidon
0
4
0
0
W
Medusa
3
0
1
3.5
W
4
1
0
4
W
Ymir
1
0
4
3
L
King Arthur
Malevator
King Arthur
5
0
0
5
W
0
0
3
1.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,869
Damage
9,495
18,779
Taken
22,094
5,533
Mitigated
7,611
6,222
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,593
297
0
1,274
3,882
658
0
313
3,569
23,113
495
L
Da Ji
 
Da Ji
1,651
405
0
2,781
5,203
1,289
0
869
4,334
0
23,498
W
Poseidon
CorkedHat666
Poseidon
2,302
673
0
1,486
5,193
1,029
0
0
5,193
31,307
1,064
W
Medusa
2,199
983
0
327
1,727
430
555
0
1,698
0
27,159
W
2,135
390
0
1,560
4,512
1,115
0
640
3,872
0
15,698
W
Ymir
1,943
386
0
1,953
4,878
2,261
324
37
4,751
12,840
953
L
King Arthur
Malevator
King Arthur
4,328
621
0
2,024
6,992
3,343
0
2,177
4,815
0
32,480
W
2,290
1,427
0
896
2,469
698
0
863
1,606
0
25,048
L
712
337
0
739
3,202
721
0
369
2,833
0
14,537
L
1,211
0
105
425
2,815
1,600
0
345
2,470
0
6,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
21,316
203
Minions Killed
189
0
Camps Cleared
0
757,991
Distance Traveled
677,125
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,400
629
35
5
0
149,349
0
L
Da Ji
4,094
585
52
7
0
165,478
0
W
Poseidon
4,629
661
52
7
0
144,978
0
W
Medusa
4,984
712
40
6
0
144,072
0
W
Da Ji
4,482
640
34
5
0
170,735
0
W
Ymir
4,829
690
34
5
0
140,227
1
L
King Arthur
5,812
830
65
9
0
150,826
2
W
Nut
4,638
663
43
6
0
157,979
2
L
Nut
3,755
536
20
3
0
120,496
3
L
Mulan
3,255
465
17
2
0
90,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role