Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FarFromDry
Bacchus
Level 142
God Stats
5W - 5L
1,947 SR
Queue Stats
228W - 220L
1,574 Elo+
Solo
Xbalanque
Xbalanque
Insidious08
Xbalanque
Level 69
God Stats
2W - 4L
1,695 SR
Queue Stats
216W - 188L
1,627 Elo+
Solo
Bellona
Bellona
TreeeZz
Bellona
Level 41
God Stats
2W - 3L
1,422 SR
Queue Stats
68W - 67L
1,507 Elo+
Solo
Mercury
Mercury
mcknickletooke
Mercury
Level 159
God Stats
5W - 7L
1,583 SR
Queue Stats
339W - 334L
1,585 Elo+
Solo
Team Averages
Level 107
1,630 SR
1,559 Elo+

VS

Team Averages
Level 147
1,760 SR
1,559 Elo+
Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 128
God Stats
160W - 117L
1,615 SR
Queue Stats
403W - 374L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
GVLX
Ao Kuang
Level 172
God Stats
9W - 10L
1,904 SR
Queue Stats
316W - 292L
1,537 Elo+
Solo
Artemis
Artemis
NatoJoker
Artemis
Level 121
God Stats
2W - 2L
1,646 SR
Queue Stats
293W - 261L
1,487 Elo+
Party 1
Fenrir
Fenrir
Ponkamena
Fenrir
Level 157
God Stats
2W - 1L
1,823 SR
Queue Stats
317W - 291L
1,599 Elo+
Solo
Sobek
Sobek
devinthehunk
Sobek
Level 158
God Stats
2W - 1L
1,813 SR
Queue Stats
223W - 175L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,697
570
6,399
6,364
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FarFromDry
Bacchus
9
1 / 4 / 0
5,541
554
3,167
8,227
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Insidious08
Xbalanque
11
0 / 1 / 0
5,649
565
4,773
6,487
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bellona
TreeeZz
Bellona
10
0 / 4 / 0
5,438
544
3,645
8,942
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,176
518
2,406
8,237
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,915
692
5,210
8,076
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
GVLX
Ao Kuang
11
6 / 1 / 1
6,497
650
7,899
5,223
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NatoJoker
Artemis
12
3 / 0 / 1
6,671
667
5,183
6,289
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fenrir
Ponkamena
Fenrir
10
1 / 1 / 5
5,566
557
2,691
9,825
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 7
6,476
648
4,122
10,807
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
3
0
2
4
L
Bacchus
FarFromDry
Bacchus
1
4
0
0.25
W
Ao Kuang
GVLX
Ao Kuang
6
1
1
6.5
L
Xbalanque
Insidious08
Xbalanque
0
1
0
0
W
Artemis
NatoJoker
Artemis
3
0
1
3.5
W
Fenrir
Ponkamena
Fenrir
1
1
5
3.5
L
Bellona
TreeeZz
Bellona
0
4
0
0
W
3
0
7
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
25,105
38,257
Taken
40,220
18,417
Mitigated
20,283
4,243
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,399
1,006
0
385
6,364
1,727
0
4,652
1,712
41,545
0
W
5,210
656
0
3,275
8,076
4,321
0
609
7,059
39,069
2,844
L
Bacchus
FarFromDry
Bacchus
3,167
430
0
1,494
8,227
6,100
0
3,719
4,508
12,870
0
W
Ao Kuang
GVLX
Ao Kuang
7,899
1,615
0
1,819
5,223
1,706
0
3,311
1,912
37,477
1,882
L
Xbalanque
Insidious08
Xbalanque
4,773
1,200
0
380
6,487
1,782
0
569
5,918
0
42,166
W
Artemis
NatoJoker
Artemis
5,183
2,251
0
4,734
6,289
1,958
0
787
5,502
0
48,659
W
Fenrir
Ponkamena
Fenrir
2,691
609
0
6,142
9,825
3,300
0
1,780
8,045
0
39,511
L
Bellona
TreeeZz
Bellona
3,645
1,242
0
919
8,942
6,282
0
4,667
3,677
0
30,587
W
4,122
877
0
4,534
10,807
8,998
0
3,189
7,618
19,804
0
L
2,406
1,339
0
1,065
8,237
2,526
0
2,848
5,389
0
31,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
32,125
288
Minions Killed
362
0
Camps Cleared
0
1,085,818
Distance Traveled
1,070,717
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,697
570
97
10
0
208,787
0
W
Cthulhu
6,915
692
97
10
0
210,097
0
L
Bacchus
5,541
554
15
2
0
234,356
0
W
Ao Kuang
6,497
650
85
9
0
208,921
0
L
Xbalanque
5,649
565
66
7
0
211,810
0
W
Artemis
6,671
667
96
10
0
196,064
3
W
Fenrir
5,566
557
65
7
0
242,056
2
L
Bellona
5,438
544
58
6
0
215,900
0
W
Sobek
6,476
648
19
2
0
213,579
6
L
Mercury
5,176
518
52
5
0
214,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role