Player Matchup

Vamana
Vamana
Drunfos99
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,264 Elo+
Party 1
Artemis
Artemis
Gavva
Artemis
Level 153
God Stats
31W - 30L
1,550 SR
Queue Stats
85W - 89L
1,479 Elo+
Solo
Cthulhu
Cthulhu
PlagueSnake
Cthulhu
Level 11
God Stats
0W - 8L
1,361 SR
Queue Stats
0W - 8L
1,264 Elo+
Party 1
Poseidon
Poseidon
RKM75
Poseidon
Level 3
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 5L
1,264 Elo+
Party 1
Olorun
Olorun
Theogreofsouls
Olorun
Level 60
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 10L
1,264 Elo+
Party 1
Team Averages
Level 58
1,431 SR
1,307 Elo+

VS

Team Averages
Level 127
1,588 SR
1,473 Elo+
Sobek
Sobek
Valquira
Sobek
Level 121
God Stats
4W - 1L
1,817 SR
Queue Stats
82W - 67L
1,520 Elo+
Party 3
Thanatos
Thanatos
jamaikol797
Thanatos
Level 135
God Stats
3W - 0L
1,426 SR
Queue Stats
33W - 34L
1,539 Elo+
Party 2
Tyr
Tyr
rapanuy
Tyr
Level 88
God Stats
4W - 3L
1,072 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 3
Ah Puch
Ah Puch
svet1994ok
Ah Puch
Level 149
God Stats
2W - 2L
1,802 SR
Queue Stats
48W - 61L
1,458 Elo+
Party 2
Xbalanque
Xbalanque
xxxxLilithxxxx
Xbalanque
Level 142
God Stats
1W - 0L
1,825 SR
Queue Stats
37W - 52L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Drunfos99
Vamana
14
1 / 2 / 0
8,954
746
5,787
10,150
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Gavva
Artemis
14
0 / 4 / 0
9,099
758
7,447
11,905
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
PlagueSnake
Cthulhu
15
0 / 2 / 1
8,932
744
6,417
13,817
13,195
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
RKM75
Poseidon
14
0 / 8 / 2
8,821
735
5,866
9,487
2,468
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 0
9,778
815
4,759
8,411
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Valquira
Sobek
17
2 / 0 / 14
10,403
867
6,218
13,400
15,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
jamaikol797
Thanatos
18
11 / 1 / 7
11,748
979
9,514
12,656
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
17
7 / 0 / 5
11,166
931
8,641
9,057
9,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
svet1994ok
Ah Puch
17
1 / 1 / 10
10,429
869
13,527
7,342
3,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xxxxLilithxxxx
Xbalanque
17
0 / 1 / 6
10,452
871
6,735
9,676
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
21
21
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Vamana
Drunfos99
Vamana
1
2
0
0.5
L
Artemis
Gavva
Artemis
0
4
0
0
L
Cthulhu
PlagueSnake
Cthulhu
0
2
1
0.25
L
Poseidon
RKM75
Poseidon
0
8
2
0.13
L
1
5
0
0.2
W
Sobek
Valquira
Sobek
2
0
14
9
W
Thanatos
jamaikol797
Thanatos
11
1
7
14.5
W
Tyr
7
0
5
9.5
W
Ah Puch
svet1994ok
Ah Puch
1
1
10
6
W
Xbalanque
xxxxLilithxxxx
Xbalanque
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,276
Damage
44,635
53,770
Taken
52,131
29,612
Mitigated
37,067
5,839
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Drunfos99
Vamana
5,787
1,129
0
1,385
10,150
6,826
0
3,321
6,829
0
15,984
L
Artemis
Gavva
Artemis
7,447
3,459
0
1,790
11,905
4,038
0
4,169
7,736
0
32,085
L
Cthulhu
PlagueSnake
Cthulhu
6,417
518
97
346
13,817
13,195
0
6,293
7,524
15,447
793
L
Poseidon
RKM75
Poseidon
5,866
743
85
830
9,487
2,468
294
3,399
6,088
18,703
0
L
4,759
1,248
300
1,006
8,411
3,085
806
2,197
6,214
30,036
1,298
W
Sobek
Valquira
Sobek
6,218
242
0
3,886
13,400
15,852
991
4,742
8,431
18,439
546
W
Thanatos
jamaikol797
Thanatos
9,514
1,447
0
7,790
12,656
5,303
1,001
3,265
9,239
0
22,208
W
Tyr
8,641
535
0
940
9,057
9,051
462
2,777
6,280
0
32,239
W
Ah Puch
svet1994ok
Ah Puch
13,527
212
0
2,207
7,342
3,152
250
1,131
6,166
35,508
0
W
Xbalanque
xxxxLilithxxxx
Xbalanque
6,735
2,843
0
2,576
9,676
3,709
1,763
4,416
5,135
0
43,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
54,198
223
Minions Killed
236
0
Camps Cleared
0
1,073,884
Distance Traveled
1,289,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,954
746
25
2
0
263,012
0
L
Artemis
9,099
758
72
6
0
196,675
0
L
Cthulhu
8,932
744
33
3
0
224,746
0
L
Poseidon
8,821
735
29
2
0
174,098
0
L
Olorun
9,778
815
64
5
0
215,353
0
W
Sobek
10,403
867
12
1
0
234,013
0
W
Thanatos
11,748
979
28
2
0
306,701
0
W
Tyr
11,166
931
55
5
0
243,913
0
W
Ah Puch
10,429
869
54
5
0
272,558
0
W
Xbalanque
10,452
871
87
7
0
232,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role