Player Matchup

Janus
Janus
Diamond III
Apper
Janus
Diamond III
Level 159
God Stats
1W - 1L
1,714 SR
Queue Stats
73W - 50L
2,299 MMR
Party 1
Maui
Maui
Diamond I
Jinxed Q
Maui
Diamond I
Level 303
God Stats
3W - 9L
1,573 SR
Queue Stats
497W - 463L
2,537 MMR
Solo
Scylla
Scylla
Diamond IV
Lightskin mg
Scylla
Diamond IV
Level 172
God Stats
14W - 15L
1,748 SR
Queue Stats
681W - 668L
2,309 MMR
Solo
Cliodhna
Cliodhna
Diamond III
PPGIRLXDDDDDDD
Cliodhna
Diamond III
Level 113
God Stats
140W - 101L
1,679 SR
Queue Stats
461W - 436L
2,254 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Xcеl
Jing Wei
Diamond IV
Level 177
God Stats
3W - 5L
1,535 SR
Queue Stats
40W - 26L
2,229 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 185
1,650 SR
2,325 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,610 SR
2,326 MMR
Sobek
Sobek
Diamond I
Eurynome11
Sobek
Diamond I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 221L
2,261 MMR
Solo
Nu Wa
Nu Wa
Masters
Kotaro73
Nu Wa
Masters
Level 207
God Stats
4W - 3L
1,571 SR
Queue Stats
451W - 448L
2,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
LaneHutsonSZN
Morgan Le Fay
Diamond I
Level 147
God Stats
8W - 4L
1,665 SR
Queue Stats
558W - 539L
2,360 MMR
Solo
Camazotz
Camazotz
Diamond II
ProfessorDxc
Camazotz
Diamond II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 62L
2,229 MMR
Solo
Apollo
Apollo
Diamond II
Šlick
Apollo
Diamond II
Level 156
God Stats
6W - 4L
1,816 SR
Queue Stats
506W - 470L
2,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Apper
Janus
13
2 / 8 / 3
7,349
490
8,159
12,889
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
11
0 / 5 / 5
6,964
464
4,058
12,994
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
6 / 6 / 0
8,456
564
7,009
8,765
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
16
3 / 4 / 0
9,445
630
8,194
14,197
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Xcеl
Jing Wei
13
0 / 7 / 5
7,725
515
5,419
12,068
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eZhong KuiBacchusFreya

VS

Bans
RavanaIx ChelSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
6 / 4 / 16
9,364
624
9,466
25,344
21,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Kotaro73
Nu Wa
17
5 / 1 / 13
10,678
712
11,932
6,298
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
LaneHutsonSZN
Morgan Le Fay
15
1 / 3 / 5
9,173
612
7,879
10,915
5,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
ProfessorDxc
Camazotz
16
15 / 1 / 4
10,752
717
11,270
12,346
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Šlick
Apollo
16
3 / 2 / 9
9,791
653
8,313
10,448
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
30
30
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
Apper
Janus
2
8
3
0.44
W
Sobek
6
4
16
3.5
L
Maui
0
5
5
0.5
W
Nu Wa
Kotaro73
Nu Wa
5
1
13
11.5
W
Morgan Le Fay
LaneHutsonSZN
Morgan Le Fay
1
3
5
1.17
L
Scylla
6
6
0
1
L
Cliodhna
3
4
0
0.75
W
Camazotz
ProfessorDxc
Camazotz
15
1
4
17
L
Jing Wei
Xcеl
Jing Wei
0
7
5
0.36
W
Apollo
Šlick
Apollo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
48,860
60,913
Taken
65,351
22,235
Mitigated
36,659
14,654
Healing
26,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Apper
Janus
8,159
1,000
0
3,152
12,889
3,097
0
4,709
8,180
56,600
0
W
Sobek
9,466
1,686
0
10,212
25,344
21,235
290
8,889
16,278
26,957
0
L
Maui
4,058
766
0
2,448
12,994
9,471
1
6,597
6,397
22,155
1,993
W
Nu Wa
Kotaro73
Nu Wa
11,932
1,542
0
953
6,298
1,605
1,615
3,420
2,744
84,938
471
W
Morgan Le Fay
LaneHutsonSZN
Morgan Le Fay
7,879
708
0
5,473
10,915
5,230
0
0
10,915
65,018
0
L
Scylla
7,009
585
0
671
8,765
1,909
0
5,108
3,657
51,357
0
L
Cliodhna
8,194
1,353
0
6,504
14,197
4,460
0
8,710
5,487
0
79,265
W
Camazotz
ProfessorDxc
Camazotz
11,270
4,353
0
4,969
12,346
4,932
1,070
3,527
8,771
0
79,726
L
Jing Wei
Xcеl
Jing Wei
5,419
4,682
0
1,879
12,068
3,298
0
4,153
7,915
0
54,557
W
Apollo
Šlick
Apollo
8,313
4,672
0
5,050
10,448
3,657
1,732
2,690
7,653
0
92,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
49,758
481
Minions Killed
571
0
Camps Cleared
0
1,501,937
Distance Traveled
1,585,136
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,349
490
91
6
0
294,035
0
W
Sobek
9,364
624
24
2
0
326,043
2
L
Maui
6,964
464
30
2
0
305,944
0
W
Nu Wa
10,678
712
163
11
0
314,842
2
W
Morgan Le Fay
9,173
612
115
8
0
286,302
0
L
Scylla
8,456
564
101
7
0
284,071
2
L
Cliodhna
9,445
630
143
10
0
323,398
1
W
Camazotz
10,752
717
108
7
0
355,436
8
L
Jing Wei
7,725
515
116
8
0
294,489
0
W
Apollo
9,791
653
161
11
0
302,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role