Player Matchup

Medusa
Medusa
BigCaseDawg
Medusa
Level 147
God Stats
133W - 105L
1,605 SR
Queue Stats
357W - 364L
1,497 Elo+
Solo
Artio
Artio
Otaku_Yuri
Artio
Level 119
God Stats
3W - 4L
1,493 SR
Queue Stats
39W - 41L
1,488 Elo+
Party 1
Hercules
Hercules
axe-_-reaper
Hercules
Level 103
God Stats
0W - 1L
1,705 SR
Queue Stats
11W - 7L
1,521 Elo+
Party 1
Team Averages
Level 123
1,601 SR
1,502 Elo+

VS

Team Averages
Level 115
1,473 SR
1,435 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SHADOW NUGGETS7
King Arthur
Level 61
God Stats
17W - 21L
1,360 SR
Queue Stats
267W - 298L
1,298 Elo+
Solo
Vulcan
Vulcan
what_happenned
Vulcan
Level 127
God Stats
39W - 34L
1,558 SR
Queue Stats
133W - 151L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 0
6,046
672
937
3,923
832
Artio
13
1 / 3 / 2
7,092
788
4,123
13,619
6,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hercules
axe-_-reaper
Hercules
11
2 / 4 / 1
7,079
787
4,158
9,428
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 3
9,753
1,084
9,979
5,796
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
SHADOW NUGGETS7
King Arthur
12
2 / 2 / 6
7,920
880
3,253
8,991
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 6
7,236
804
7,694
2,457
855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
9
10
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
3
7.5
L
Medusa
1
3
0
0.33
L
Artio
1
3
2
0.67
W
King Arthur
SHADOW NUGGETS7
King Arthur
2
2
6
2.5
L
Hercules
axe-_-reaper
Hercules
2
4
1
0.63
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,218
Damage
20,926
26,970
Taken
17,244
11,637
Mitigated
8,950
6,106
Healing
1,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,979
4,002
0
500
5,796
2,212
2,988
1,375
4,421
0
51,302
L
Medusa
937
267
0
0
3,923
832
0
1,214
2,695
0
3,591
L
Artio
4,123
265
696
4,573
13,619
6,333
0
4,394
9,176
25,651
0
W
King Arthur
SHADOW NUGGETS7
King Arthur
3,253
142
0
567
8,991
5,883
161
1,870
7,121
0
17,396
L
Hercules
axe-_-reaper
Hercules
4,158
1,150
0
837
9,428
4,472
0
2,452
6,898
0
13,110
W
7,694
223
0
0
2,457
855
389
1,000
1,457
16,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,217
Gold Earned
24,909
69
Minions Killed
133
0
Camps Cleared
0
395,967
Distance Traveled
482,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,753
1,084
79
9
0
164,167
0
L
Medusa
6,046
672
7
1
0
96,486
0
L
Artio
7,092
788
42
5
0
160,547
0
W
King Arthur
7,920
880
24
3
0
167,347
0
L
Hercules
7,079
787
20
2
0
138,934
0
W
Vulcan
7,236
804
30
3
0
150,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role