Player Matchup

Morgan Le Fay
Morgan Le Fay
Adisiti
Morgan Le Fay
Level 159
God Stats
4W - 6L
1,371 SR
Queue Stats
291W - 307L
1,505 Elo+
Solo
Olorun
Olorun
ChigiVaro
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,445 Elo+
Party 1
He Bo
He Bo
MissBarbu
He Bo
Level 129
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 20L
1,485 Elo+
Party 1
Ares
Ares
awyn
Ares
Level 149
God Stats
1W - 2L
1,337 SR
Queue Stats
84W - 86L
1,480 Elo+
Solo
Anhur
Anhur
shannack
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 131
1,486 SR
1,483 Elo+

VS

Team Averages
Level 120
1,533 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GuraitoJokeru
Sobek
Level 108
God Stats
3W - 4L
1,390 SR
Queue Stats
220W - 234L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
RayMadU
Kuzenbo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 243L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
SorryBaby_Yh
Cu Chulainn
Level 128
God Stats
5W - 3L
1,385 SR
Queue Stats
571W - 617L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
kinderverspeiser
Baron Samedi
Level 142
God Stats
7W - 7L
1,888 SR
Queue Stats
641W - 674L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adisiti
Morgan Le Fay
11
2 / 3 / 4
5,790
965
6,812
4,983
2,304
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ChigiVaro
Olorun
13
4 / 2 / 4
6,657
1,110
5,229
4,790
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
MissBarbu
He Bo
5
0 / 0 / 0
4,552
759
0
0
0
Ares
awyn
Ares
12
0 / 1 / 7
6,157
1,026
2,395
6,209
5,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
shannack
Anhur
12
2 / 1 / 4
6,055
1,009
6,635
3,322
1,686
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 3
6,080
1,013
2,442
3,861
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 3
6,132
1,022
1,308
5,390
4,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
RayMadU
Kuzenbo
11
1 / 2 / 2
6,343
1,057
2,495
6,692
7,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SorryBaby_Yh
Cu Chulainn
11
0 / 2 / 4
5,942
990
3,302
6,565
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
kinderverspeiser
Baron Samedi
13
4 / 1 / 2
6,959
1,160
7,278
4,152
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
8
Kills
7
7
Deaths
8
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
3
1.75
L
Morgan Le Fay
Adisiti
Morgan Le Fay
2
3
4
1.33
L
Olorun
ChigiVaro
Olorun
4
2
4
3
W
0
1
3
1.5
L
He Bo
MissBarbu
He Bo
0
0
0
0
W
Kuzenbo
RayMadU
Kuzenbo
1
2
2
1
W
Cu Chulainn
SorryBaby_Yh
Cu Chulainn
0
2
4
1
L
Ares
awyn
Ares
0
1
7
3.5
W
Baron Samedi
kinderverspeiser
Baron Samedi
4
1
2
5
L
Anhur
shannack
Anhur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
16,825
19,304
Taken
26,660
11,437
Mitigated
21,636
7,102
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,442
455
333
1,160
3,861
1,395
0
1,999
1,862
0
5,980
L
Morgan Le Fay
Adisiti
Morgan Le Fay
6,812
315
579
781
4,983
2,304
0
3,301
1,602
15,350
515
L
Olorun
ChigiVaro
Olorun
5,229
2,113
900
1,331
4,790
2,120
0
2,385
2,335
11,730
782
W
1,308
14
310
2,147
5,390
4,753
0
2,530
2,860
8,265
0
L
He Bo
MissBarbu
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
RayMadU
Kuzenbo
2,495
898
1,242
1,088
6,692
7,426
33
2,853
3,839
6,228
439
W
Cu Chulainn
SorryBaby_Yh
Cu Chulainn
3,302
315
463
1,431
6,565
5,563
0
3,847
2,718
0
9,050
L
Ares
awyn
Ares
2,395
30
327
2,373
6,209
5,327
0
2,491
3,578
6,763
0
W
Baron Samedi
kinderverspeiser
Baron Samedi
7,278
129
2,205
1,967
4,152
2,499
76
2,728
1,424
17,237
423
L
Anhur
shannack
Anhur
6,635
2,324
0
811
3,322
1,686
0
2,640
682
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
31,456
62
Minions Killed
63
0
Camps Cleared
0
466,063
Distance Traveled
648,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,080
1,013
9
2
0
135,500
0
L
Morgan Le Fay
5,790
965
14
2
0
110,914
0
L
Olorun
6,657
1,110
24
4
0
107,811
0
W
Sobek
6,132
1,022
3
1
0
116,954
0
L
He Bo
4,552
759
0
0
0
0
0
W
Kuzenbo
6,343
1,057
6
1
0
131,804
0
W
Cu Chulainn
5,942
990
18
3
0
134,818
0
L
Ares
6,157
1,026
9
2
0
131,390
0
W
Baron Samedi
6,959
1,160
27
5
0
129,828
0
L
Anhur
6,055
1,009
15
3
0
115,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role