Player Matchup

Artemis
Artemis
ApexPred4209285
Artemis
Level 142
God Stats
3W - 2L
1,359 SR
Queue Stats
253W - 257L
1,493 Elo+
Party 1
Bacchus
Bacchus
LORDZITI
Bacchus
Level 144
God Stats
5W - 3L
1,245 SR
Queue Stats
265W - 267L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
OrderlyKarma
Baron Samedi
Level 177
God Stats
7W - 6L
1,460 SR
Queue Stats
797W - 870L
1,490 Elo+
Solo
Achilles
Achilles
shabangshabloom
Achilles
Level 172
God Stats
1W - 2L
1,288 SR
Queue Stats
330W - 309L
1,508 Elo+
Solo
Heimdallr
Heimdallr
sxthispsychxic
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 64L
1,403 Elo+
Solo
Team Averages
Level 149
1,371 SR
1,476 Elo+

VS

Team Averages
Level 110
1,593 SR
1,541 Elo+
Kuzenbo
Kuzenbo
BoldWords
Kuzenbo
Level 124
God Stats
2W - 4L
1,507 SR
Queue Stats
278W - 257L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Dyen8
Hou Yi
Level 63
God Stats
1W - 1L
1,838 SR
Queue Stats
66W - 62L
1,539 Elo+
Solo
Olorun
Olorun
Galahad711
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,566 Elo+
Solo
Lancelot
Lancelot
TtxZai
Lancelot
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 196L
1,527 Elo+
Solo
Charybdis
Charybdis
iMasterNinja
Charybdis
Level 123
God Stats
1W - 2L
1,619 SR
Queue Stats
172W - 153L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
9,515
732
9,866
10,679
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LORDZITI
Bacchus
17
8 / 3 / 11
11,767
905
11,847
19,189
27,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
OrderlyKarma
Baron Samedi
20
4 / 3 / 14
11,536
887
11,721
13,580
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
19
5 / 2 / 15
11,292
869
19,565
22,624
25,063
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
sxthispsychxic
Heimdallr
17
4 / 4 / 11
10,573
813
10,398
12,200
4,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoldWords
Kuzenbo
16
4 / 4 / 10
10,344
796
16,614
20,088
29,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hou Yi
Dyen8
Hou Yi
14
2 / 4 / 7
8,236
634
8,357
9,996
3,862
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
Galahad711
Olorun
16
6 / 7 / 5
9,574
736
13,350
13,758
6,289
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
TtxZai
Lancelot
19
5 / 3 / 8
10,549
811
8,897
12,792
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
iMasterNinja
Charybdis
14
0 / 6 / 8
8,111
624
6,660
11,450
4,550
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
23
Kills
17
17
Deaths
24
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Kuzenbo
BoldWords
Kuzenbo
4
4
10
2.25
L
Hou Yi
Dyen8
Hou Yi
2
4
7
1.38
L
Olorun
Galahad711
Olorun
6
7
5
1.21
W
Bacchus
LORDZITI
Bacchus
8
3
11
4.5
W
Baron Samedi
OrderlyKarma
Baron Samedi
4
3
14
3.67
L
Lancelot
TtxZai
Lancelot
5
3
8
3
L
Charybdis
iMasterNinja
Charybdis
0
6
8
0.67
W
Achilles
5
2
15
6.25
W
Heimdallr
sxthispsychxic
Heimdallr
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
53,878
78,272
Taken
68,084
66,836
Mitigated
49,855
33,569
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,866
4,506
689
1,487
10,679
3,665
1,636
5,591
5,088
0
25,713
L
Kuzenbo
BoldWords
Kuzenbo
16,614
3,462
3,463
5,231
20,088
29,086
0
4,817
14,724
23,068
0
L
Hou Yi
Dyen8
Hou Yi
8,357
2,066
618
1,113
9,996
3,862
0
3,312
6,469
0
16,647
L
Olorun
Galahad711
Olorun
13,350
4,534
766
1,731
13,758
6,289
0
6,121
7,414
25,280
755
W
Bacchus
LORDZITI
Bacchus
11,847
832
2,186
6,278
19,189
27,402
353
4,937
14,252
16,856
1,710
W
Baron Samedi
OrderlyKarma
Baron Samedi
11,721
137
4,223
5,883
13,580
6,041
1,380
4,198
9,382
42,015
0
L
Lancelot
TtxZai
Lancelot
8,897
1,128
295
1,792
12,792
6,068
0
3,591
8,846
0
26,391
L
Charybdis
iMasterNinja
Charybdis
6,660
1,961
1,045
821
11,450
4,550
0
4,017
7,234
0
17,433
W
Achilles
19,565
2,546
830
9,056
22,624
25,063
273
9,885
12,739
0
24,373
W
Heimdallr
sxthispsychxic
Heimdallr
10,398
3,527
654
2,283
12,200
4,665
3,532
5,275
6,925
0
35,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,683
Gold Earned
46,814
172
Minions Killed
126
0
Camps Cleared
0
1,270,930
Distance Traveled
1,253,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,515
732
33
3
0
231,470
0
L
Kuzenbo
10,344
796
21
2
0
286,645
0
L
Hou Yi
8,236
634
12
1
0
259,371
0
L
Olorun
9,574
736
38
3
0
223,714
0
W
Bacchus
11,767
905
6
0
0
271,090
0
W
Baron Samedi
11,536
887
67
5
0
237,567
0
L
Lancelot
10,549
811
22
2
0
284,619
0
L
Charybdis
8,111
624
33
3
0
199,098
0
W
Achilles
11,292
869
20
2
0
291,043
0
W
Heimdallr
10,573
813
46
4
0
239,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role