Player Matchup

Medusa
Medusa
HamzaZ616
Medusa
Level 156
God Stats
5W - 4L
1,673 SR
Queue Stats
110W - 132L
1,509 Elo+
Solo
Arachne
Arachne
Mellirix
Arachne
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 105L
1,427 Elo+
Solo
Athena
Athena
Vainzeth
Athena
Level 86
God Stats
10W - 2L
1,734 SR
Queue Stats
294W - 259L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
dragonhirviente
Baron Samedi
Level 68
God Stats
3W - 2L
1,745 SR
Queue Stats
28W - 34L
1,497 Elo+
Solo
Fenrir
Fenrir
patotron
Fenrir
Level 129
God Stats
3W - 3L
1,540 SR
Queue Stats
177W - 147L
1,595 Elo+
Solo
Team Averages
Level 98
1,638 SR
1,518 Elo+

VS

Team Averages
Level 141
1,494 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Freezin Barrage
Xing Tian
Level 119
God Stats
25W - 7L
1,824 SR
Queue Stats
96W - 74L
1,523 Elo+
Party 1
Horus
Horus
K00M Socks
Horus
Level 159
God Stats
4W - 2L
1,419 SR
Queue Stats
223W - 195L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
RA DeathX
Erlang Shen
Level 124
God Stats
4W - 3L
1,493 SR
Queue Stats
96W - 74L
1,523 Elo+
Party 1
Rama
Rama
x_CepTic_x
Rama
Level 148
God Stats
1W - 2L
1,232 SR
Queue Stats
309W - 297L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HamzaZ616
Medusa
1
0 / 0 / 0
1,012
202
0
0
0
Arachne
Mellirix
Arachne
6
3 / 2 / 1
3,807
761
2,684
3,563
878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Athena
Vainzeth
Athena
7
0 / 0 / 2
3,368
674
1,592
2,828
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
dragonhirviente
Baron Samedi
6
0 / 1 / 0
3,350
670
575
2,667
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
patotron
Fenrir
7
1 / 1 / 1
3,648
730
1,490
3,707
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 0 / 1
4,107
821
2,973
1,690
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Freezin Barrage
Xing Tian
6
1 / 1 / 0
3,940
788
1,320
4,548
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
7
1 / 0 / 0
4,252
850
1,751
3,142
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
RA DeathX
Erlang Shen
7
1 / 2 / 1
3,656
731
514
3,895
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

7
0 / 1 / 0
3,413
683
790
1,586
463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
W
Xing Tian
Freezin Barrage
Xing Tian
1
1
0
1
L
Medusa
HamzaZ616
Medusa
0
0
0
0
W
Horus
1
0
0
1
L
Arachne
Mellirix
Arachne
3
2
1
1.75
W
Erlang Shen
RA DeathX
Erlang Shen
1
2
1
0.75
L
Athena
Vainzeth
Athena
0
0
2
1
L
Baron Samedi
dragonhirviente
Baron Samedi
0
1
0
0
L
Fenrir
patotron
Fenrir
1
1
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,341
Damage
7,348
12,765
Taken
14,861
4,312
Mitigated
5,533
3,732
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,973
533
0
436
1,690
479
12
0
1,690
19,724
614
W
Xing Tian
Freezin Barrage
Xing Tian
1,320
264
515
1,025
4,548
1,954
0
1,075
3,473
10,426
1,834
L
Medusa
HamzaZ616
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Horus
1,751
655
0
1,556
3,142
1,390
0
427
2,567
767
17,262
L
Arachne
Mellirix
Arachne
2,684
1,766
0
1,313
3,563
878
0
1,124
2,406
0
12,536
W
Erlang Shen
RA DeathX
Erlang Shen
514
375
0
1,655
3,895
1,247
0
0
3,895
0
22,010
L
Athena
Vainzeth
Athena
1,592
687
0
1,108
2,828
1,956
0
812
2,016
14,997
0
L
Baron Samedi
dragonhirviente
Baron Samedi
575
61
0
540
2,667
498
0
129
2,416
10,139
0
L
Fenrir
patotron
Fenrir
1,490
168
0
771
3,707
980
0
2,398
1,309
0
14,910
W
790
428
0
215
1,586
463
0
517
1,069
0
22,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,185
Gold Earned
19,368
106
Minions Killed
199
0
Camps Cleared
0
438,002
Distance Traveled
527,641
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,107
821
44
9
0
115,682
0
W
Xing Tian
3,940
788
26
5
0
102,856
0
L
Medusa
1,012
202
0
0
0
0
0
W
Horus
4,252
850
41
8
0
97,837
0
L
Arachne
3,807
761
31
6
0
134,476
0
W
Erlang Shen
3,656
731
43
9
0
120,529
0
L
Athena
3,368
674
20
4
0
104,576
2
L
Baron Samedi
3,350
670
24
5
0
83,447
0
L
Fenrir
3,648
730
31
6
0
115,503
2
W
Rama
3,413
683
45
9
0
90,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role