Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
DevilStitchdu17
Kukulkan
Gold II
Level 179
God Stats
55W - 52L
1,559 SR
Queue Stats
358W - 366L
1,603 MMR
Solo
Bacchus
Bacchus
Gold III
ElFluffyDios
Bacchus
Gold III
Level 146
God Stats
0W - 2L
1,278 SR
Queue Stats
101W - 105L
1,530 MMR
Solo
Skadi
Skadi
Platinum V
sexyblight
Skadi
Platinum V
Level 132
God Stats
72W - 39L
1,642 SR
Queue Stats
284W - 269L
1,578 MMR
Solo
Mercury
Mercury
Silver II
thejorge55
Mercury
Silver II
Level 114
God Stats
8W - 7L
1,823 SR
Queue Stats
48W - 38L
1,541 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,560 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,443 SR
1,530 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold I
Aphr0d1te
Nox
Gold I
Level 165
God Stats
15W - 18L
1,284 SR
Queue Stats
133W - 126L
1,650 MMR
Party 2
Sylvanus
Sylvanus
Gold V
IanVagizzle
Sylvanus
Gold V
Level 124
God Stats
1W - 2L
1,287 SR
Queue Stats
23W - 27L
1,362 MMR
Party 2
Odin
Odin
Platinum II
x_SoulKlax
Odin
Platinum II
Level 144
God Stats
9W - 4L
1,644 SR
Queue Stats
321W - 303L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 1
8,677
510
8,140
14,759
13,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kukulkan
16
0 / 2 / 1
8,558
503
2,473
4,497
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ElFluffyDios
Bacchus
5
0 / 1 / 3
5,759
339
2,182
4,339
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
17
4 / 2 / 2
10,187
599
8,811
8,056
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mercury
thejorge55
Mercury
15
4 / 3 / 4
8,462
498
7,888
11,903
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KuzenboMartichorasChang'eAgni

VS

Bans
NemesisKing ArthurThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 5 / 1
9,469
557
7,787
12,672
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
13
0 / 4 / 4
7,765
457
3,926
10,441
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

18
7 / 0 / 0
11,131
655
5,268
6,147
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IanVagizzle
Sylvanus
12
1 / 0 / 5
7,943
467
2,559
8,350
6,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
0 / 2 / 2
9,351
550
8,094
13,044
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
11
Kills
11
11
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
Medusa
 
Medusa
3
5
1
0.7
W
Ne Zha
 
Ne Zha
0
4
4
0.5
W
7
0
0
7
L
Kukulkan
0
2
1
0.25
L
Bacchus
ElFluffyDios
Bacchus
0
1
3
1.5
W
Sylvanus
IanVagizzle
Sylvanus
1
0
5
3.5
L
Skadi
4
2
2
2.5
L
Mercury
thejorge55
Mercury
4
3
4
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
27,634
43,554
Taken
50,654
24,352
Mitigated
28,654
5,942
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,140
1,655
0
2,255
14,759
13,127
0
2,423
12,336
0
62,841
W
Medusa
 
Medusa
7,787
3,353
0
644
12,672
4,858
228
909
11,763
0
87,634
W
Ne Zha
 
Ne Zha
3,926
744
0
1,057
10,441
6,062
409
599
9,842
0
57,742
W
5,268
402
0
1,000
6,147
2,680
669
1,266
4,881
87,540
2,670
L
Kukulkan
2,473
103
0
500
4,497
1,598
0
1,714
2,783
70,471
0
L
Bacchus
ElFluffyDios
Bacchus
2,182
533
0
1,667
4,339
2,096
0
573
3,766
5,408
111
W
Sylvanus
IanVagizzle
Sylvanus
2,559
313
2,449
3,196
8,350
6,118
14
2,121
6,229
17,215
1,326
L
Skadi
8,811
3,685
0
1,050
8,056
2,825
0
382
7,674
0
88,483
L
Mercury
thejorge55
Mercury
7,888
4,409
0
470
11,903
4,706
0
2,325
9,578
0
61,042
W
8,094
1,904
0
3,716
13,044
8,936
0
0
13,044
0
76,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
45,659
501
Minions Killed
567
0
Camps Cleared
0
1,567,741
Distance Traveled
1,703,119
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,677
510
106
6
0
346,044
1
W
Medusa
9,469
557
136
8
0
328,534
3
W
Ne Zha
7,765
457
89
5
0
364,524
0
W
Nox
11,131
655
181
11
0
373,992
6
L
Kukulkan
8,558
503
143
8
0
342,340
2
L
Bacchus
5,759
339
9
1
0
107,469
2
W
Sylvanus
7,943
467
19
1
0
274,559
2
L
Skadi
10,187
599
155
9
0
353,686
0
L
Mercury
8,462
498
88
5
0
418,202
0
W
Odin
9,351
550
142
8
0
361,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role