Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DrizzTZPG
Shiva
Level 154
God Stats
7W - 11L
1,386 SR
Queue Stats
130W - 121L
1,609 Elo+
Solo
Serqet
Serqet
HazardFree
Serqet
Level 253
God Stats
3W - 3L
1,799 SR
Queue Stats
86W - 60L
1,605 Elo+
Party 2
Ymir
Ymir
TrollHarold
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,538 Elo+
Party 3
Sol
Sol
XDAlbertoXD
Sol
Level 146
God Stats
3W - 2L
1,647 SR
Queue Stats
16W - 10L
1,557 Elo+
Party 3
Team Averages
Level 137
1,566 SR
1,562 Elo+

VS

Team Averages
Level 96
1,552 SR
1,551 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Johndoedough
Freya
Level 121
God Stats
7W - 1L
1,725 SR
Queue Stats
469W - 439L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
arct1c22
Ah Muzen Cab
Level 99
God Stats
27W - 28L
1,558 SR
Queue Stats
256W - 234L
1,604 Elo+
Party 1
Chaac
Chaac
scratch4832
Chaac
Level 89
God Stats
4W - 2L
1,307 SR
Queue Stats
158W - 142L
1,492 Elo+
Solo
Aphrodite
Aphrodite
stinky420winky69
Aphrodite
Level 10
God Stats
3W - 2L
1,670 SR
Queue Stats
8W - 3L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
4,149
319
0
0
0
Shiva
DrizzTZPG
Shiva
1
0 / 0 / 0
2,723
209
0
0
0
Serqet
HazardFree
Serqet
14
4 / 2 / 2
7,322
563
8,448
12,042
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,650
512
6,111
14,860
11,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 3
7,654
589
7,147
10,071
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 2 / 2
7,633
587
4,770
8,984
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 1
8,499
654
3,853
5,860
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ah Muzen Cab
arct1c22
Ah Muzen Cab
12
1 / 3 / 3
7,177
552
6,368
8,073
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 0 / 2
8,257
635
8,277
11,347
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
11
0 / 1 / 5
7,305
562
2,674
6,121
4,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
7
7
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Odin
 
Odin
3
2
2
2
L
Shiva
DrizzTZPG
Shiva
0
0
0
0
L
Serqet
HazardFree
Serqet
4
2
2
2.5
W
3
1
1
3.5
L
1
2
0
0.5
L
2
3
3
1.17
W
Ah Muzen Cab
arct1c22
Ah Muzen Cab
1
3
3
0.83
W
0
0
2
1
W
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
25,942
36,973
Taken
40,385
17,593
Mitigated
20,309
11,382
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Odin
 
Odin
4,770
1,413
0
3,755
8,984
2,866
60
916
7,777
0
56,721
L
Shiva
DrizzTZPG
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
HazardFree
Serqet
8,448
1,755
0
4,595
12,042
3,758
0
2,811
9,151
0
51,935
W
3,853
1,171
0
2,117
5,860
2,107
840
856
4,880
54,199
5,266
L
6,111
2,331
0
2,961
14,860
11,243
0
1,172
13,644
41,996
4,301
L
7,147
1,917
0
3,826
10,071
2,592
217
2,298
7,693
54,438
2,650
W
Ah Muzen Cab
arct1c22
Ah Muzen Cab
6,368
2,079
0
341
8,073
2,378
652
4,225
3,596
0
51,402
W
8,277
1,482
0
3,891
11,347
8,309
56
4,869
6,478
0
58,907
W
Aphrodite
2,674
221
1,819
2,850
6,121
4,649
218
1,747
4,374
17,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
38,871
316
Minions Killed
430
0
Camps Cleared
0
756,304
Distance Traveled
1,328,094
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,149
319
0
0
0
3,368
0
W
Odin
7,633
587
92
7
0
281,126
0
L
Shiva
2,723
209
0
0
0
0
0
L
Serqet
7,322
563
111
9
0
308,193
0
W
Freya
8,499
654
122
9
0
269,834
0
L
Ymir
6,650
512
87
7
0
208,416
4
L
Sol
7,654
589
118
9
0
236,327
4
W
Ah Muzen Cab
7,177
552
90
7
0
272,942
0
W
Chaac
8,257
635
107
8
0
247,925
0
W
Aphrodite
7,305
562
19
1
0
256,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role