Player Matchup

Ix Chel
Ix Chel
Damien_Crypt
Ix Chel
Level 123
God Stats
0W - 1L
1,404 SR
Queue Stats
141W - 155L
1,439 Elo+
Solo
Ymir
Ymir
MrFubar1147
Ymir
Level 67
God Stats
3W - 2L
1,714 SR
Queue Stats
328W - 343L
1,454 Elo+
Solo
Arachne
Arachne
OverTakeJake
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
ferkoory
Kukulkan
Level 67
God Stats
3W - 4L
1,306 SR
Queue Stats
243W - 268L
1,387 Elo+
Solo
Athena
Athena
kirsten_marie26
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,263 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,374 Elo+

VS

Team Averages
Level 68
1,497 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BicTheFlic
Guan Yu
Level 108
God Stats
13W - 11L
1,475 SR
Queue Stats
600W - 639L
1,447 Elo+
Solo
Chiron
Chiron
GuapoLT555
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,483 Elo+
Solo
Danzaburou
Danzaburou
TurBliTo
Danzaburou
Level 102
God Stats
34W - 30L
1,509 SR
Queue Stats
771W - 852L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Damien_Crypt
Ix Chel
1
0 / 0 / 0
3,490
249
0
0
0
16
3 / 6 / 10
9,746
696
7,708
22,009
20,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
OverTakeJake
Arachne
18
7 / 4 / 10
9,878
706
17,466
19,245
21,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
ferkoory
Kukulkan
18
5 / 2 / 8
9,950
711
15,377
7,828
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 11
9,789
699
4,807
17,351
15,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 6 / 8
9,987
713
16,830
12,409
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
14
3 / 6 / 0
9,446
675
3,374
10,746
3,835
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
BicTheFlic
Guan Yu
19
3 / 2 / 10
10,958
783
6,303
16,532
13,439
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chiron
GuapoLT555
Chiron
19
4 / 2 / 10
11,245
803
14,398
10,695
5,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TurBliTo
Danzaburou
20
5 / 2 / 9
12,698
907
15,416
11,322
5,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
16
Kills
16
16
Deaths
18
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
6
8
0.83
W
Anhur
 
Anhur
3
6
0
0.5
W
Guan Yu
BicTheFlic
Guan Yu
3
2
10
4
L
Ix Chel
Damien_Crypt
Ix Chel
0
0
0
0
W
Chiron
GuapoLT555
Chiron
4
2
10
4.5
L
3
6
10
1.33
L
Arachne
OverTakeJake
Arachne
7
4
10
3
W
Danzaburou
TurBliTo
Danzaburou
5
2
9
4.75
L
Kukulkan
ferkoory
Kukulkan
5
2
8
4.5
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
56,321
66,433
Taken
61,704
61,437
Mitigated
31,979
19,316
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,830
1,383
140
545
12,409
4,504
580
6,382
5,701
36,598
2,399
W
Anhur
 
Anhur
3,374
1,462
458
771
10,746
3,835
270
4,555
5,898
0
10,359
W
Guan Yu
BicTheFlic
Guan Yu
6,303
825
7,776
10,391
16,532
13,439
293
4,043
11,893
0
19,475
L
Ix Chel
Damien_Crypt
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
GuapoLT555
Chiron
14,398
5,808
1,972
2,385
10,695
5,141
674
6,176
4,373
0
36,207
L
7,708
1,358
1,139
3,024
22,009
20,239
236
5,774
15,629
14,014
484
L
Arachne
OverTakeJake
Arachne
17,466
12,544
1,356
5,483
19,245
21,827
347
4,486
14,317
0
30,674
W
Danzaburou
TurBliTo
Danzaburou
15,416
4,897
1,046
4,274
11,322
5,060
1,159
6,577
4,696
0
46,065
L
Kukulkan
ferkoory
Kukulkan
15,377
1,156
883
1,193
7,828
3,763
0
1,348
6,359
42,091
0
L
4,807
1,400
3,173
3,065
17,351
15,608
432
3,372
13,666
12,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
54,334
125
Minions Killed
237
0
Camps Cleared
0
945,229
Distance Traveled
1,221,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,987
713
53
4
0
231,068
0
W
Anhur
9,446
675
25
2
0
186,680
0
W
Guan Yu
10,958
783
24
2
0
320,216
0
L
Ix Chel
3,490
249
0
0
0
0
0
W
Chiron
11,245
803
59
4
0
236,707
0
L
Ymir
9,746
696
22
2
0
208,795
0
L
Arachne
9,878
706
30
2
0
259,957
0
W
Danzaburou
12,698
907
76
5
0
246,534
0
L
Kukulkan
9,950
711
52
4
0
207,874
0
L
Athena
9,789
699
21
2
0
268,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role