Player Matchup

Surtr
Surtr
Decay 115
Surtr
Level 142
God Stats
11W - 9L
1,574 SR
Queue Stats
50W - 63L
1,391 Elo+
Party 1
Charon
Charon
ShierFoRsAkEn
Charon
Level 142
God Stats
1W - 4L
1,155 SR
Queue Stats
81W - 88L
1,437 Elo+
Party 1
Skadi
Skadi
Swilliams728
Skadi
Level 115
God Stats
1W - 1L
1,886 SR
Queue Stats
108W - 116L
1,467 Elo+
Solo
Scylla
Scylla
Vendetta YT3796
Scylla
Level 107
God Stats
3W - 3L
1,405 SR
Queue Stats
64W - 74L
1,399 Elo+
Party 1
Hera
Hera
xKr0nicOM3GAx
Hera
Level 66
God Stats
4W - 0L
1,745 SR
Queue Stats
63W - 78L
1,417 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,422 Elo+

VS

Team Averages
Level 57
1,588 SR
1,550 Elo+
Nu Wa
Nu Wa
FuriousCloud324
Nu Wa
Level 29
God Stats
7W - 14L
1,493 SR
Queue Stats
10W - 30L
1,393 Elo+
Solo
Scylla
Scylla
TommyToonami
Scylla
Level 103
God Stats
51W - 52L
1,596 SR
Queue Stats
60W - 67L
1,355 Elo+
Solo
Heimdallr
Heimdallr
YBWxRage
Heimdallr
Level 29
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 3L
1,670 Elo+
Party 2
Arachne
Arachne
ZiekTheBeast
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 2
Maui
Maui
fEELßÂÐman
Maui
Level 97
God Stats
0W - 1L
1,827 SR
Queue Stats
62W - 20L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Decay 115
Surtr
17
10 / 0 / 7
10,310
1,031
9,584
9,964
11,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 1 / 14
9,456
946
8,257
8,303
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 0 / 10
9,930
993
9,317
6,136
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 6
8,964
896
5,619
6,426
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 8
8,750
875
4,863
4,204
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,067
807
5,628
8,154
3,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
14
0 / 2 / 1
8,190
819
3,875
4,616
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
YBWxRage
Heimdallr
13
1 / 9 / 1
8,100
810
6,022
12,209
4,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ZiekTheBeast
Arachne
12
0 / 9 / 1
7,470
747
3,438
12,404
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 4 / 0
7,574
757
3,253
7,290
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
29
Kills
4
5
Deaths
29
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
Decay 115
Surtr
10
0
7
13.5
L
2
5
0
0.4
W
5
1
14
12
W
7
0
10
12
L
Scylla
0
2
1
0.25
W
4
3
6
2.33
L
Heimdallr
YBWxRage
Heimdallr
1
9
1
0.17
L
Arachne
ZiekTheBeast
Arachne
0
9
1
0.06
L
1
4
0
0.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
22,216
35,033
Taken
44,673
23,950
Mitigated
19,789
2,596
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Decay 115
Surtr
9,584
3,887
0
993
9,964
11,125
1,107
1,486
8,477
1,560
27,572
L
5,628
2,117
0
1,230
8,154
3,191
0
3,152
4,508
12,040
169
W
8,257
956
0
375
8,303
7,333
76
3,050
5,253
21,096
2,301
W
9,317
3,156
0
903
6,136
1,970
1,508
3,595
2,400
0
30,174
L
Scylla
3,875
421
0
807
4,616
1,339
0
2,202
2,216
25,582
0
W
5,619
622
28
297
6,426
2,034
358
1,664
4,620
14,442
436
L
Heimdallr
YBWxRage
Heimdallr
6,022
1,590
0
825
12,209
4,619
183
4,384
7,689
0
20,948
L
Arachne
ZiekTheBeast
Arachne
3,438
2,107
0
1,226
12,404
5,461
0
5,259
6,501
0
10,361
L
3,253
679
0
782
7,290
5,179
0
1,599
5,346
8,138
0
W
4,863
1,418
0
0
4,204
1,488
396
2,612
1,553
15,494
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
39,401
222
Minions Killed
107
0
Camps Cleared
0
984,487
Distance Traveled
748,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,310
1,031
54
5
0
234,504
2
L
Nu Wa
8,067
807
3
0
0
164,710
0
W
Charon
9,456
946
37
4
0
189,583
1
W
Skadi
9,930
993
60
6
0
194,795
0
L
Scylla
8,190
819
50
5
0
183,843
3
W
Scylla
8,964
896
30
3
0
185,656
0
L
Heimdallr
8,100
810
28
3
0
158,401
0
L
Arachne
7,470
747
12
1
0
151,427
0
L
Maui
7,574
757
14
1
0
89,894
0
W
Hera
8,750
875
41
4
0
179,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role