Player Matchup

Sobek
Sobek
Dingospo
Sobek
Level 24
God Stats
2W - 3L
1,509 SR
Queue Stats
4W - 8L
1,313 Elo+
Party 2
Janus
Janus
DontBeAfraidMan
Janus
Level 230
God Stats
27W - 35L
1,457 SR
Queue Stats
271W - 314L
1,457 Elo+
Party 2
Mercury
Mercury
PutimirVladin
Mercury
Level 166
God Stats
6W - 4L
1,599 SR
Queue Stats
64W - 87L
1,391 Elo+
Party 2
Neith
Neith
Takeiro10
Neith
Level 45
God Stats
39W - 42L
1,473 SR
Queue Stats
56W - 67L
1,430 Elo+
Solo
Discordia
Discordia
Timotije
Discordia
Level 121
God Stats
7W - 8L
1,466 SR
Queue Stats
33W - 44L
1,412 Elo+
Party 2
Team Averages
Level 117
1,501 SR
1,400 Elo+

VS

Team Averages
Level 122
1,573 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JetBrains
Athena
Level 108
God Stats
2W - 0L
1,475 SR
Queue Stats
60W - 40L
1,537 Elo+
Solo
Artemis
Artemis
Prokarooo
Artemis
Level 83
God Stats
116W - 101L
1,516 SR
Queue Stats
117W - 102L
1,477 Elo+
Solo
Da Ji
Da Ji
voyou337
Da Ji
Level 124
God Stats
3W - 0L
1,876 SR
Queue Stats
28W - 33L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dingospo
Sobek
14
0 / 4 / 6
8,632
1,233
2,289
10,936
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 4
8,726
1,247
7,262
8,145
2,428
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
14
7 / 7 / 2
9,675
1,382
6,185
10,792
3,195
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Takeiro10
Neith
12
0 / 0 / 0
6,681
954
0
0
0
Discordia
Timotije
Discordia
14
1 / 3 / 7
8,547
1,221
8,082
5,345
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

238

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 3 / 11
9,345
1,335
9,797
5,240
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
 
Baron Samedi
15
3 / 3 / 12
8,742
1,249
5,454
6,770
3,740
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
JetBrains
Athena
15
1 / 0 / 14
9,535
1,362
3,094
5,871
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Prokarooo
Artemis
15
4 / 1 / 9
8,962
1,280
7,758
3,716
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
voyou337
Da Ji
15
7 / 3 / 7
9,586
1,369
6,264
6,037
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
10
Kills
19
19
Deaths
10
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
11
3.17
W
Baron Samedi
 
Baron Samedi
3
3
12
3
L
Sobek
Dingospo
Sobek
0
4
6
0.75
L
2
5
4
0.8
W
Athena
JetBrains
Athena
1
0
14
8
W
Artemis
Prokarooo
Artemis
4
1
9
8.5
L
Mercury
7
7
2
1.14
L
Neith
Takeiro10
Neith
0
0
0
0
L
Discordia
Timotije
Discordia
1
3
7
1.5
W
Da Ji
voyou337
Da Ji
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
32,367
35,218
Taken
27,634
16,722
Mitigated
17,252
2,335
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,797
158
0
770
5,240
2,834
0
2,545
2,695
23,951
0
W
Baron Samedi
 
Baron Samedi
5,454
611
1,151
578
6,770
3,740
0
3,729
3,041
22,437
437
L
Sobek
Dingospo
Sobek
2,289
378
0
1,105
10,936
9,849
0
5,622
5,314
4,498
0
L
7,262
372
115
437
8,145
2,428
0
3,789
4,356
37,186
513
W
Athena
JetBrains
Athena
3,094
625
0
1,016
5,871
6,237
0
4,395
1,476
12,718
2,353
W
Artemis
Prokarooo
Artemis
7,758
2,957
0
1,047
3,716
1,384
0
2,581
1,135
0
23,349
L
Mercury
6,185
3,321
0
678
10,792
3,195
0
4,932
5,860
0
17,293
L
Neith
Takeiro10
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Timotije
Discordia
8,082
214
0
0
5,345
1,250
0
3,527
1,818
26,135
197
W
Da Ji
voyou337
Da Ji
6,264
1,927
0
109
6,037
3,057
0
4,238
1,799
0
10,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
46,170
144
Minions Killed
144
2
Camps Cleared
9
590,484
Distance Traveled
706,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,345
1,335
21
3
3
147,310
0
W
Baron Samedi
8,742
1,249
19
3
0
138,387
0
L
Sobek
8,632
1,233
7
1
0
153,019
0
L
Janus
8,726
1,247
76
11
0
129,065
0
W
Athena
9,535
1,362
35
5
0
150,470
0
W
Artemis
8,962
1,280
60
9
2
125,931
0
L
Mercury
9,675
1,382
23
3
1
165,039
0
L
Neith
6,681
954
0
0
0
0
0
L
Discordia
8,547
1,221
38
5
1
143,361
0
W
Da Ji
9,586
1,369
9
1
4
144,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role