Player Matchup

Ishtar
Ishtar
CaliDonut66
Ishtar
Level 126
God Stats
1W - 6L
1,373 SR
Queue Stats
136W - 127L
1,519 Elo+
Solo
Hercules
Hercules
Dre8004
Hercules
Level 120
God Stats
0W - 3L
1,204 SR
Queue Stats
153W - 156L
1,451 Elo+
Solo
Ravana
Ravana
LtheProphet
Ravana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,496 Elo+
Solo
Fenrir
Fenrir
lotionNsock 958
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,495 Elo+
Solo
Da Ji
Da Ji
mammoth_raffia6
Da Ji
Level 64
God Stats
1W - 3L
1,381 SR
Queue Stats
68W - 114L
1,440 Elo+
Solo
Team Averages
Level 99
1,392 SR
1,480 Elo+

VS

Team Averages
Level 96
1,446 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
ChrisAlex2101
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,551 SR
Queue Stats
37W - 44L
1,512 Elo+
Solo
Hercules
Hercules
Golgamelon
Hercules
Level 67
God Stats
5W - 4L
1,535 SR
Queue Stats
387W - 426L
1,461 Elo+
Solo
Anubis
Anubis
JOSELITOnonSENSE
Anubis
Level 175
God Stats
5W - 4L
1,205 SR
Queue Stats
392W - 364L
1,544 Elo+
Party 1
Fafnir
Fafnir
YouSaidWeast
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,305 Elo+
Solo
Bellona
Bellona
timhenry_
Bellona
Level 148
God Stats
4W - 5L
1,438 SR
Queue Stats
297W - 293L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 5 / 3
6,691
836
8,609
8,125
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Dre8004
Hercules
15
3 / 1 / 5
6,900
863
7,904
10,532
6,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
1
0 / 0 / 0
1,984
248
0
0
0
13
2 / 4 / 4
6,500
813
3,739
8,310
7,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 9 / 3
5,903
738
5,873
9,658
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChrisAlex2101
Morgan Le Fay
14
3 / 3 / 13
7,728
966
7,182
5,439
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Golgamelon
Hercules
15
5 / 0 / 10
8,005
1,001
7,005
11,336
5,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 1 / 9
8,075
1,009
5,484
4,846
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
12
1 / 2 / 14
7,724
966
2,384
9,719
11,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
timhenry_
Bellona
13
5 / 2 / 12
7,772
972
9,212
10,641
13,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
7
Kills
19
19
Deaths
8
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
5
3
0.5
W
Morgan Le Fay
ChrisAlex2101
Morgan Le Fay
3
3
13
3.17
L
Hercules
Dre8004
Hercules
3
1
5
5.5
W
Hercules
Golgamelon
Hercules
5
0
10
10
W
5
1
9
9.5
L
Ravana
0
0
0
0
W
Fafnir
1
2
14
4
L
2
4
4
1
L
1
9
3
0.28
W
Bellona
timhenry_
Bellona
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
31,267
36,625
Taken
41,981
21,114
Mitigated
34,183
8,311
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,609
3,802
321
584
8,125
3,150
0
2,441
5,684
0
22,169
W
Morgan Le Fay
ChrisAlex2101
Morgan Le Fay
7,182
812
0
998
5,439
1,851
188
0
5,439
14,673
0
L
Hercules
Dre8004
Hercules
7,904
893
289
5,441
10,532
6,451
0
4,532
6,000
0
12,330
W
Hercules
Golgamelon
Hercules
7,005
1,033
1,255
7,054
11,336
5,589
276
0
11,336
0
10,261
W
5,484
498
511
1,302
4,846
2,004
332
0
4,846
22,133
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
2,384
584
1,941
2,138
9,719
11,229
88
0
9,719
5,349
1,433
L
3,739
516
283
1,146
8,310
7,508
0
4,069
4,241
0
8,651
L
5,873
1,191
29
218
9,658
4,005
0
4,158
5,500
0
8,603
W
Bellona
timhenry_
Bellona
9,212
1,410
1,346
1,602
10,641
13,510
326
0
10,641
1,701
13,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
39,304
57
Minions Killed
79
0
Camps Cleared
0
617,448
Distance Traveled
844,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,691
836
35
4
0
137,834
0
W
Morgan Le Fay
7,728
966
13
2
0
173,390
0
L
Hercules
6,900
863
7
1
0
176,735
0
W
Hercules
8,005
1,001
10
1
0
179,858
0
W
Anubis
8,075
1,009
37
5
0
153,925
0
L
Ravana
1,984
248
0
0
0
0
0
W
Fafnir
7,724
966
8
1
0
159,045
0
L
Fenrir
6,500
813
10
1
0
162,437
0
L
Da Ji
5,903
738
5
1
0
140,442
0
W
Bellona
7,772
972
11
1
0
178,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role