Player Matchup

Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold I
IKidnapKittens
Ra
Gold I
Level 66
God Stats
2W - 1L
1,766 SR
Queue Stats
48W - 44L
1,497 MMR
Solo
Skadi
Skadi
Silver III
MagicOso1412
Skadi
Silver III
Level 123
God Stats
3W - 5L
1,488 SR
Queue Stats
10W - 15L
1,427 MMR
Party 1
Camazotz
Camazotz
Gold IV
TwoCanT
Camazotz
Gold IV
Level 108
God Stats
2W - 3L
1,168 SR
Queue Stats
362W - 355L
1,457 MMR
Solo
Ne Zha
Ne Zha
Gold II
YakubStongestApe
Ne Zha
Gold II
Level 150
God Stats
2W - 1L
1,631 SR
Queue Stats
85W - 85L
1,485 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,511 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,454 SR
1,487 MMR
Chaac
Chaac
Platinum V
Deefunk
Chaac
Platinum V
Level 201
God Stats
0W - 1L
1,327 SR
Queue Stats
117W - 128L
1,482 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
FiendishDrWutang
Baron Samedi
Bronze III
Level 125
God Stats
0W - 1L
1,189 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Chronos
Chronos
Gold III
ImOnlyHueman
Chronos
Gold III
Level 148
God Stats
5W - 5L
1,546 SR
Queue Stats
764W - 778L
1,456 MMR
Solo
Hachiman
Hachiman
Bronze III
PAAAANNNDDAA
Hachiman
Bronze III
Level 122
God Stats
2W - 2L
1,737 SR
Queue Stats
17W - 8L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
XMISAlex
Thanatos
Bronze III
Level 108
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 0 / 8
8,910
557
4,784
9,184
9,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 3
10,173
636
6,170
4,760
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 1
9,341
584
6,723
5,662
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
TwoCanT
Camazotz
16
2 / 2 / 2
10,042
628
8,796
18,454
12,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

16
7 / 1 / 6
9,658
604
12,122
10,490
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FreyaCthulhuAchillesAthena

VS

Bans
HeimdallrBakasuraErlang ShenIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deefunk
Chaac
16
2 / 1 / 0
9,744
609
12,607
15,329
15,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
FiendishDrWutang
Baron Samedi
11
0 / 3 / 2
7,084
443
2,759
12,790
9,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
ImOnlyHueman
Chronos
16
0 / 3 / 1
8,634
540
2,317
8,798
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PAAAANNNDDAA
Hachiman
14
2 / 3 / 1
8,042
503
5,446
10,295
2,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
XMISAlex
Thanatos
12
1 / 7 / 1
7,161
448
4,694
14,004
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
8
4
L
Chaac
Deefunk
Chaac
2
1
0
2
L
Baron Samedi
FiendishDrWutang
Baron Samedi
0
3
2
0.33
W
5
0
3
6.5
L
Chronos
ImOnlyHueman
Chronos
0
3
1
0.17
W
3
2
1
1.75
L
Hachiman
PAAAANNNDDAA
Hachiman
2
3
1
0.83
W
Camazotz
TwoCanT
Camazotz
2
2
2
1.5
L
Thanatos
XMISAlex
Thanatos
1
7
1
0.21
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
27,823
48,550
Taken
61,216
30,652
Mitigated
35,443
18,824
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,784
1,904
0
2,902
9,184
9,687
279
2,815
6,369
27,061
133
L
Chaac
Deefunk
Chaac
12,607
2,864
0
4,266
15,329
15,771
45
534
14,795
0
86,183
L
Baron Samedi
FiendishDrWutang
Baron Samedi
2,759
267
122
3,522
12,790
9,401
0
2,410
10,296
23,695
0
W
6,170
449
2,880
2,887
4,760
1,944
0
669
4,091
98,848
1,867
L
Chronos
ImOnlyHueman
Chronos
2,317
261
0
1,732
8,798
2,487
777
3,850
4,948
79,901
2,310
W
6,723
2,664
0
567
5,662
1,935
677
927
4,735
0
78,846
L
Hachiman
PAAAANNNDDAA
Hachiman
5,446
2,431
0
2,847
10,295
2,964
0
1,933
8,296
0
56,235
W
Camazotz
TwoCanT
Camazotz
8,796
2,749
0
6,756
18,454
12,099
0
261
18,193
0
72,374
L
Thanatos
XMISAlex
Thanatos
4,694
1,180
0
5,737
14,004
4,820
0
2,077
11,927
0
46,675
W
12,122
4,573
0
2,832
10,490
4,987
160
1,027
9,463
0
70,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
40,665
545
Minions Killed
541
0
Camps Cleared
0
1,686,749
Distance Traveled
1,402,605
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,910
557
43
3
0
369,257
5
L
Chaac
9,744
609
147
9
0
276,349
2
L
Baron Samedi
7,084
443
43
3
0
286,615
4
W
Ra
10,173
636
162
10
0
340,774
1
L
Chronos
8,634
540
159
10
0
232,769
2
W
Skadi
9,341
584
116
7
0
300,143
0
L
Hachiman
8,042
503
107
7
0
295,554
0
W
Camazotz
10,042
628
133
8
0
323,239
3
L
Thanatos
7,161
448
85
5
0
311,318
0
W
Ne Zha
9,658
604
91
6
0
353,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role