Player Matchup

Chang'e
Chang'e
AvianRacer40272
Chang'e
Level 116
God Stats
9W - 7L
1,560 SR
Queue Stats
53W - 43L
1,509 Elo+
Solo
Chaac
Chaac
Blackassassin88
Chaac
Level 77
God Stats
3W - 1L
1,294 SR
Queue Stats
17W - 30L
1,359 Elo+
Solo
Medusa
Medusa
DOCTORGATO
Medusa
Level 40
God Stats
8W - 5L
1,500 SR
Queue Stats
45W - 47L
1,327 Elo+
Party 1
Ymir
Ymir
ILostMyDRIP
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,327 Elo+
Party 1
Da Ji
Da Ji
TheStoney156
Da Ji
Level 89
God Stats
8W - 0L
1,871 SR
Queue Stats
107W - 87L
1,504 Elo+
Solo
Team Averages
Level 74
1,545 SR
1,405 Elo+

VS

Team Averages
Level 92
1,465 SR
1,441 Elo+
Yemoja
Yemoja
Sinuish
Yemoja
Level 105
God Stats
7W - 10L
1,660 SR
Queue Stats
117W - 141L
1,459 Elo+
Party 3
Ullr
Ullr
TRN toaster
Ullr
Level 119
God Stats
2W - 2L
1,721 SR
Queue Stats
79W - 108L
1,450 Elo+
Party 3
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 48
God Stats
200W - 234L
1,449 SR
Queue Stats
201W - 235L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
irritaable
Ratatoskr
Level 109
God Stats
0W - 3L
1,201 SR
Queue Stats
303W - 289L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
toleraable
Cliodhna
Level 79
God Stats
3W - 12L
1,293 SR
Queue Stats
337W - 339L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
7,435
572
5,280
6,008
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 3
7,769
598
7,027
10,201
7,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
DOCTORGATO
Medusa
11
2 / 2 / 2
6,513
501
4,792
6,676
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 2
6,001
462
3,855
8,665
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 3
7,633
587
8,401
10,177
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sinuish
Yemoja
11
1 / 2 / 3
6,836
526
6,936
10,452
6,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 3 / 1
6,808
524
6,888
10,501
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
0 / 4 / 1
7,260
558
4,011
8,112
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
irritaable
Ratatoskr
13
0 / 3 / 0
7,479
575
4,644
11,550
4,186
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
toleraable
Cliodhna
11
1 / 1 / 1
6,460
497
1,386
7,804
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
2
0
3
3.5
W
Medusa
DOCTORGATO
Medusa
2
2
2
1.5
W
1
1
2
2
L
Yemoja
Sinuish
Yemoja
1
2
3
1.25
L
4
3
1
1.5
W
4
2
3
2.75
L
Poseidon
0
4
1
0.13
L
Ratatoskr
irritaable
Ratatoskr
0
3
0
0
L
Cliodhna
toleraable
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
23,865
41,727
Taken
48,419
21,849
Mitigated
20,075
12,352
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,280
725
1,013
1,747
6,008
2,694
628
2,686
3,322
31,443
5,183
W
7,027
1,268
0
2,183
10,201
7,862
0
1,045
9,156
0
53,642
W
Medusa
DOCTORGATO
Medusa
4,792
1,017
0
1,136
6,676
1,903
710
2,535
4,141
0
34,977
W
3,855
486
0
2,034
8,665
5,899
0
3,421
5,244
18,260
587
L
Yemoja
Sinuish
Yemoja
6,936
1,236
1,452
3,572
10,452
6,553
0
3,843
6,360
21,395
741
L
6,888
3,221
0
1,152
10,501
3,829
0
2,425
7,836
0
51,177
W
8,401
1,591
0
4,239
10,177
3,491
0
1,538
8,639
0
51,797
L
Poseidon
4,011
566
93
1,759
8,112
2,741
585
1,004
7,108
59,970
646
L
Ratatoskr
irritaable
Ratatoskr
4,644
1,851
0
3,582
11,550
4,186
394
0
11,550
0
58,845
L
Cliodhna
toleraable
Cliodhna
1,386
84
0
1,183
7,804
2,766
0
989
6,815
0
38,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
34,843
307
Minions Killed
388
0
Camps Cleared
0
1,318,619
Distance Traveled
1,279,569
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,435
572
55
4
0
252,782
0
W
Chaac
7,769
598
88
7
0
238,784
2
W
Medusa
6,513
501
55
4
0
277,059
7
W
Ymir
6,001
462
32
2
0
251,761
1
L
Yemoja
6,836
526
23
2
0
209,851
0
L
Ullr
6,808
524
84
6
0
237,842
0
W
Da Ji
7,633
587
77
6
0
298,233
2
L
Poseidon
7,260
558
105
8
0
266,978
0
L
Ratatoskr
7,479
575
106
8
0
260,606
0
L
Cliodhna
6,460
497
70
5
0
304,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role