Player Matchup

Baron Samedi
Baron Samedi
Cevva__
Baron Samedi
Level 159
God Stats
1W - 6L
1,565 SR
Queue Stats
114W - 112L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
RisingPheonix45
Ne Zha
Level 87
God Stats
2W - 2L
1,675 SR
Queue Stats
15W - 17L
1,443 Elo+
Solo
Maui
Maui
bytors
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 1
Team Averages
Level 91
1,580 SR
1,528 Elo+

VS

Team Averages
Level 105
1,673 SR
1,551 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Overwoow
Anhur
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
52W - 46L
1,533 Elo+
Solo
Cerberus
Cerberus
Saamboodei
Cerberus
Level 146
God Stats
8W - 4L
1,787 SR
Queue Stats
38W - 31L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cevva__
Baron Samedi
16
2 / 5 / 1
9,693
808
7,569
9,816
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 7 / 1
8,583
715
4,684
11,983
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Maui
bytors
Maui
15
1 / 3 / 2
8,805
734
4,118
12,162
9,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
6 / 1 / 7
11,078
923
9,092
4,511
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Overwoow
Anhur
17
4 / 2 / 10
11,120
927
8,292
9,165
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Saamboodei
Cerberus
17
5 / 2 / 9
10,838
903
12,218
14,234
11,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
7
9.5
L
Baron Samedi
Cevva__
Baron Samedi
2
5
1
0.5
W
Anhur
Overwoow
Anhur
4
2
10
4.5
L
1
7
1
0.21
W
Cerberus
Saamboodei
Cerberus
5
2
9
4.75
L
Maui
bytors
Maui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
29,602
33,961
Taken
27,910
17,790
Mitigated
15,423
4,597
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,092
2,149
0
175
4,511
1,165
2,185
2,330
2,155
50,319
0
L
Baron Samedi
Cevva__
Baron Samedi
7,569
448
327
1,656
9,816
4,297
0
4,852
4,700
48,370
0
W
Anhur
Overwoow
Anhur
8,292
4,820
0
2,147
9,165
3,221
181
2,803
6,362
0
40,469
L
4,684
569
0
1,312
11,983
3,540
0
7,389
4,420
0
23,084
W
Cerberus
Saamboodei
Cerberus
12,218
189
0
4,158
14,234
11,037
664
6,532
7,650
20,050
4,660
L
Maui
bytors
Maui
4,118
535
0
1,302
12,162
9,953
0
6,398
5,338
8,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
33,036
137
Minions Killed
178
0
Camps Cleared
0
586,286
Distance Traveled
665,831
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,078
923
78
7
0
221,116
0
L
Baron Samedi
9,693
808
100
8
0
197,039
2
W
Anhur
11,120
927
67
6
0
212,540
0
L
Ne Zha
8,583
715
30
3
0
195,971
1
W
Cerberus
10,838
903
33
3
0
232,175
1
L
Maui
8,805
734
7
1
0
193,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role