Player Matchup

Hun Batz
Hun Batz
Breadbox2010
Hun Batz
Level 63
God Stats
2W - 0L
1,686 SR
Queue Stats
65W - 96L
1,375 Elo+
Solo
Atlas
Atlas
HeadSwab
Atlas
Level 124
God Stats
3W - 2L
1,583 SR
Queue Stats
142W - 132L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Ho211
Kukulkan
Level 104
God Stats
1W - 0L
1,283 SR
Queue Stats
41W - 38L
1,467 Elo+
Solo
Artemis
Artemis
Mulligan2
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,460 Elo+
Solo
Cabrakan
Cabrakan
Venomminoga
Cabrakan
Level 127
God Stats
1W - 1L
1,200 SR
Queue Stats
105W - 93L
1,562 Elo+
Party 1
Team Averages
Level 115
1,450 SR
1,476 Elo+

VS

Team Averages
Level 124
1,605 SR
1,471 Elo+
Odin
Odin
FER-19_80
Odin
Level 165
God Stats
2W - 1L
1,758 SR
Queue Stats
71W - 55L
1,528 Elo+
Solo
Bakasura
Bakasura
Kotabuki
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 96L
1,483 Elo+
Solo
Mulan
Mulan
Kwinu_
Mulan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 120L
1,441 Elo+
Solo
Medusa
Medusa
Matlock67
Medusa
Level 149
God Stats
6W - 2L
1,769 SR
Queue Stats
255W - 262L
1,438 Elo+
Solo
Apollo
Apollo
VocalsR
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 110L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Breadbox2010
Hun Batz
11
3 / 3 / 9
7,182
1,026
4,062
5,374
3,864
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Atlas
HeadSwab
Atlas
13
4 / 1 / 10
7,951
1,136
4,715
5,077
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Ho211
Kukulkan
14
4 / 2 / 8
7,827
1,118
8,134
4,456
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Mulligan2
Artemis
14
3 / 3 / 6
7,838
1,120
5,839
4,840
2,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Venomminoga
Cabrakan
9
1 / 2 / 7
6,148
878
3,465
5,549
7,042
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 5 / 4
6,174
882
5,094
9,253
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Kotabuki
Bakasura
14
4 / 3 / 2
7,118
1,017
4,740
9,397
6,563
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mulan
Kwinu_
Mulan
1
0 / 0 / 0
1,808
258
0
0
0
Medusa
Matlock67
Medusa
12
3 / 4 / 2
7,000
1,000
5,237
5,909
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
VocalsR
Apollo
13
3 / 3 / 3
6,746
964
5,794
6,361
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
15
Kills
10
11
Deaths
15
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Breadbox2010
Hun Batz
3
3
9
2.5
L
Odin
0
5
4
0.4
W
Atlas
HeadSwab
Atlas
4
1
10
9
W
Kukulkan
Ho211
Kukulkan
4
2
8
4
L
Bakasura
Kotabuki
Bakasura
4
3
2
1.67
L
Mulan
Kwinu_
Mulan
0
0
0
0
L
Medusa
Matlock67
Medusa
3
4
2
1
W
Artemis
Mulligan2
Artemis
3
3
6
2
W
Cabrakan
Venomminoga
Cabrakan
1
2
7
2.25
L
Apollo
VocalsR
Apollo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
20,865
25,296
Taken
30,920
20,182
Mitigated
18,863
5,310
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Breadbox2010
Hun Batz
4,062
914
734
454
5,374
3,864
0
329
4,769
0
7,324
L
Odin
5,094
1,045
80
1,209
9,253
6,950
0
4,606
4,379
2,615
4,902
W
Atlas
HeadSwab
Atlas
4,715
1,419
120
889
5,077
5,113
0
250
4,222
13,049
130
W
Kukulkan
Ho211
Kukulkan
8,134
615
188
1,012
4,456
1,686
513
204
4,005
21,651
0
L
Bakasura
Kotabuki
Bakasura
4,740
2,603
643
2,909
9,397
6,563
0
4,638
4,593
0
9,103
L
Mulan
Kwinu_
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Matlock67
Medusa
5,237
2,234
296
429
5,909
2,086
0
2,914
2,827
0
16,428
W
Artemis
Mulligan2
Artemis
5,839
2,191
0
244
4,840
2,477
353
330
4,124
0
15,105
W
Cabrakan
Venomminoga
Cabrakan
3,465
337
830
839
5,549
7,042
0
350
4,766
5,317
0
L
Apollo
VocalsR
Apollo
5,794
2,681
396
1,722
6,361
3,264
0
3,386
2,807
0
11,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
28,846
92
Minions Killed
63
0
Camps Cleared
0
655,125
Distance Traveled
490,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,182
1,026
10
1
0
147,808
0
L
Odin
6,174
882
7
1
0
117,541
0
W
Atlas
7,951
1,136
10
1
0
150,179
0
W
Kukulkan
7,827
1,118
44
6
0
130,689
0
L
Bakasura
7,118
1,017
18
3
0
130,714
0
L
Mulan
1,808
258
0
0
0
0
0
L
Medusa
7,000
1,000
28
4
0
137,183
0
W
Artemis
7,838
1,120
25
4
0
121,298
0
W
Cabrakan
6,148
878
3
0
0
105,151
0
L
Apollo
6,746
964
10
1
0
105,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role