Player Matchup

Gilgamesh
Gilgamesh
CarGo07
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,603 Elo+
Party 3
Nut
Nut
Fiiresail
Nut
Level 155
God Stats
13W - 8L
1,669 SR
Queue Stats
196W - 103L
1,662 Elo+
Party 1
Geb
Geb
JXSEPH13
Geb
Level 124
God Stats
4W - 1L
1,903 SR
Queue Stats
92W - 50L
1,642 Elo+
Party 1
Ix Chel
Ix Chel
SenecaMelon
Ix Chel
Level 123
God Stats
1W - 1L
1,362 SR
Queue Stats
40W - 47L
1,519 Elo+
Party 3
Hades
Hades
northerngorilla
Hades
Level 106
God Stats
2W - 1L
1,738 SR
Queue Stats
22W - 26L
1,509 Elo+
Party 3
Team Averages
Level 127
1,634 SR
1,587 Elo+

VS

Team Averages
Level 119
1,646 SR
1,513 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FinnX21
Erlang Shen
Level 59
God Stats
0W - 3L
1,632 SR
Queue Stats
57W - 61L
1,527 Elo+
Solo
Hercules
Hercules
RM_BVB45
Hercules
Level 153
God Stats
1W - 3L
1,783 SR
Queue Stats
233W - 242L
1,522 Elo+
Party 2
Sol
Sol
Rodri1200
Sol
Level 103
God Stats
4W - 2L
1,706 SR
Queue Stats
382W - 348L
1,493 Elo+
Party 2
Serqet
Serqet
zZGUNTHERZz
Serqet
Level 157
God Stats
48W - 40L
1,607 SR
Queue Stats
239W - 238L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarGo07
Gilgamesh
12
2 / 0 / 2
6,808
973
5,522
7,597
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 0
5,828
833
428
833
254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 3
6,424
918
5,184
4,087
1,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
SenecaMelon
Ix Chel
12
1 / 1 / 2
6,658
951
4,405
4,646
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
6,406
915
3,307
5,612
2,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 1
6,588
941
5,267
5,364
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
FinnX21
Erlang Shen
11
0 / 3 / 0
5,883
840
4,173
8,025
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
RM_BVB45
Hercules
12
1 / 1 / 2
6,768
967
3,763
6,388
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 1
6,538
934
3,458
3,993
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serqet
7
0 / 0 / 0
3,924
561
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
5
Kills
3
3
Deaths
5
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
W
Gilgamesh
CarGo07
Gilgamesh
2
0
2
3
W
0
0
0
0
L
Erlang Shen
FinnX21
Erlang Shen
0
3
0
0
W
1
0
3
2.5
L
Hercules
RM_BVB45
Hercules
1
1
2
2
L
1
1
1
1.5
W
Ix Chel
SenecaMelon
Ix Chel
1
1
2
2
W
1
2
4
1.5
L
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
16,661
22,775
Taken
23,770
10,558
Mitigated
14,354
5,323
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,267
194
0
350
5,364
1,871
0
4,038
1,326
22,546
0
W
Gilgamesh
CarGo07
Gilgamesh
5,522
1,577
0
1,240
7,597
5,506
158
1,744
5,268
0
16,971
W
428
190
0
0
833
254
79
147
686
0
6,035
L
Erlang Shen
FinnX21
Erlang Shen
4,173
1,566
0
2,498
8,025
6,046
0
3,898
3,976
0
10,294
W
5,184
369
0
495
4,087
1,070
0
1,366
2,452
13,356
452
L
Hercules
RM_BVB45
Hercules
3,763
410
0
1,906
6,388
5,219
0
2,482
3,628
0
15,480
L
3,458
1,086
0
813
3,993
1,218
0
2,007
1,881
16,449
0
W
Ix Chel
SenecaMelon
Ix Chel
4,405
689
909
816
4,646
1,410
260
2,073
2,360
21,028
839
W
3,307
102
365
1,498
5,612
2,318
0
2,881
2,279
14,511
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
29,701
144
Minions Killed
128
0
Camps Cleared
0
701,268
Distance Traveled
551,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,588
941
40
6
0
145,433
0
W
Gilgamesh
6,808
973
28
4
0
176,531
0
W
Nut
5,828
833
14
2
0
57,245
0
L
Erlang Shen
5,883
840
19
3
0
140,588
0
W
Geb
6,424
918
18
3
0
161,841
0
L
Hercules
6,768
967
38
5
0
139,560
0
L
Sol
6,538
934
31
4
0
125,697
0
W
Ix Chel
6,658
951
54
8
0
141,444
0
W
Hades
6,406
915
30
4
0
164,207
1
L
Serqet
3,924
561
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role