Player Matchup

Tyr
Tyr
AphroMilkers
Tyr
Level 78
God Stats
4W - 0L
1,513 SR
Queue Stats
146W - 137L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
Asdefree
Gilgamesh
Level 69
God Stats
8W - 2L
1,583 SR
Queue Stats
65W - 61L
1,443 Elo+
Party 2
Chronos
Chronos
WackLack
Chronos
Level 119
God Stats
4W - 2L
1,362 SR
Queue Stats
196W - 164L
1,545 Elo+
Party 2
Atlas
Atlas
longjohnn
Atlas
Level 109
God Stats
4W - 4L
1,451 SR
Queue Stats
140W - 106L
1,560 Elo+
Party 2
Hades
Hades
xPugNaciouZx
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 129L
1,550 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,532 Elo+

VS

Team Averages
Level 166
1,557 SR
1,525 Elo+
Surtr
Surtr
 
Surtr
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Enstone1337
Tiamat
Level 148
God Stats
3W - 2L
1,712 SR
Queue Stats
339W - 348L
1,534 Elo+
Solo
Danzaburou
Danzaburou
JkrJester
Danzaburou
Level 157
God Stats
3W - 7L
1,300 SR
Queue Stats
315W - 314L
1,590 Elo+
Party 1
Chiron
Chiron
SbubaBeve
Chiron
Level 124
God Stats
2W - 1L
1,776 SR
Queue Stats
122W - 118L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
6,773
968
6,363
7,893
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Asdefree
Gilgamesh
11
0 / 2 / 8
6,412
916
2,338
7,942
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
WackLack
Chronos
14
1 / 0 / 9
7,776
1,111
5,114
4,393
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
longjohnn
Atlas
13
5 / 1 / 5
7,845
1,121
8,361
6,487
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 2 / 7
7,217
1,031
4,174
5,337
3,987
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 3 / 3
6,314
902
5,014
9,438
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
 
Fenrir
9
1 / 2 / 3
5,717
817
2,113
4,793
3,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 2 / 5
5,770
824
4,387
4,542
2,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JkrJester
Danzaburou
14
3 / 2 / 3
8,107
1,158
8,433
3,856
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
SbubaBeve
Chiron
11
1 / 3 / 5
6,253
893
5,658
5,193
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
12
Kills
6
6
Deaths
12
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
3
0.83
L
Fenrir
 
Fenrir
1
2
3
1.25
W
2
1
9
6.5
W
Gilgamesh
Asdefree
Gilgamesh
0
2
8
2
L
Tiamat
0
2
5
1.25
L
Danzaburou
JkrJester
Danzaburou
3
2
3
2.25
L
Chiron
SbubaBeve
Chiron
1
3
5
1.17
W
Chronos
WackLack
Chronos
1
0
9
5.5
W
Atlas
longjohnn
Atlas
5
1
5
7.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
25,605
32,052
Taken
27,822
28,060
Mitigated
16,724
9,871
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,014
1,357
0
1,198
9,438
7,036
0
5,266
3,938
347
10,287
L
Fenrir
 
Fenrir
2,113
417
775
1,029
4,793
3,755
0
3,192
1,567
0
3,051
W
6,363
845
0
1,257
7,893
8,082
62
645
7,248
0
9,684
W
Gilgamesh
Asdefree
Gilgamesh
2,338
631
352
1,142
7,942
7,661
270
1,471
6,471
0
6,630
L
Tiamat
4,387
482
631
282
4,542
2,670
0
2,889
1,593
10,040
0
L
Danzaburou
JkrJester
Danzaburou
8,433
2,355
655
984
3,856
1,404
0
2,717
1,139
0
16,825
L
Chiron
SbubaBeve
Chiron
5,658
835
662
466
5,193
1,859
0
3,327
1,826
0
13,756
W
Chronos
WackLack
Chronos
5,114
1,508
381
1,281
4,393
2,231
690
559
3,834
23,295
0
W
Atlas
longjohnn
Atlas
8,361
2,137
1,190
1,741
6,487
6,099
156
1,441
5,046
13,050
1,514
W
4,174
237
965
1,562
5,337
3,987
0
459
4,878
14,813
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
32,161
117
Minions Killed
63
0
Camps Cleared
0
776,161
Distance Traveled
708,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,314
902
14
2
0
161,684
0
L
Fenrir
5,717
817
2
0
0
116,178
0
W
Tyr
6,773
968
6
1
0
174,286
0
W
Gilgamesh
6,412
916
4
1
0
164,862
0
L
Tiamat
5,770
824
7
1
0
141,159
0
L
Danzaburou
8,107
1,158
25
4
0
143,024
0
L
Chiron
6,253
893
15
2
0
146,937
0
W
Chronos
7,776
1,111
51
7
0
156,113
0
W
Atlas
7,845
1,121
16
2
0
140,764
0
W
Hades
7,217
1,031
40
6
0
140,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role