Player Matchup

Bastet
Bastet
Balsevich
Bastet
Level 157
God Stats
19W - 14L
1,619 SR
Queue Stats
126W - 123L
1,424 Elo+
Solo
Hachiman
Hachiman
Fatal97230
Hachiman
Level 123
God Stats
4W - 4L
1,710 SR
Queue Stats
234W - 224L
1,532 Elo+
Solo
Janus
Janus
HabenTG9
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Solo
Cerberus
Cerberus
Villegas207194
Cerberus
Level 166
God Stats
3W - 0L
1,883 SR
Queue Stats
159W - 146L
1,493 Elo+
Solo
Hera
Hera
rawiswar49r
Hera
Level 159
God Stats
14W - 19L
1,583 SR
Queue Stats
432W - 437L
1,519 Elo+
Solo
Team Averages
Level 129
1,659 SR
1,527 Elo+

VS

Team Averages
Level 105
1,589 SR
1,466 Elo+
Chaac
Chaac
FASpiragauta
Chaac
Level 125
God Stats
1W - 2L
1,751 SR
Queue Stats
28W - 20L
1,399 Elo+
Solo
Janus
Janus
IzzyReturns
Janus
Level 59
God Stats
23W - 30L
1,500 SR
Queue Stats
321W - 319L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Manlea43
Cernunnos
Level 123
God Stats
5W - 1L
1,966 SR
Queue Stats
12W - 10L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
TendedBowl352
Jormungandr
Level 152
God Stats
1W - 1L
1,189 SR
Queue Stats
18W - 15L
1,538 Elo+
Party 1
Thanatos
Thanatos
madgab1367
Thanatos
Level 67
God Stats
81W - 81L
1,540 SR
Queue Stats
230W - 261L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Balsevich
Bastet
15
11 / 3 / 3
9,255
617
12,803
12,558
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Fatal97230
Hachiman
12
3 / 3 / 3
7,454
497
8,028
8,443
2,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
HabenTG9
Janus
11
0 / 5 / 3
6,633
442
1,442
6,822
2,000
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
11
3 / 4 / 7
7,540
503
8,589
16,186
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 0 / 5
8,667
578
7,242
3,949
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,273
418
9,295
15,246
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 4 / 5
7,881
525
6,091
7,269
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Manlea43
Cernunnos
11
2 / 5 / 3
6,627
442
7,467
10,420
2,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TendedBowl352
Jormungandr
14
5 / 2 / 2
8,787
586
6,667
10,026
9,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
madgab1367
Thanatos
12
5 / 6 / 3
7,115
474
4,060
13,158
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
21
Kills
14
15
Deaths
21
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
Balsevich
Bastet
11
3
3
4.17
L
1
4
5
0.88
W
Hachiman
Fatal97230
Hachiman
3
3
3
1.5
W
Janus
HabenTG9
Janus
0
5
3
0.3
L
1
4
5
0.88
L
Cernunnos
Manlea43
Cernunnos
2
5
3
0.7
L
Jormungandr
TendedBowl352
Jormungandr
5
2
2
3
W
Cerberus
3
4
7
1.63
L
Thanatos
madgab1367
Thanatos
5
6
3
1.08
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
33,580
47,958
Taken
56,119
23,673
Mitigated
25,022
15,557
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Balsevich
Bastet
12,803
3,538
0
4,901
12,558
4,349
11
4,037
8,439
0
50,629
L
9,295
1,534
0
3,731
15,246
6,295
0
5,627
9,619
0
42,099
W
Hachiman
Fatal97230
Hachiman
8,028
4,459
0
3,414
8,443
2,532
831
1,276
7,063
0
48,476
W
Janus
HabenTG9
Janus
1,442
31
0
1,686
6,822
2,000
0
3,244
3,578
24,510
412
L
6,091
414
0
522
7,269
1,982
0
2,585
4,684
64,532
1,030
L
Cernunnos
Manlea43
Cernunnos
7,467
3,668
275
2,849
10,420
2,641
220
3,751
6,669
0
30,152
L
Jormungandr
TendedBowl352
Jormungandr
6,667
1,660
0
750
10,026
9,335
0
1,941
8,085
47,451
2,584
W
Cerberus
8,589
124
0
4,309
16,186
13,856
0
1,733
14,333
28,953
1,581
L
Thanatos
madgab1367
Thanatos
4,060
354
0
6,071
13,158
4,769
0
2,522
10,636
0
38,155
W
7,242
2,435
0
1,247
3,949
936
627
1,676
2,119
57,952
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
36,683
342
Minions Killed
377
0
Camps Cleared
0
1,462,247
Distance Traveled
1,439,945
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,255
617
72
5
0
360,021
0
L
Chaac
6,273
418
58
4
0
310,970
0
W
Hachiman
7,454
497
72
5
0
273,050
0
W
Janus
6,633
442
34
2
0
214,202
0
L
Janus
7,881
525
119
8
0
309,591
0
L
Cernunnos
6,627
442
52
3
0
289,504
0
L
Jormungandr
8,787
586
87
6
0
219,528
0
W
Cerberus
7,540
503
47
3
0
292,186
4
L
Thanatos
7,115
474
61
4
0
310,352
6
W
Hera
8,667
578
117
8
0
322,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role