Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EdwardoThePoney
Bellona
Level 93
God Stats
2W - 1L
1,740 SR
Queue Stats
30W - 24L
1,565 Elo+
Party 2
Bastet
Bastet
KirikoTheYokai
Bastet
Level 104
God Stats
2W - 1L
1,540 SR
Queue Stats
77W - 79L
1,454 Elo+
Solo
Anubis
Anubis
oDavd
Anubis
Level 55
God Stats
9W - 9L
1,489 SR
Queue Stats
31W - 44L
1,376 Elo+
Solo
Aphrodite
Aphrodite
yaunsee
Aphrodite
Level 62
God Stats
7W - 6L
1,579 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 2
Team Averages
Level 82
1,570 SR
1,481 Elo+

VS

Team Averages
Level 46
1,381 SR
1,288 Elo+
Fenrir
Fenrir
BkLisnmo
Fenrir
Level 38
God Stats
3W - 7L
1,297 SR
Queue Stats
113W - 116L
1,376 Elo+
Party 1
Arachne
Arachne
Cluestasis
Arachne
Level 52
God Stats
0W - 2L
1,327 SR
Queue Stats
180W - 185L
1,379 Elo+
Party 1
Chaac
Chaac
DIDDY84
Chaac
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 78L
1,252 Elo+
Party 1
Zeus
Zeus
FalconMex21
Zeus
Level 126
God Stats
8W - 6L
1,280 SR
Queue Stats
325W - 305L
1,394 Elo+
Solo
Maui
Maui
PirateMiles
Maui
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 17L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 1
6,656
666
1,922
4,388
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
14 / 2 / 3
7,303
730
12,467
11,755
9,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 3
6,484
648
5,386
10,191
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
oDavd
Anubis
8
1 / 0 / 0
5,497
550
1,715
2,399
981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
yaunsee
Aphrodite
10
3 / 0 / 12
6,970
697
3,483
4,687
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BkLisnmo
Fenrir
12
4 / 4 / 0
6,785
679
4,945
8,269
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Cluestasis
Arachne
7
0 / 8 / 4
4,701
470
2,088
8,365
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DIDDY84
Chaac
8
1 / 4 / 2
5,006
501
3,366
6,159
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 2 / 1
5,985
599
2,741
4,135
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 3
4,742
474
1,575
9,026
4,396
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
24
Kills
6
7
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
1
1.25
L
Fenrir
BkLisnmo
Fenrir
4
4
0
1
L
Arachne
Cluestasis
Arachne
0
8
4
0.25
L
Chaac
DIDDY84
Chaac
1
4
2
0.5
W
14
2
3
7.75
L
1
2
1
0.75
W
4
3
3
1.83
L
0
6
3
0.25
W
Anubis
oDavd
Anubis
1
0
0
1
W
Aphrodite
yaunsee
Aphrodite
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
14,715
33,420
Taken
35,954
17,001
Mitigated
12,458
16,933
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,922
442
0
823
4,388
1,598
0
0
4,388
34,802
1,736
L
Fenrir
BkLisnmo
Fenrir
4,945
1,698
0
3,515
8,269
2,916
0
1,710
6,559
0
34,191
L
Arachne
Cluestasis
Arachne
2,088
1,587
0
705
8,365
2,333
0
1,303
7,062
0
11,061
L
Chaac
DIDDY84
Chaac
3,366
676
0
252
6,159
2,074
0
1,319
4,840
0
17,574
W
12,467
6,863
0
2,276
11,755
9,211
480
2,648
9,107
0
33,976
L
2,741
290
0
615
4,135
739
0
1,543
2,592
29,701
306
W
5,386
840
0
6,131
10,191
3,333
0
816
9,375
0
48,809
L
1,575
827
0
192
9,026
4,396
0
1,233
7,793
4,856
0
W
Anubis
oDavd
Anubis
1,715
82
0
974
2,399
981
0
1,185
1,214
23,175
881
W
Aphrodite
yaunsee
Aphrodite
3,483
694
3,145
3,584
4,687
1,878
200
1,139
3,548
22,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
27,219
298
Minions Killed
190
0
Camps Cleared
0
913,385
Distance Traveled
993,976
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,656
666
79
8
0
169,783
0
L
Fenrir
6,785
679
65
7
0
253,072
0
L
Arachne
4,701
470
32
3
0
200,112
0
L
Chaac
5,006
501
25
3
0
191,320
0
W
Bellona
7,303
730
43
4
0
205,168
0
L
Zeus
5,985
599
65
7
0
179,519
3
W
Bastet
6,484
648
92
9
0
218,576
0
L
Maui
4,742
474
3
0
0
169,953
0
W
Anubis
5,497
550
46
5
0
127,144
0
W
Aphrodite
6,970
697
38
4
0
192,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role