Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArgothShadebane
Agni
Level 110
God Stats
7W - 3L
1,604 SR
Queue Stats
111W - 65L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
GodsWarmEmbrace
Danzaburou
Level 88
God Stats
2W - 2L
1,778 SR
Queue Stats
309W - 292L
1,511 Elo+
Solo
Amaterasu
Amaterasu
Hellsing369
Amaterasu
Level 152
God Stats
5W - 7L
1,499 SR
Queue Stats
329W - 325L
1,588 Elo+
Solo
Ix Chel
Ix Chel
InvictusOrion
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,653 Elo+
Party 1
Team Averages
Level 104
1,576 SR
1,576 Elo+

VS

Team Averages
Level 114
1,534 SR
1,546 Elo+
Nut
Nut
 
Nut
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
dаbi
Atlas
Level 128
God Stats
1W - 0L
1,726 SR
Queue Stats
81W - 53L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
iheartreid
Aphrodite
Level 45
God Stats
83W - 50L
1,644 SR
Queue Stats
110W - 81L
1,576 Elo+
Party 2
Lancelot
Lancelot
larod3
Lancelot
Level 144
God Stats
2W - 2L
1,301 SR
Queue Stats
187W - 191L
1,498 Elo+
Solo
Cthulhu
Cthulhu
xanpocalypse
Cthulhu
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 1 / 2
7,630
1,090
2,523
7,861
6,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 2
7,856
1,122
10,371
8,360
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
GodsWarmEmbrace
Danzaburou
13
0 / 1 / 1
7,680
1,097
9,185
7,720
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Hellsing369
Amaterasu
12
2 / 4 / 2
7,903
1,129
6,805
16,045
14,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
12
0 / 5 / 4
7,186
1,027
8,267
9,562
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

274

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
4 / 1 / 6
8,394
1,199
10,128
5,654
1,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
dаbi
Atlas
14
5 / 0 / 7
8,964
1,281
15,378
10,470
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iheartreid
Aphrodite
14
2 / 1 / 9
8,169
1,167
3,639
4,964
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
larod3
Lancelot
14
3 / 1 / 10
8,656
1,237
10,634
9,079
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xanpocalypse
Cthulhu
14
1 / 1 / 5
8,040
1,149
7,733
11,052
7,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
4
Kills
15
15
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
2
2
W
Nut
 
Nut
4
1
6
7
L
1
4
2
0.5
L
Danzaburou
GodsWarmEmbrace
Danzaburou
0
1
1
0.5
L
Amaterasu
Hellsing369
Amaterasu
2
4
2
0.75
L
Ix Chel
0
5
4
0.4
W
Atlas
dаbi
Atlas
5
0
7
8.5
W
Aphrodite
iheartreid
Aphrodite
2
1
9
6.5
W
Lancelot
larod3
Lancelot
3
1
10
8
W
Cthulhu
xanpocalypse
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
47,512
49,548
Taken
41,219
29,509
Mitigated
23,556
9,823
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,523
81
0
2,238
7,861
6,347
0
4,581
2,890
2,950
0
W
Nut
 
Nut
10,128
6,330
0
0
5,654
1,891
0
3,118
2,536
0
20,952
L
10,371
510
0
0
8,360
2,740
0
2,231
5,933
28,191
0
L
Danzaburou
GodsWarmEmbrace
Danzaburou
9,185
4,012
0
369
7,720
2,275
0
4,633
2,837
0
30,377
L
Amaterasu
Hellsing369
Amaterasu
6,805
2,103
0
3,651
16,045
14,738
0
9,337
6,145
0
12,144
L
Ix Chel
8,267
963
1,389
2,176
9,562
3,409
0
3,907
5,438
16,457
697
W
Atlas
dаbi
Atlas
15,378
3,040
0
452
10,470
4,544
0
5,321
5,149
24,232
699
W
Aphrodite
iheartreid
Aphrodite
3,639
500
3,136
2,457
4,964
2,292
0
2,536
2,428
10,249
0
W
Lancelot
larod3
Lancelot
10,634
988
0
0
9,079
7,235
0
4,856
4,223
675
16,882
W
Cthulhu
xanpocalypse
Cthulhu
7,733
406
241
2,208
11,052
7,594
0
4,867
6,185
21,695
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
42,223
123
Minions Killed
129
3
Camps Cleared
7
755,024
Distance Traveled
775,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,630
1,090
0
0
0
129,680
0
W
Nut
8,394
1,199
21
3
4
150,907
0
L
Agni
7,856
1,122
41
6
1
172,199
0
L
Danzaburou
7,680
1,097
60
9
2
142,652
0
L
Amaterasu
7,903
1,129
6
1
0
163,542
0
L
Ix Chel
7,186
1,027
16
2
0
146,951
0
W
Atlas
8,964
1,281
17
2
1
160,343
0
W
Aphrodite
8,169
1,167
28
4
0
141,269
0
W
Lancelot
8,656
1,237
9
1
0
164,768
0
W
Cthulhu
8,040
1,149
54
8
2
158,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role