Player Matchup

Sun Wukong
Sun Wukong
Gold I
Dezca18
Sun Wukong
Gold I
Level 106
God Stats
5W - 2L
1,781 SR
Queue Stats
47W - 42L
1,427 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Everybodydead
Morgan Le Fay
Gold V
Level 126
God Stats
5W - 2L
1,577 SR
Queue Stats
121W - 120L
1,379 MMR
Party 2
Atlas
Atlas
Gold IV
T2000firefox
Atlas
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 107L
1,435 MMR
Solo
Loki
Loki
Gold IV
aikeido
Loki
Gold IV
Level 178
God Stats
33W - 6L
1,748 SR
Queue Stats
682W - 714L
1,442 MMR
Solo
Heimdallr
Heimdallr
Gold III
everythingdead
Heimdallr
Gold III
Level 117
God Stats
16W - 9L
1,591 SR
Queue Stats
129W - 121L
1,491 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,639 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,492 SR
1,443 MMR
Scylla
Scylla
Gold III
Cameinyabox
Scylla
Gold III
Level 101
God Stats
9W - 5L
1,783 SR
Queue Stats
301W - 298L
1,442 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
DefinitiveMalice
Kuzenbo
Silver I
Level 67
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 16L
1,419 MMR
Solo
Thor
Thor
Silver IV
RayCab86
Thor
Silver IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,374 MMR
Party 1
King Arthur
King Arthur
Silver IV
SupplyR50
King Arthur
Silver IV
Level 102
God Stats
0W - 3L
1,388 SR
Queue Stats
7W - 10L
1,523 MMR
Party 1
Anhur
Anhur
Gold IV
sa1ko21
Anhur
Gold IV
Level 158
God Stats
6W - 7L
1,504 SR
Queue Stats
134W - 143L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dezca18
Sun Wukong
11
2 / 0 / 2
6,832
683
3,510
6,807
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Everybodydead
Morgan Le Fay
13
0 / 0 / 2
7,042
704
2,929
2,527
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 5
6,304
630
5,133
7,563
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
aikeido
Loki
12
7 / 1 / 1
6,553
655
4,705
5,706
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
everythingdead
Heimdallr
10
3 / 0 / 3
5,721
572
5,112
6,185
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BacchusAresCharybdis

VS

Bans
MulanCabrakanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 0
5,288
529
2,371
4,817
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
4,935
494
3,299
7,143
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
9
1 / 0 / 0
4,994
499
2,227
6,125
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SupplyR50
King Arthur
8
0 / 4 / 0
4,606
461
1,893
7,312
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
sa1ko21
Anhur
8
0 / 4 / 1
4,863
486
5,090
7,215
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
L
1
2
1
0.75
W
Sun Wukong
Dezca18
Sun Wukong
2
0
2
3
W
Morgan Le Fay
Everybodydead
Morgan Le Fay
0
0
2
1
L
Thor
1
0
0
1
L
King Arthur
SupplyR50
King Arthur
0
4
0
0
W
1
1
5
3.5
W
Loki
aikeido
Loki
7
1
1
7.5
W
Heimdallr
everythingdead
Heimdallr
3
0
3
4.5
L
Anhur
sa1ko21
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
14,880
28,788
Taken
32,612
12,402
Mitigated
13,152
11,119
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,371
201
0
500
4,817
1,254
0
2,087
2,730
34,952
0
L
3,299
876
0
879
7,143
4,381
0
2,254
4,889
15,769
116
W
Sun Wukong
Dezca18
Sun Wukong
3,510
437
0
1,702
6,807
3,960
0
899
5,828
0
44,549
W
Morgan Le Fay
Everybodydead
Morgan Le Fay
2,929
51
0
774
2,527
817
622
761
1,668
48,723
3,367
L
Thor
2,227
585
0
2,881
6,125
1,718
0
1,395
4,730
0
26,943
L
King Arthur
SupplyR50
King Arthur
1,893
116
0
20
7,312
3,887
0
0
7,312
0
18,278
W
5,133
1,855
0
2,616
7,563
4,404
102
774
6,689
23,723
0
W
Loki
aikeido
Loki
4,705
1,381
0
3,050
5,706
1,490
0
811
4,751
0
45,374
W
Heimdallr
everythingdead
Heimdallr
5,112
2,136
0
2,977
6,185
1,731
414
1,609
4,246
0
38,753
L
Anhur
sa1ko21
Anhur
5,090
2,976
0
1,000
7,215
1,912
0
2,326
4,889
0
29,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
24,686
363
Minions Killed
254
0
Camps Cleared
0
1,052,745
Distance Traveled
1,003,017
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,288
529
81
8
0
206,141
0
L
Kuzenbo
4,935
494
29
3
0
209,799
1
W
Sun Wukong
6,832
683
77
8
0
186,241
2
W
Morgan Le Fay
7,042
704
113
11
0
195,120
0
L
Thor
4,994
499
53
5
0
249,983
2
L
King Arthur
4,606
461
36
4
0
152,030
0
W
Atlas
6,304
630
30
3
0
207,502
1
W
Loki
6,553
655
75
8
0
255,195
0
W
Heimdallr
5,721
572
68
7
0
208,687
1
L
Anhur
4,863
486
55
6
0
185,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role