Player Matchup

Nox
Nox
AgentKallus
Nox
Level 25
God Stats
0W - 5L
1,206 SR
Queue Stats
3W - 13L
1,301 Elo+
Party 1
Sobek
Sobek
Chooober
Sobek
Level 28
God Stats
3W - 3L
1,777 SR
Queue Stats
9W - 23L
1,351 Elo+
Party 1
Hun Batz
Hun Batz
JDragon52
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
aKingReyes
Amaterasu
Level 43
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 30L
1,295 Elo+
Party 1
Freya
Freya
tylerfarnz
Freya
Level 39
God Stats
4W - 3L
1,606 SR
Queue Stats
17W - 39L
1,345 Elo+
Party 1
Team Averages
Level 37
1,479 SR
1,335 Elo+

VS

Team Averages
Level 116
1,632 SR
1,548 Elo+
Medusa
Medusa
Goodie2shoe
Medusa
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,555 Elo+
Solo
Thanatos
Thanatos
Hazard4UrHealth
Thanatos
Level 67
God Stats
5W - 2L
1,844 SR
Queue Stats
42W - 33L
1,488 Elo+
Party 2
Vulcan
Vulcan
KlondiekBar303
Vulcan
Level 143
God Stats
2W - 3L
1,300 SR
Queue Stats
204W - 221L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Otis7006
Cthulhu
Level 126
God Stats
5W - 4L
1,844 SR
Queue Stats
83W - 66L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
Wizardgamer19
Baron Samedi
Level 103
God Stats
17W - 9L
1,673 SR
Queue Stats
191W - 171L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
6,223
519
3,794
6,449
2,056
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Chooober
Sobek
9
1 / 6 / 8
6,237
520
5,685
14,434
10,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
JDragon52
Hun Batz
11
6 / 6 / 1
6,754
563
8,182
12,435
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
aKingReyes
Amaterasu
10
0 / 4 / 0
5,840
487
1,228
8,980
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
9
3 / 6 / 3
6,085
507
6,729
10,207
2,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 4 / 2
8,028
669
10,114
8,368
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
11
5 / 4 / 4
7,160
597
5,680
10,929
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 6
8,639
720
5,945
4,277
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Otis7006
Cthulhu
12
3 / 2 / 13
7,872
656
9,795
11,633
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Wizardgamer19
Baron Samedi
14
6 / 0 / 3
9,077
756
6,795
9,081
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
11
Kills
26
26
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Sobek
Chooober
Sobek
1
6
8
0.83
W
Medusa
7
4
2
2
W
Thanatos
5
4
4
1.75
L
Hun Batz
JDragon52
Hun Batz
6
6
1
1.08
W
5
1
6
8
W
Cthulhu
Otis7006
Cthulhu
3
2
13
4.75
W
Baron Samedi
Wizardgamer19
Baron Samedi
6
0
3
7.5
L
Amaterasu
aKingReyes
Amaterasu
0
4
0
0
L
Freya
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
38,329
52,505
Taken
44,288
23,085
Mitigated
22,654
13,615
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,794
547
0
1,295
6,449
2,056
0
3,867
2,582
29,397
0
L
Sobek
Chooober
Sobek
5,685
363
0
3,885
14,434
10,561
0
5,805
8,629
14,188
0
W
Medusa
10,114
4,051
0
1,272
8,368
2,883
0
5,138
3,230
0
56,222
W
Thanatos
5,680
1,483
0
5,298
10,929
3,913
0
2,734
8,195
0
38,832
L
Hun Batz
JDragon52
Hun Batz
8,182
2,863
0
3,771
12,435
3,788
0
4,588
7,847
0
38,046
W
5,945
427
0
840
4,277
1,471
643
852
3,425
52,079
1,893
W
Cthulhu
Otis7006
Cthulhu
9,795
602
163
2,399
11,633
9,406
42
6,246
5,387
31,423
261
W
Baron Samedi
Wizardgamer19
Baron Samedi
6,795
514
291
4,477
9,081
4,981
262
1,434
7,647
57,821
0
L
Amaterasu
aKingReyes
Amaterasu
1,228
491
0
2,299
8,980
3,857
0
4,694
4,286
0
28,287
L
Freya
6,729
1,803
0
2,365
10,207
2,823
0
3,320
6,887
28,994
2,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
40,776
255
Minions Killed
393
0
Camps Cleared
0
1,257,176
Distance Traveled
1,251,906
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,223
519
68
6
0
233,307
2
L
Sobek
6,237
520
14
1
0
257,221
0
W
Medusa
8,028
669
85
7
0
249,281
2
W
Thanatos
7,160
597
49
4
0
255,766
1
L
Hun Batz
6,754
563
64
5
0
275,883
0
W
Vulcan
8,639
720
104
9
0
263,614
0
W
Cthulhu
7,872
656
45
4
0
272,413
0
W
Baron Samedi
9,077
756
110
9
0
210,832
0
L
Amaterasu
5,840
487
51
4
0
258,455
0
L
Freya
6,085
507
58
5
0
232,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role