Player Matchup

Tsukuyomi
Tsukuyomi
Dawson128
Tsukuyomi
Level 155
God Stats
15W - 7L
1,669 SR
Queue Stats
277W - 296L
1,429 Elo+
Party 3
Ra
Ra
K4M04
Ra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,439 Elo+
Party 3
Merlin
Merlin
Lysy61332
Merlin
Level 62
God Stats
17W - 14L
1,517 SR
Queue Stats
404W - 407L
1,415 Elo+
Party 1
Hercules
Hercules
Zmazik1303
Hercules
Level 114
God Stats
9W - 8L
1,724 SR
Queue Stats
288W - 332L
1,479 Elo+
Party 1
Shiva
Shiva
mikman95
Shiva
Level 157
God Stats
23W - 24L
1,439 SR
Queue Stats
856W - 901L
1,449 Elo+
Solo
Team Averages
Level 121
1,570 SR
1,442 Elo+

VS

Team Averages
Level 155
1,435 SR
1,432 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HE0S
Zhong Kui
Level 153
God Stats
8W - 11L
1,458 SR
Queue Stats
394W - 392L
1,426 Elo+
Party 2
Serqet
Serqet
L0KI C
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 292L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Masquerade7
Morgan Le Fay
Level 225
God Stats
9W - 16L
1,354 SR
Queue Stats
1,198W - 1,190L
1,404 Elo+
Solo
Sol
Sol
lody betty
Sol
Level 134
God Stats
1W - 3L
1,362 SR
Queue Stats
124W - 137L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dawson128
Tsukuyomi
15
5 / 4 / 7
8,812
881
12,535
11,352
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ra
15
1 / 0 / 13
8,483
848
6,258
7,716
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
Lysy61332
Merlin
14
3 / 0 / 9
8,131
813
9,128
9,058
3,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zmazik1303
Hercules
15
2 / 1 / 11
8,117
812
8,002
21,209
16,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
mikman95
Shiva
12
4 / 3 / 7
8,055
806
9,180
7,814
5,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 5
7,863
786
5,941
13,367
12,437
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
HE0S
Zhong Kui
13
1 / 3 / 4
6,947
695
11,719
9,583
7,015
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
L0KI C
Serqet
12
0 / 4 / 6
6,735
674
7,185
11,192
13,177
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Masquerade7
Morgan Le Fay
12
2 / 1 / 3
7,189
719
4,061
3,813
1,687
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 2
7,864
786
13,409
10,478
4,283
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
15
Kills
8
8
Deaths
15
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
5
1.13
W
Tsukuyomi
Dawson128
Tsukuyomi
5
4
7
2.13
L
Zhong Kui
HE0S
Zhong Kui
1
3
4
1
W
Ra
1
0
13
7.5
L
Serqet
L0KI C
Serqet
0
4
6
0.75
W
Merlin
Lysy61332
Merlin
3
0
9
7.5
L
Morgan Le Fay
Masquerade7
Morgan Le Fay
2
1
3
3.5
W
Hercules
Zmazik1303
Hercules
2
1
11
7.5
L
3
3
2
1.33
W
Shiva
mikman95
Shiva
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
42,315
57,149
Taken
48,433
32,921
Mitigated
38,599
32,068
Healing
21,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,941
608
8,014
5,665
13,367
12,437
0
3,452
9,815
8,116
0
W
Tsukuyomi
Dawson128
Tsukuyomi
12,535
2,225
585
1,948
11,352
4,947
581
7,824
3,528
0
24,299
L
Zhong Kui
HE0S
Zhong Kui
11,719
241
162
2,494
9,583
7,015
0
3,624
5,959
18,496
0
W
Ra
6,258
0
10,491
4,822
7,716
2,841
372
5,657
1,957
22,258
686
L
Serqet
L0KI C
Serqet
7,185
358
299
212
11,192
13,177
0
3,745
7,414
3,490
5,782
W
Merlin
Lysy61332
Merlin
9,128
110
839
624
9,058
3,359
347
8,041
1,017
16,996
680
L
Morgan Le Fay
Masquerade7
Morgan Le Fay
4,061
222
276
1,219
3,813
1,687
0
671
3,078
16,480
0
W
Hercules
Zmazik1303
Hercules
8,002
2,104
1,161
8,830
21,209
16,202
0
12,974
7,665
0
13,579
L
13,409
1,461
183
3,420
10,478
4,283
0
2,924
7,526
29,837
0
W
Shiva
mikman95
Shiva
9,180
52
1,371
1,397
7,814
5,572
0
2,827
4,987
0
16,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
36,598
125
Minions Killed
93
0
Camps Cleared
0
959,834
Distance Traveled
776,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,863
786
5
1
0
170,476
0
W
Tsukuyomi
8,812
881
24
2
0
190,558
0
L
Zhong Kui
6,947
695
21
2
0
166,291
0
W
Ra
8,483
848
55
6
0
211,076
0
L
Serqet
6,735
674
4
0
0
161,557
0
W
Merlin
8,131
813
18
2
0
210,061
0
L
Morgan Le Fay
7,189
719
21
2
0
109,726
0
W
Hercules
8,117
812
11
1
0
214,803
0
L
Sol
7,864
786
42
4
0
168,804
0
W
Shiva
8,055
806
17
2
0
133,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role