Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DirtyCorgi
Ne Zha
Level 129
God Stats
20W - 20L
1,428 SR
Queue Stats
268W - 266L
1,516 Elo+
Solo
Merlin
Merlin
Grosellho
Merlin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 236L
1,484 Elo+
Party 1
Surtr
Surtr
RidgedFury
Surtr
Level 157
God Stats
14W - 1L
1,981 SR
Queue Stats
289W - 264L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Th3one57
Cthulhu
Level 109
God Stats
1W - 2L
1,489 SR
Queue Stats
4W - 8L
1,281 Elo+
Solo
Team Averages
Level 114
1,580 SR
1,459 Elo+

VS

Team Averages
Level 135
1,555 SR
1,518 Elo+
Medusa
Medusa
MUSHYMUFFINS
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,710 Elo+
Solo
Scylla
Scylla
PhaseBoxMonkey
Scylla
Level 85
God Stats
5W - 3L
1,698 SR
Queue Stats
192W - 158L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Zephyrz1122
Erlang Shen
Level 153
God Stats
1W - 3L
1,646 SR
Queue Stats
184W - 187L
1,487 Elo+
Party 2
Arachne
Arachne
itcnagato
Arachne
Level 226
God Stats
4W - 1L
1,248 SR
Queue Stats
224W - 244L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
lastOGmexican2
Zhong Kui
Level 88
God Stats
0W - 2L
1,682 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 1 / 1
3,289
658
1,947
2,779
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
DirtyCorgi
Ne Zha
6
0 / 0 / 1
3,338
668
564
2,623
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
Grosellho
Merlin
5
0 / 2 / 0
3,279
656
241
2,588
611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
6
1 / 0 / 0
3,755
751
675
2,003
912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Th3one57
Cthulhu
5
1 / 0 / 0
3,282
656
1,091
1,635
986
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 1 / 0
3,300
660
1,623
2,750
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 0 / 0
3,763
753
748
1,050
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Zephyrz1122
Erlang Shen
3
0 / 1 / 0
2,889
578
168
1,488
537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
itcnagato
Arachne
6
0 / 0 / 1
3,227
645
880
3,692
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
lastOGmexican2
Zhong Kui
1
0 / 0 / 0
2,415
483
0
0
0
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
1
0.5
W
Ne Zha
DirtyCorgi
Ne Zha
0
0
1
0.5
W
Merlin
Grosellho
Merlin
0
2
0
0
L
Medusa
1
1
0
1
L
2
0
0
2
W
Surtr
1
0
0
1
W
Cthulhu
Th3one57
Cthulhu
1
0
0
1
L
Erlang Shen
Zephyrz1122
Erlang Shen
0
1
0
0
L
Arachne
itcnagato
Arachne
0
0
1
0.5
L
Zhong Kui
lastOGmexican2
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,518
Damage
3,419
11,628
Taken
8,980
3,878
Mitigated
2,506
3,111
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,947
716
0
235
2,779
604
0
0
2,779
0
15,816
W
Ne Zha
DirtyCorgi
Ne Zha
564
112
0
721
2,623
765
0
0
2,623
0
14,878
W
Merlin
Grosellho
Merlin
241
0
0
991
2,588
611
0
748
1,840
15,583
0
L
Medusa
1,623
459
0
1,474
2,750
648
0
500
2,250
0
11,939
L
748
317
0
125
1,050
219
0
241
809
17,086
0
W
Surtr
675
263
0
1,042
2,003
912
0
0
2,003
578
18,794
W
Cthulhu
Th3one57
Cthulhu
1,091
66
0
122
1,635
986
0
0
1,635
9,983
47
L
Erlang Shen
Zephyrz1122
Erlang Shen
168
39
0
501
1,488
537
0
109
1,379
0
6,894
L
Arachne
itcnagato
Arachne
880
676
0
1,522
3,692
1,102
0
544
3,148
0
13,435
L
Zhong Kui
lastOGmexican2
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,943
Gold Earned
15,594
144
Minions Killed
87
0
Camps Cleared
0
516,595
Distance Traveled
318,800
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,289
658
28
6
0
106,710
2
W
Ne Zha
3,338
668
35
7
0
127,674
0
W
Merlin
3,279
656
28
6
0
87,337
0
L
Medusa
3,300
660
11
2
0
71,630
0
L
Scylla
3,763
753
32
6
0
93,108
2
W
Surtr
3,755
751
41
8
0
97,662
0
W
Cthulhu
3,282
656
12
2
0
97,212
0
L
Erlang Shen
2,889
578
17
3
0
49,176
0
L
Arachne
3,227
645
27
5
0
104,886
2
L
Zhong Kui
2,415
483
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role