Player Matchup

Horus
Horus
BeefStickGamer
Horus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,436 Elo+
Party 1
Cabrakan
Cabrakan
DJFWILD
Cabrakan
Level 60
God Stats
5W - 2L
1,794 SR
Queue Stats
66W - 60L
1,549 Elo+
Solo
Ix Chel
Ix Chel
Fast Fred Teeps
Ix Chel
Level 128
God Stats
5W - 5L
1,564 SR
Queue Stats
143W - 155L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Obojo
Baron Samedi
Level 18
God Stats
7W - 3L
1,585 SR
Queue Stats
19W - 38L
1,318 Elo+
Party 1
Rama
Rama
viraliis
Rama
Level 43
God Stats
1W - 2L
1,280 SR
Queue Stats
28W - 47L
1,364 Elo+
Party 1
Team Averages
Level 55
1,545 SR
1,443 Elo+

VS

Team Averages
Level 102
1,422 SR
1,450 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Awita_de_Uwuu
Anhur
Level 156
God Stats
17W - 20L
1,422 SR
Queue Stats
335W - 320L
1,411 Elo+
Solo
Sylvanus
Sylvanus
CarelessCR ftw
Sylvanus
Level 149
God Stats
32W - 27L
1,419 SR
Queue Stats
74W - 56L
1,565 Elo+
Solo
Surtr
Surtr
UrbaneParrot698
Surtr
Level 31
God Stats
4W - 8L
1,505 SR
Queue Stats
39W - 48L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
zaczez929840
Erlang Shen
Level 31
God Stats
2W - 6L
1,266 SR
Queue Stats
81W - 99L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,330
452
5,057
10,741
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
DJFWILD
Cabrakan
14
6 / 1 / 4
7,689
549
6,276
9,066
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 0 / 5
8,722
623
10,326
5,865
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Obojo
Baron Samedi
14
4 / 1 / 3
7,961
569
5,485
6,680
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
2 / 4 / 2
6,757
483
5,051
8,527
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 5 / 0
7,024
502
4,764
7,614
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 2 / 1
7,047
503
7,909
8,226
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
13
1 / 1 / 5
7,636
545
7,495
13,485
11,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 5 / 0
5,382
384
1,087
8,832
2,831
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Erlang Shen
zaczez929840
Erlang Shen
10
0 / 6 / 0
5,789
414
673
10,518
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
0
0.2
L
5
2
1
2.75
W
1
1
1
1.5
L
Sylvanus
1
1
5
3.5
W
Cabrakan
DJFWILD
Cabrakan
6
1
4
8
W
6
0
5
8.5
W
Baron Samedi
Obojo
Baron Samedi
4
1
3
5.5
L
0
5
0
0
W
Rama
2
4
2
0.75
L
Erlang Shen
zaczez929840
Erlang Shen
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
21,928
40,879
Taken
48,675
22,051
Mitigated
23,268
17,584
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,764
1,120
0
579
7,614
2,257
56
5,381
2,233
46,965
359
L
7,909
4,260
0
2,596
8,226
3,146
13
1,426
6,609
0
40,827
W
5,057
1,415
1,240
4,565
10,741
7,648
224
3,190
7,551
0
24,119
L
Sylvanus
7,495
2,217
2,843
7,624
13,485
11,534
0
1,242
11,694
38,134
4,200
W
Cabrakan
DJFWILD
Cabrakan
6,276
797
0
4,626
9,066
6,392
0
1,128
7,892
55,609
0
W
10,326
1,390
378
1,698
5,865
2,092
435
298
5,567
52,533
3,718
W
Baron Samedi
Obojo
Baron Samedi
5,485
193
105
1,868
6,680
3,771
0
3,732
2,501
42,594
2,648
L
1,087
380
0
1,733
8,832
2,831
90
7,487
1,345
556
12,134
W
Rama
5,051
4,145
0
3,104
8,527
2,148
570
2,951
5,576
0
41,625
L
Erlang Shen
zaczez929840
Erlang Shen
673
367
0
1,699
10,518
3,500
0
6,449
4,069
0
30,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
32,878
348
Minions Killed
288
0
Camps Cleared
0
1,396,629
Distance Traveled
1,249,047
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,024
502
98
7
0
244,714
3
L
Anhur
7,047
503
62
4
0
218,152
0
W
Horus
6,330
452
28
2
0
294,703
0
L
Sylvanus
7,636
545
40
3
0
230,552
5
W
Cabrakan
7,689
549
75
5
0
306,801
1
W
Ix Chel
8,722
623
83
6
0
254,844
0
W
Baron Samedi
7,961
569
80
6
0
273,321
0
L
Surtr
5,382
384
27
2
0
257,029
0
W
Rama
6,757
483
82
6
0
266,960
1
L
Erlang Shen
5,789
414
61
4
0
298,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role