Player Matchup

Amaterasu
Amaterasu
SA1HTAM_A
Amaterasu
Level 136
God Stats
17W - 14L
1,446 SR
Queue Stats
230W - 225L
1,391 Elo+
Party 3
Thoth
Thoth
SENSE1-0MEGA
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,349 Elo+
Party 3
Jormungandr
Jormungandr
hondacr29
Jormungandr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 96L
1,366 Elo+
Party 1
Thanatos
Thanatos
jhonnywar64
Thanatos
Level 119
God Stats
32W - 34L
1,461 SR
Queue Stats
111W - 113L
1,410 Elo+
Solo
Hou Yi
Hou Yi
theliamkingg
Hou Yi
Level 55
God Stats
3W - 3L
1,293 SR
Queue Stats
90W - 109L
1,372 Elo+
Party 1
Team Averages
Level 96
1,440 SR
1,378 Elo+

VS

Team Averages
Level 92
1,463 SR
1,415 Elo+
Scylla
Scylla
Boxedbypaull
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 205L
1,285 Elo+
Solo
Shiva
Shiva
Steinjann
Shiva
Level 96
God Stats
1W - 1L
1,733 SR
Queue Stats
96W - 81L
1,456 Elo+
Party 2
Vamana
Vamana
erazz_shadow
Vamana
Level 107
God Stats
1W - 2L
1,304 SR
Queue Stats
193W - 191L
1,434 Elo+
Solo
Sol
Sol
reinereeten7932
Sol
Level 69
God Stats
17W - 12L
1,447 SR
Queue Stats
138W - 132L
1,479 Elo+
Party 2
Nut
Nut
stepan_zenit
Nut
Level 146
God Stats
12W - 30L
1,329 SR
Queue Stats
329W - 337L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SA1HTAM_A
Amaterasu
13
2 / 3 / 4
8,278
591
8,902
16,149
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 5
7,670
548
6,442
4,735
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
hondacr29
Jormungandr
12
4 / 3 / 2
7,743
553
5,440
9,938
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
jhonnywar64
Thanatos
13
10 / 1 / 2
8,046
575
9,324
11,830
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
11
1 / 4 / 5
5,951
425
4,628
8,388
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 5 / 1
5,696
407
2,116
7,256
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Steinjann
Shiva
12
4 / 6 / 1
7,318
523
7,625
13,702
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
11
0 / 2 / 7
7,401
529
4,743
8,859
7,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 1
7,863
562
10,720
8,870
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 2
7,579
541
9,052
11,006
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
13
13
Deaths
19
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
W
Amaterasu
SA1HTAM_A
Amaterasu
2
3
4
1.33
W
2
2
5
2.25
L
Shiva
Steinjann
Shiva
4
6
1
0.75
L
Vamana
0
2
7
1.75
W
Jormungandr
hondacr29
Jormungandr
4
3
2
1.67
W
Thanatos
jhonnywar64
Thanatos
10
1
2
11
L
6
2
1
3.25
L
2
4
2
0.75
W
Hou Yi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
34,256
51,040
Taken
49,693
23,950
Mitigated
20,391
21,213
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,116
94
0
250
7,256
1,649
30
2,623
4,633
20,274
0
W
Amaterasu
SA1HTAM_A
Amaterasu
8,902
3,404
0
9,089
16,149
8,608
517
1,016
15,133
0
54,372
W
6,442
88
0
476
4,735
1,200
0
266
4,469
47,812
295
L
Shiva
Steinjann
Shiva
7,625
1,051
55
4,185
13,702
5,193
0
3,801
9,901
0
42,287
L
Vamana
4,743
1,879
0
893
8,859
7,037
144
2,556
6,303
0
25,021
W
Jormungandr
hondacr29
Jormungandr
5,440
1,835
0
959
9,938
7,730
0
5,008
4,930
25,858
309
W
Thanatos
jhonnywar64
Thanatos
9,324
2,100
0
9,507
11,830
3,710
0
643
11,187
0
38,627
L
10,720
4,891
0
4,363
8,870
2,710
293
2,289
6,581
49,949
12,018
L
9,052
4,407
0
3,927
11,006
3,802
0
524
10,482
0
54,993
W
Hou Yi
4,628
1,890
0
1,182
8,388
2,702
0
5,096
3,292
0
24,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
35,857
307
Minions Killed
339
0
Camps Cleared
0
1,394,431
Distance Traveled
1,319,069
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,696
407
36
3
0
246,577
0
W
Amaterasu
8,278
591
103
7
0
297,532
0
W
Thoth
7,670
548
88
6
0
282,764
4
L
Shiva
7,318
523
66
5
0
300,799
0
L
Vamana
7,401
529
32
2
0
286,660
0
W
Jormungandr
7,743
553
32
2
0
253,497
2
W
Thanatos
8,046
575
55
4
0
304,146
0
L
Sol
7,863
562
111
8
0
258,390
0
L
Nut
7,579
541
94
7
0
226,643
6
W
Hou Yi
5,951
425
29
2
0
256,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role