Player Matchup

Charybdis
Charybdis
ARCxTR00PER
Charybdis
Level 142
God Stats
2W - 2L
1,587 SR
Queue Stats
134W - 136L
1,505 Elo+
Solo
Anhur
Anhur
BornOnVenus_
Anhur
Level 203
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 107L
1,497 Elo+
Party 1
Merlin
Merlin
OptionNot
Merlin
Level 128
God Stats
0W - 1L
1,712 SR
Queue Stats
58W - 68L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Spydah_Cintron27
Nu Wa
Level 183
God Stats
6W - 2L
1,788 SR
Queue Stats
181W - 190L
1,507 Elo+
Party 1
Maui
Maui
aamendozaex
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,534 Elo+
Solo
Team Averages
Level 153
1,617 SR
1,492 Elo+

VS

Team Averages
Level 119
1,486 SR
1,506 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Emmaxrwj
Ah Puch
Level 109
God Stats
8W - 4L
1,712 SR
Queue Stats
159W - 196L
1,457 Elo+
Solo
Xing Tian
Xing Tian
Mohala
Xing Tian
Level 98
God Stats
3W - 1L
1,785 SR
Queue Stats
72W - 77L
1,485 Elo+
Solo
Freya
Freya
Mos730
Freya
Level 177
God Stats
1W - 3L
1,203 SR
Queue Stats
182W - 190L
1,550 Elo+
Solo
Tyr
Tyr
jystefanos
Tyr
Level 125
God Stats
17W - 18L
1,230 SR
Queue Stats
1,106W - 1,068L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ARCxTR00PER
Charybdis
11
0 / 5 / 4
6,402
640
2,058
6,963
3,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 3
7,717
772
4,924
6,972
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
OptionNot
Merlin
13
1 / 5 / 4
7,277
728
6,076
7,263
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
7,581
758
14,802
5,802
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 5
8,034
803
3,816
11,481
13,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 3 / 13
7,705
771
5,927
5,516
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Emmaxrwj
Ah Puch
17
5 / 1 / 8
9,431
943
12,959
6,786
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mohala
Xing Tian
14
3 / 3 / 11
8,920
892
7,233
15,111
13,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
Mos730
Freya
13
2 / 1 / 6
7,830
783
3,160
6,406
2,030
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 7
9,961
996
7,014
8,620
8,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
8
Kills
18
18
Deaths
9
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
3
13
2.17
L
Charybdis
ARCxTR00PER
Charybdis
0
5
4
0.4
L
2
4
3
0.88
W
Ah Puch
Emmaxrwj
Ah Puch
5
1
8
9
W
Xing Tian
Mohala
Xing Tian
3
3
11
2.83
W
Freya
Mos730
Freya
2
1
6
5
L
Merlin
OptionNot
Merlin
1
5
4
0.6
L
3
1
4
5
L
2
3
5
1.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
36,293
38,481
Taken
42,439
25,416
Mitigated
26,744
5,159
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,927
280
3,294
1,068
5,516
1,524
418
4,027
1,489
19,152
0
L
Charybdis
ARCxTR00PER
Charybdis
2,058
1,025
326
336
6,963
3,336
0
6,188
775
0
6,167
L
4,924
2,846
86
307
6,972
2,940
0
5,048
1,924
0
13,546
W
Ah Puch
Emmaxrwj
Ah Puch
12,959
148
503
1,783
6,786
2,016
192
5,852
934
48,113
0
W
Xing Tian
Mohala
Xing Tian
7,233
410
3,220
2,598
15,111
13,085
60
7,281
7,830
14,541
0
W
Freya
Mos730
Freya
3,160
538
0
1,747
6,406
2,030
407
3,846
2,560
15,653
2,831
L
Merlin
OptionNot
Merlin
6,076
0
415
403
7,263
3,332
0
5,712
1,551
21,847
0
L
14,802
7,209
446
667
5,802
2,710
0
4,312
1,490
25,676
0
L
3,816
417
581
1,592
11,481
13,098
0
7,771
3,710
5,504
0
W
7,014
799
704
2,535
8,620
8,089
88
3,688
4,932
0
15,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
43,847
105
Minions Killed
177
0
Camps Cleared
0
837,211
Distance Traveled
1,000,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,705
771
26
3
0
209,448
0
L
Charybdis
6,402
640
11
1
0
129,020
0
L
Anhur
7,717
772
37
4
0
144,882
0
W
Ah Puch
9,431
943
94
9
0
206,210
0
W
Xing Tian
8,920
892
10
1
0
210,545
0
W
Freya
7,830
783
32
3
0
164,718
0
L
Merlin
7,277
728
33
3
0
183,581
0
L
Nu Wa
7,581
758
21
2
0
186,490
0
L
Maui
8,034
803
3
0
0
193,238
0
W
Tyr
9,961
996
15
2
0
209,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role