Player Matchup

Freya
Freya
FireSnakeTK
Freya
Level 65
God Stats
3W - 8L
1,455 SR
Queue Stats
114W - 113L
1,460 Elo+
Party 1
Thoth
Thoth
Fristixx
Thoth
Level 105
God Stats
4W - 8L
1,576 SR
Queue Stats
329W - 321L
1,394 Elo+
Solo
Anhur
Anhur
PrimeFinanzamt
Anhur
Level 48
God Stats
3W - 1L
1,891 SR
Queue Stats
84W - 93L
1,428 Elo+
Party 1
Ullr
Ullr
Snoopxdog89
Ullr
Level 70
God Stats
14W - 14L
1,593 SR
Queue Stats
128W - 122L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
qSaber3467
Jormungandr
Level 44
God Stats
5W - 2L
1,466 SR
Queue Stats
24W - 32L
1,362 Elo+
Solo
Team Averages
Level 66
1,596 SR
1,420 Elo+

VS

Team Averages
Level 69
1,640 SR
1,333 Elo+
Mercury
Mercury
StreetsAhead325
Mercury
Level 69
God Stats
4W - 1L
1,736 SR
Queue Stats
235W - 262L
1,473 Elo+
Solo
Charybdis
Charybdis
VortexBK
Charybdis
Level 53
God Stats
20W - 12L
1,515 SR
Queue Stats
120W - 139L
1,291 Elo+
Party 2
Aphrodite
Aphrodite
alffff92
Aphrodite
Level 122
God Stats
2W - 2L
1,533 SR
Queue Stats
11W - 13L
1,343 Elo+
Party 3
Zeus
Zeus
samu-amaya18
Zeus
Level 67
God Stats
2W - 0L
1,708 SR
Queue Stats
12W - 17L
1,274 Elo+
Party 3
Mulan
Mulan
xiFalcon
Mulan
Level 34
God Stats
8W - 3L
1,707 SR
Queue Stats
48W - 56L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
10,107
562
13,047
14,284
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Fristixx
Thoth
1
0 / 0 / 0
5,540
308
0
0
0
14
2 / 3 / 1
7,975
443
6,930
12,112
3,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 2
8,731
485
4,065
12,688
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
qSaber3467
Jormungandr
13
0 / 5 / 3
7,955
442
9,629
19,377
21,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 3
11,244
625
2,564
13,039
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
VortexBK
Charybdis
16
6 / 2 / 2
10,391
577
17,496
15,493
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
alffff92
Aphrodite
15
1 / 1 / 5
9,635
535
2,689
13,787
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 1
9,868
548
9,362
5,931
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
xiFalcon
Mulan
16
3 / 2 / 4
10,890
605
12,693
14,414
13,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
13
13
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
L
Thoth
Fristixx
Thoth
0
0
0
0
L
2
3
1
0.83
L
1
3
2
0.67
W
1
2
3
1.25
W
Charybdis
VortexBK
Charybdis
6
2
2
3.5
W
Aphrodite
alffff92
Aphrodite
1
1
5
3.5
L
Jormungandr
qSaber3467
Jormungandr
0
5
3
0.3
W
2
2
1
1.25
W
Mulan
xiFalcon
Mulan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
44,804
58,461
Taken
62,664
35,185
Mitigated
37,039
11,120
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,047
3,509
0
3,847
14,284
5,726
54
3,987
10,297
64,879
7,126
L
Thoth
Fristixx
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
6,930
2,780
0
3,516
12,112
3,839
183
1,072
11,040
0
59,157
L
4,065
1,382
0
3,144
12,688
4,370
855
3,024
9,664
0
55,719
W
2,564
88
0
2,553
13,039
6,264
663
2,204
10,835
0
122,156
W
Charybdis
VortexBK
Charybdis
17,496
10,581
0
7,263
15,493
5,798
1,881
6,227
9,266
0
87,343
W
Aphrodite
alffff92
Aphrodite
2,689
387
4,855
8,133
13,787
9,384
524
5,184
8,603
24,372
0
L
Jormungandr
qSaber3467
Jormungandr
9,629
1,926
0
613
19,377
21,250
54
4,501
14,876
43,171
1,134
W
9,362
865
206
644
5,931
2,334
1,198
3,823
2,108
56,146
2,584
W
Mulan
xiFalcon
Mulan
12,693
1,143
0
3,860
14,414
13,259
136
5,305
9,109
533
74,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
52,028
380
Minions Killed
546
0
Camps Cleared
0
1,377,858
Distance Traveled
1,775,939
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,107
562
117
7
0
347,074
2
L
Thoth
5,540
308
0
0
0
0
0
L
Anhur
7,975
443
94
5
0
352,176
8
L
Ullr
8,731
485
101
6
0
332,436
0
W
Mercury
11,244
625
175
10
0
415,782
0
W
Charybdis
10,391
577
122
7
0
337,192
1
W
Aphrodite
9,635
535
47
3
0
335,344
4
L
Jormungandr
7,955
442
68
4
0
346,172
0
W
Zeus
9,868
548
94
5
0
333,944
4
W
Mulan
10,890
605
108
6
0
353,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role