Player Matchup

Janus
Janus
FamestuR
Janus
Level 155
God Stats
0W - 5L
1,156 SR
Queue Stats
176W - 194L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
Gspade92
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,504 Elo+
Solo
Chiron
Chiron
S1immdunkkin
Chiron
Level 107
God Stats
2W - 1L
1,683 SR
Queue Stats
117W - 116L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
Trax2536
Ah Puch
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
53W - 61L
1,526 Elo+
Party 2
Bacchus
Bacchus
jahbriel21
Bacchus
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
242W - 240L
1,458 Elo+
Solo
Team Averages
Level 92
1,424 SR
1,496 Elo+

VS

Team Averages
Level 108
1,439 SR
1,482 Elo+
Serqet
Serqet
Dindemad
Serqet
Level 30
God Stats
2W - 1L
1,757 SR
Queue Stats
107W - 93L
1,571 Elo+
Party 3
Da Ji
Da Ji
I Lovee CHICAGO
Da Ji
Level 126
God Stats
3W - 4L
1,188 SR
Queue Stats
418W - 413L
1,413 Elo+
Party 1
Ishtar
Ishtar
PReeMo00
Ishtar
Level 155
God Stats
4W - 7L
1,148 SR
Queue Stats
383W - 360L
1,419 Elo+
Party 1
Khepri
Khepri
chrizzink
Khepri
Level 82
God Stats
2W - 1L
1,524 SR
Queue Stats
44W - 33L
1,511 Elo+
Party 3
Ah Puch
Ah Puch
z3r0 c00l 708
Ah Puch
Level 145
God Stats
7W - 2L
1,580 SR
Queue Stats
248W - 245L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FamestuR
Janus
14
4 / 6 / 4
8,219
822
13,685
9,087
3,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Gspade92
Erlang Shen
15
2 / 1 / 4
8,086
809
3,520
8,577
6,010
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
12
1 / 3 / 6
7,248
725
7,044
8,686
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Trax2536
Ah Puch
13
1 / 4 / 8
7,326
733
4,124
6,288
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
jahbriel21
Bacchus
13
3 / 2 / 6
7,697
770
3,692
10,890
11,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dindemad
Serqet
15
2 / 0 / 8
8,773
877
4,415
7,522
8,440
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 4 / 9
7,831
783
6,341
6,552
3,886
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
PReeMo00
Ishtar
15
6 / 4 / 5
8,656
866
8,693
7,128
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
chrizzink
Khepri
13
0 / 2 / 8
7,526
753
5,230
13,266
8,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
15
6 / 1 / 2
8,447
845
16,233
5,820
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
11
Kills
16
16
Deaths
11
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dindemad
Serqet
2
0
8
6
L
Janus
FamestuR
Janus
4
6
4
1
L
Erlang Shen
Gspade92
Erlang Shen
2
1
4
4
W
2
4
9
1.63
W
Ishtar
PReeMo00
Ishtar
6
4
5
2.13
L
Chiron
1
3
6
1.33
L
Ah Puch
Trax2536
Ah Puch
1
4
8
1.25
W
Khepri
chrizzink
Khepri
0
2
8
2
L
Bacchus
jahbriel21
Bacchus
3
2
6
3
W
Ah Puch
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,065
Damage
40,912
43,528
Taken
40,288
26,881
Mitigated
25,878
11,241
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dindemad
Serqet
4,415
520
948
2,567
7,522
8,440
100
3,101
4,421
0
9,161
L
Janus
FamestuR
Janus
13,685
376
1,034
1,746
9,087
3,373
0
4,533
4,333
29,896
0
L
Erlang Shen
Gspade92
Erlang Shen
3,520
771
906
1,364
8,577
6,010
0
3,954
4,495
0
10,388
W
6,341
1,404
1,799
1,103
6,552
3,886
0
3,881
2,671
0
6,750
W
Ishtar
PReeMo00
Ishtar
8,693
4,979
967
473
7,128
3,092
56
3,853
3,275
0
24,060
L
Chiron
7,044
1,903
461
2,232
8,686
3,055
0
5,626
2,932
0
15,096
L
Ah Puch
Trax2536
Ah Puch
4,124
216
396
778
6,288
2,490
0
2,788
3,500
10,479
469
W
Khepri
chrizzink
Khepri
5,230
305
430
4,202
13,266
8,630
314
6,735
6,531
11,546
1,249
L
Bacchus
jahbriel21
Bacchus
3,692
96
790
1,534
10,890
11,953
0
4,431
6,325
7,051
811
W
Ah Puch
16,233
334
812
2,049
5,820
1,830
561
3,488
2,332
26,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
41,233
125
Minions Killed
103
0
Camps Cleared
0
969,707
Distance Traveled
951,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,773
877
11
1
0
231,990
0
L
Janus
8,219
822
46
5
0
188,481
0
L
Erlang Shen
8,086
809
16
2
0
215,548
0
W
Da Ji
7,831
783
3
0
0
165,512
0
W
Ishtar
8,656
866
40
4
0
158,566
0
L
Chiron
7,248
725
31
3
0
174,982
0
L
Ah Puch
7,326
733
22
2
0
175,233
0
W
Khepri
7,526
753
26
3
0
196,646
0
L
Bacchus
7,697
770
10
1
0
215,463
0
W
Ah Puch
8,447
845
23
2
0
198,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role