Player Matchup

Cu Chulainn
Cu Chulainn
JabbaTheHutt423
Cu Chulainn
Level 121
God Stats
6W - 9L
1,470 SR
Queue Stats
251W - 263L
1,475 Elo+
Solo
Thor
Thor
Konobia
Thor
Level 119
God Stats
1W - 1L
1,260 SR
Queue Stats
164W - 167L
1,459 Elo+
Solo
Kukulkan
Kukulkan
RaboNucelar
Kukulkan
Level 45
God Stats
2W - 0L
1,744 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
TESALUT
Sylvanus
Level 125
God Stats
17W - 10L
1,606 SR
Queue Stats
73W - 67L
1,468 Elo+
Solo
Medusa
Medusa
Thysan
Medusa
Level 49
God Stats
3W - 1L
1,680 SR
Queue Stats
20W - 18L
1,466 Elo+
Party 2
Team Averages
Level 92
1,552 SR
1,456 Elo+

VS

Team Averages
Level 102
1,549 SR
1,476 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Azer4064
Danzaburou
Level 65
God Stats
1W - 1L
1,769 SR
Queue Stats
45W - 39L
1,472 Elo+
Solo
Mulan
Mulan
Frikkels16
Mulan
Level 129
God Stats
6W - 10L
1,424 SR
Queue Stats
242W - 244L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
XxXShadowReaper
Zhong Kui
Level 108
God Stats
1W - 3L
1,470 SR
Queue Stats
181W - 176L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Yetiicoco
Kukulkan
Level 124
God Stats
7W - 6L
1,580 SR
Queue Stats
305W - 298L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JabbaTheHutt423
Cu Chulainn
12
6 / 0 / 1
7,261
726
5,599
8,421
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Konobia
Thor
11
3 / 0 / 3
5,916
592
2,096
5,900
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
RaboNucelar
Kukulkan
11
2 / 3 / 2
6,469
647
3,530
4,237
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TESALUT
Sylvanus
8
1 / 0 / 5
5,235
524
3,483
3,930
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Thysan
Medusa
10
4 / 0 / 2
6,041
604
4,058
4,209
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 5 / 0
5,329
533
2,037
6,454
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Azer4064
Danzaburou
9
0 / 3 / 0
4,920
492
2,909
5,251
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
8
0 / 3 / 0
4,925
493
2,570
8,593
5,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
XxXShadowReaper
Zhong Kui
9
0 / 1 / 1
4,891
489
3,202
5,355
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Yetiicoco
Kukulkan
11
3 / 4 / 0
5,995
600
3,038
5,456
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
0
0
L
Danzaburou
Azer4064
Danzaburou
0
3
0
0
L
Mulan
0
3
0
0
W
Cu Chulainn
JabbaTheHutt423
Cu Chulainn
6
0
1
6.5
W
Thor
Konobia
Thor
3
0
3
4.5
W
Kukulkan
RaboNucelar
Kukulkan
2
3
2
1
W
Sylvanus
TESALUT
Sylvanus
1
0
5
3.5
W
Medusa
Thysan
Medusa
4
0
2
5
L
Zhong Kui
XxXShadowReaper
Zhong Kui
0
1
1
0.5
L
Kukulkan
Yetiicoco
Kukulkan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
13,756
26,697
Taken
31,109
11,537
Mitigated
13,520
6,444
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,037
1,002
60
1,694
6,454
1,781
0
0
6,454
28,871
2,523
L
Danzaburou
Azer4064
Danzaburou
2,909
750
0
1,169
5,251
1,376
0
1,876
3,375
0
26,788
L
Mulan
2,570
136
0
3,481
8,593
5,068
0
1,513
7,080
0
20,803
W
Cu Chulainn
JabbaTheHutt423
Cu Chulainn
5,599
484
0
2,770
8,421
5,254
0
2,896
5,525
0
44,504
W
Thor
Konobia
Thor
2,096
171
0
683
5,900
2,079
0
2,363
3,537
0
37,410
W
Kukulkan
RaboNucelar
Kukulkan
3,530
387
0
290
4,237
1,328
100
2,610
1,627
40,593
304
W
Sylvanus
TESALUT
Sylvanus
3,483
1,426
420
1,764
3,930
1,504
0
0
3,930
19,843
7,932
W
Medusa
Thysan
Medusa
4,058
1,594
0
517
4,209
1,372
156
178
4,031
0
32,598
L
Zhong Kui
XxXShadowReaper
Zhong Kui
3,202
832
0
2,334
5,355
3,351
0
818
4,537
23,600
8,677
L
Kukulkan
Yetiicoco
Kukulkan
3,038
401
0
250
5,456
1,944
0
2,391
3,065
41,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
26,060
322
Minions Killed
293
0
Camps Cleared
0
970,738
Distance Traveled
982,003
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,329
533
72
7
0
173,069
3
L
Danzaburou
4,920
492
60
6
0
175,765
0
L
Mulan
4,925
493
25
3
0
216,100
0
W
Cu Chulainn
7,261
726
77
8
0
196,547
0
W
Thor
5,916
592
60
6
0
231,740
3
W
Kukulkan
6,469
647
81
8
0
195,736
0
W
Sylvanus
5,235
524
50
5
0
134,090
0
W
Medusa
6,041
604
54
5
0
212,625
0
L
Zhong Kui
4,891
489
57
6
0
233,081
0
L
Kukulkan
5,995
600
79
8
0
183,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role