Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
 
Ix Chel
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold I
 
Camazotz
Gold I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
NeverMindGamin
Ares
Platinum V
Level 149
God Stats
1W - 1L
1,808 SR
Queue Stats
108W - 101L
1,669 MMR
Solo
Chernobog
Chernobog
Silver I
sNaRxcom3tz
Chernobog
Silver I
Level 80
God Stats
1W - 5L
1,563 SR
Queue Stats
16W - 18L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,574 SR
1,571 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,686 SR
1,673 MMR
Achilles
Achilles
Gold IV
AladdinA
Achilles
Gold IV
Level 150
God Stats
24W - 10L
1,666 SR
Queue Stats
59W - 39L
1,686 MMR
Solo
Medusa
Medusa
Platinum V
BryanKeehl
Medusa
Platinum V
Level 159
God Stats
3W - 2L
1,824 SR
Queue Stats
238W - 226L
1,727 MMR
Solo
Vulcan
Vulcan
Platinum IV
DaLama
Vulcan
Platinum IV
Level 254
God Stats
22W - 15L
1,766 SR
Queue Stats
267W - 247L
1,667 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Thebestloki123
Erlang Shen
Gold III
Level 105
God Stats
5W - 1L
1,676 SR
Queue Stats
43W - 46L
1,617 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
manuelsu
Ratatoskr
Gold I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 3 / 3
8,886
523
5,915
18,139
8,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
 
Ix Chel
15
2 / 2 / 1
8,581
505
8,237
13,168
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
 
Camazotz
14
0 / 2 / 0
7,960
468
6,176
17,500
17,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 3
7,803
459
8,203
16,638
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
sNaRxcom3tz
Chernobog
13
2 / 3 / 2
8,190
482
5,945
10,645
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurLancelotMulanCthulhu

VS

Bans
Chang'eFreyaMartichorasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AladdinA
Achilles
17
3 / 0 / 4
10,774
634
16,409
16,109
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
BryanKeehl
Medusa
18
3 / 2 / 4
10,853
638
12,353
13,174
5,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
DaLama
Vulcan
16
0 / 2 / 6
9,730
572
12,778
5,812
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Thebestloki123
Erlang Shen
15
1 / 2 / 9
9,118
536
6,752
13,766
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ratatoskr
manuelsu
Ratatoskr
17
5 / 2 / 3
9,817
577
7,971
12,073
4,935
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
12
12
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
3
1.5
L
Ix Chel
 
Ix Chel
2
2
1
1.25
L
Camazotz
 
Camazotz
0
2
0
0
W
Achilles
AladdinA
Achilles
3
0
4
5
W
Medusa
BryanKeehl
Medusa
3
2
4
2.5
W
Vulcan
DaLama
Vulcan
0
2
6
1.5
L
1
2
3
1.25
W
Erlang Shen
Thebestloki123
Erlang Shen
1
2
9
2.75
W
Ratatoskr
manuelsu
Ratatoskr
5
2
3
3.25
L
Chernobog
sNaRxcom3tz
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
56,263
76,090
Taken
60,934
50,739
Mitigated
39,268
22,237
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,915
2,506
0
4,141
18,139
8,954
0
2,218
15,577
0
85,741
L
Ix Chel
 
Ix Chel
8,237
1,147
2,267
3,880
13,168
5,884
0
4,164
8,632
79,713
0
L
Camazotz
 
Camazotz
6,176
2,023
0
4,531
17,500
17,027
0
943
15,557
3,342
45,250
W
Achilles
AladdinA
Achilles
16,409
4,829
0
5,797
16,109
13,886
69
4,376
11,733
293
74,791
W
Medusa
BryanKeehl
Medusa
12,353
6,383
0
6,877
13,174
5,736
527
1,600
11,574
0
100,978
W
Vulcan
DaLama
Vulcan
12,778
404
0
698
5,812
1,912
0
2,524
3,288
72,803
1,829
L
8,203
704
0
2,788
16,638
15,431
0
4,486
11,630
23,818
2,590
W
Erlang Shen
Thebestloki123
Erlang Shen
6,752
2,524
0
3,381
13,766
12,799
43
4,585
9,181
0
36,339
W
Ratatoskr
manuelsu
Ratatoskr
7,971
1,612
0
550
12,073
4,935
77
3,413
8,660
0
86,103
L
Chernobog
sNaRxcom3tz
Chernobog
5,945
3,680
0
4,630
10,645
3,443
0
0
10,553
0
47,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
50,292
540
Minions Killed
572
0
Camps Cleared
0
1,861,032
Distance Traveled
1,928,005
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,886
523
135
8
0
421,656
11
L
Ix Chel
8,581
505
153
9
0
376,772
2
L
Camazotz
7,960
468
104
6
0
347,618
0
W
Achilles
10,774
634
122
7
0
385,573
6
W
Medusa
10,853
638
147
9
0
331,755
5
W
Vulcan
9,730
572
133
8
0
369,497
2
L
Ares
7,803
459
50
3
0
371,081
4
W
Erlang Shen
9,118
536
50
3
0
398,329
0
W
Ratatoskr
9,817
577
120
7
0
442,851
1
L
Chernobog
8,190
482
98
6
0
343,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role