Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Catputx000
Mulan
Level 88
God Stats
36W - 29L
1,477 SR
Queue Stats
63W - 60L
1,372 Elo+
Solo
Ah Puch
Ah Puch
DerAsiate
Ah Puch
Level 119
God Stats
5W - 5L
1,563 SR
Queue Stats
100W - 94L
1,525 Elo+
Party 3
Mercury
Mercury
Whiteboy_74
Mercury
Level 155
God Stats
10W - 10L
1,587 SR
Queue Stats
143W - 156L
1,515 Elo+
Party 4
Jormungandr
Jormungandr
ayecaramba13
Jormungandr
Level 144
God Stats
19W - 19L
1,447 SR
Queue Stats
233W - 244L
1,434 Elo+
Party 4
Team Averages
Level 129
1,515 SR
1,469 Elo+

VS

Team Averages
Level 98
1,550 SR
1,493 Elo+
Chaac
Chaac
Gustafgunter
Chaac
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 81L
1,462 Elo+
Party 1
Charon
Charon
Harraldini
Charon
Level 113
God Stats
2W - 0L
1,746 SR
Queue Stats
162W - 162L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
THESOCRAM
Danzaburou
Level 93
God Stats
2W - 0L
1,530 SR
Queue Stats
29W - 20L
1,534 Elo+
Party 2
Arachne
Arachne
TheShiroo
Arachne
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
robertorzu18
Nu Wa
Level 103
God Stats
3W - 4L
1,475 SR
Queue Stats
116W - 116L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 2 / 2
3,825
638
2,529
4,245
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
4
0 / 3 / 0
3,162
527
2,204
4,231
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
DerAsiate
Ah Puch
9
2 / 0 / 0
4,559
760
3,117
2,501
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Whiteboy_74
Mercury
7
2 / 1 / 1
3,948
658
1,726
3,911
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
ayecaramba13
Jormungandr
6
0 / 2 / 3
3,937
656
1,366
4,708
2,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,981
830
2,180
4,640
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Harraldini
Charon
7
2 / 0 / 2
4,563
761
3,049
4,364
2,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
THESOCRAM
Danzaburou
6
1 / 2 / 1
4,032
672
3,948
4,691
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
TheShiroo
Arachne
7
1 / 2 / 1
3,842
640
1,722
5,534
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 1 / 1
3,911
652
2,135
2,771
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
8
8
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
2
1
L
Mulan
0
3
0
0
L
Ah Puch
DerAsiate
Ah Puch
2
0
0
2
W
3
0
0
3
W
Charon
Harraldini
Charon
2
0
2
3
W
Danzaburou
THESOCRAM
Danzaburou
1
2
1
0.75
W
Arachne
TheShiroo
Arachne
1
2
1
0.75
L
Mercury
Whiteboy_74
Mercury
2
1
1
2.5
L
Jormungandr
ayecaramba13
Jormungandr
0
2
3
0.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,942
Damage
13,034
19,596
Taken
22,000
7,150
Mitigated
7,778
4,792
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,529
961
0
1,607
4,245
1,056
0
1,514
2,731
0
21,117
L
Mulan
2,204
524
0
117
4,231
1,614
0
188
3,824
0
10,414
L
Ah Puch
DerAsiate
Ah Puch
3,117
58
0
741
2,501
744
0
1,379
1,122
23,886
1,310
W
2,180
817
0
3,013
4,640
2,034
0
0
4,640
0
24,216
W
Charon
Harraldini
Charon
3,049
614
0
2,435
4,364
2,391
0
621
3,743
14,927
1,546
W
Danzaburou
THESOCRAM
Danzaburou
3,948
1,626
0
1,712
4,691
1,441
0
645
4,046
0
23,095
W
Arachne
TheShiroo
Arachne
1,722
1,264
0
2,338
5,534
1,429
0
1,040
4,356
0
13,540
L
Mercury
Whiteboy_74
Mercury
1,726
919
0
500
3,911
1,213
0
423
3,457
0
15,170
L
Jormungandr
ayecaramba13
Jormungandr
1,366
447
95
1,732
4,708
2,523
0
1,647
3,061
7,925
0
W
2,135
567
0
1,078
2,771
483
0
1,752
765
15,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,431
Gold Earned
21,329
182
Minions Killed
170
0
Camps Cleared
0
603,153
Distance Traveled
614,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,825
638
45
8
0
120,887
0
L
Mulan
3,162
527
19
3
0
79,236
0
L
Ah Puch
4,559
760
68
11
0
123,876
2
W
Chaac
4,981
830
42
7
0
116,772
0
W
Charon
4,563
761
21
4
0
124,290
0
W
Danzaburou
4,032
672
42
7
0
133,103
0
W
Arachne
3,842
640
29
5
0
129,594
0
L
Mercury
3,948
658
33
6
0
145,059
0
L
Jormungandr
3,937
656
17
3
0
134,095
0
W
Nu Wa
3,911
652
36
6
0
110,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role