Player Matchup

Janus
Janus
GIxdiatorr
Janus
Level 63
God Stats
16W - 10L
1,555 SR
Queue Stats
31W - 31L
1,404 Elo+
Party 1
Hercules
Hercules
GunshocK-97
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Mathiusx-
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ravana
Ravana
Nenadveliki
Ravana
Level 82
God Stats
4W - 3L
1,920 SR
Queue Stats
197W - 185L
1,559 Elo+
Solo
Heimdallr
Heimdallr
XxDaniS592xX
Heimdallr
Level 122
God Stats
64W - 53L
1,641 SR
Queue Stats
622W - 670L
1,501 Elo+
Solo
Team Averages
Level 88
1,623 SR
1,493 Elo+

VS

Team Averages
Level 111
1,564 SR
1,475 Elo+
Mulan
Mulan
BrinkPvP
Mulan
Level 121
God Stats
15W - 5L
1,768 SR
Queue Stats
203W - 190L
1,499 Elo+
Party 2
Bacchus
Bacchus
Diaphanous
Bacchus
Level 107
God Stats
4W - 3L
1,472 SR
Queue Stats
142W - 135L
1,501 Elo+
Party 2
Artemis
Artemis
King-Helge2822
Artemis
Level 97
God Stats
21W - 20L
1,496 SR
Queue Stats
284W - 280L
1,411 Elo+
Party 3
Poseidon
Poseidon
Tomx22
Poseidon
Level 142
God Stats
4W - 1L
1,405 SR
Queue Stats
141W - 143L
1,550 Elo+
Solo
Nemesis
Nemesis
temp-4769282
Nemesis
Level 88
God Stats
5W - 2L
1,679 SR
Queue Stats
173W - 164L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 3 / 1
8,500
607
9,026
10,034
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GunshocK-97
Hercules
12
0 / 4 / 0
7,015
501
5,822
14,949
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Mathiusx-
Kuzenbo
10
0 / 2 / 1
5,816
415
3,564
11,199
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
11
1 / 2 / 3
6,205
443
8,278
9,608
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
XxDaniS592xX
Heimdallr
8
1 / 3 / 0
5,357
383
2,330
6,936
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BrinkPvP
Mulan
14
3 / 0 / 2
8,437
603
9,565
10,508
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
Diaphanous
Bacchus
12
3 / 1 / 5
7,967
569
7,583
12,604
13,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 3
7,512
537
11,031
8,930
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Tomx22
Poseidon
13
2 / 3 / 1
7,762
554
5,284
8,192
2,310
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
temp-4769282
Nemesis
14
3 / 0 / 3
7,506
536
6,605
10,772
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
BrinkPvP
Mulan
3
0
2
4
W
Bacchus
Diaphanous
Bacchus
3
1
5
5.5
L
Janus
5
3
1
1.83
L
Hercules
GunshocK-97
Hercules
0
4
0
0
W
3
3
3
1.5
L
Kuzenbo
Mathiusx-
Kuzenbo
0
2
1
0.25
L
Ravana
1
2
3
1.25
W
Poseidon
Tomx22
Poseidon
2
3
1
0.83
L
Heimdallr
XxDaniS592xX
Heimdallr
1
3
0
0.33
W
Nemesis
temp-4769282
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
40,068
52,726
Taken
51,006
34,890
Mitigated
30,179
14,794
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BrinkPvP
Mulan
9,565
947
0
4,419
10,508
7,026
92
0
9,985
0
60,610
W
Bacchus
Diaphanous
Bacchus
7,583
1,206
0
4,323
12,604
13,826
36
2,835
9,610
28,529
771
L
Janus
9,026
324
54
2,314
10,034
3,078
0
5,025
5,009
68,245
0
L
Hercules
GunshocK-97
Hercules
5,822
1,580
0
6,805
14,949
14,733
0
341
14,608
0
54,862
W
11,031
6,649
0
3,332
8,930
2,732
0
2,950
5,919
0
54,463
L
Kuzenbo
Mathiusx-
Kuzenbo
3,564
1,463
0
1,420
11,199
11,598
0
3,034
8,165
17,126
0
L
Ravana
8,278
1,346
0
2,200
9,608
3,346
0
1,537
8,071
0
33,552
W
Poseidon
Tomx22
Poseidon
5,284
1,215
0
1,134
8,192
2,310
636
4,508
3,374
49,680
1,801
L
Heimdallr
XxDaniS592xX
Heimdallr
2,330
1,297
0
2,001
6,936
2,135
0
2,731
4,205
0
28,508
W
Nemesis
temp-4769282
Nemesis
6,605
2,053
0
2,676
10,772
4,285
0
1,675
8,857
0
52,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
39,184
346
Minions Killed
414
0
Camps Cleared
0
1,292,592
Distance Traveled
1,398,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,437
603
115
8
0
283,092
0
W
Bacchus
7,967
569
37
3
0
307,055
8
L
Janus
8,500
607
130
9
0
281,833
2
L
Hercules
7,015
501
103
7
0
266,289
6
W
Artemis
7,512
537
76
5
0
223,505
0
L
Kuzenbo
5,816
415
23
2
0
274,996
0
L
Ravana
6,205
443
44
3
0
301,996
0
W
Poseidon
7,762
554
93
7
0
251,144
0
L
Heimdallr
5,357
383
46
3
0
167,478
0
W
Nemesis
7,506
536
93
7
0
334,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role