Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AcidNova
Ares
Level 112
God Stats
2W - 1L
1,524 SR
Queue Stats
125W - 120L
1,613 Elo+
Solo
Artio
Artio
Mk ultra4043
Artio
Level 118
God Stats
12W - 15L
1,599 SR
Queue Stats
589W - 514L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
NaiveJuggernaut
Zhong Kui
Level 109
God Stats
16W - 7L
1,726 SR
Queue Stats
145W - 94L
1,590 Elo+
Solo
Achilles
Achilles
shmurda4hire
Achilles
Level 126
God Stats
0W - 2L
1,281 SR
Queue Stats
99W - 101L
1,488 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,556 Elo+

VS

Team Averages
Level 103
1,567 SR
1,491 Elo+
Bacchus
Bacchus
ARoundHouseKic
Bacchus
Level 128
God Stats
34W - 13L
1,759 SR
Queue Stats
231W - 194L
1,552 Elo+
Solo
Charybdis
Charybdis
CrusherTheGreat
Charybdis
Level 126
God Stats
8W - 13L
1,511 SR
Queue Stats
141W - 110L
1,598 Elo+
Party 1
Chang'e
Chang'e
FUNNYIRAEL
Chang'e
Level 5
God Stats
1W - 2L
1,271 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
King Arthur
King Arthur
Kimikayuuga
King Arthur
Level 126
God Stats
32W - 26L
1,593 SR
Queue Stats
369W - 353L
1,461 Elo+
Solo
Geb
Geb
xTheMiggs
Geb
Level 129
God Stats
5W - 1L
1,700 SR
Queue Stats
273W - 253L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,808
762
1,095
1,761
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
3
0 / 2 / 0
2,792
558
960
3,132
1,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,948
790
2,983
5,915
2,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
NaiveJuggernaut
Zhong Kui
6
0 / 1 / 0
3,383
677
3,450
2,996
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
shmurda4hire
Achilles
6
0 / 0 / 0
3,136
627
369
3,248
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,093
619
1,351
2,321
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
CrusherTheGreat
Charybdis
6
1 / 0 / 1
3,479
696
2,893
3,072
759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
FUNNYIRAEL
Chang'e
7
0 / 0 / 0
3,733
747
222
2,126
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Kimikayuuga
King Arthur
7
0 / 1 / 0
3,720
744
3,688
5,998
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
2 / 1 / 1
3,669
734
1,303
4,449
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
0
0
1
0.5
L
Ares
0
2
0
0
W
Charybdis
CrusherTheGreat
Charybdis
1
0
1
1.5
W
Chang'e
FUNNYIRAEL
Chang'e
0
0
0
0
W
King Arthur
Kimikayuuga
King Arthur
0
1
0
0
L
1
0
0
1
L
Zhong Kui
NaiveJuggernaut
Zhong Kui
0
1
0
0
L
Achilles
shmurda4hire
Achilles
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,857
Damage
9,457
17,052
Taken
17,966
7,671
Mitigated
6,909
8,294
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,095
145
0
901
1,761
453
0
686
1,075
0
22,593
W
1,351
277
0
1,466
2,321
1,017
0
189
2,132
12,784
0
L
Ares
960
40
0
666
3,132
1,205
0
622
2,510
2,992
0
W
Charybdis
CrusherTheGreat
Charybdis
2,893
1,663
0
1,484
3,072
759
0
1,598
1,474
0
17,227
W
Chang'e
FUNNYIRAEL
Chang'e
222
0
160
810
2,126
546
0
0
2,126
21,474
0
W
King Arthur
Kimikayuuga
King Arthur
3,688
803
0
1,615
5,998
2,258
0
2,854
3,144
0
23,236
L
2,983
494
0
3,308
5,915
2,596
0
0
5,915
15,973
2,066
L
Zhong Kui
NaiveJuggernaut
Zhong Kui
3,450
1,457
0
1,429
2,996
2,074
0
1,214
1,782
14,862
4,684
L
Achilles
shmurda4hire
Achilles
369
43
0
1,990
3,248
1,343
0
354
2,894
0
10,894
W
1,303
381
0
1,633
4,449
2,329
0
2,134
2,315
8,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,067
Gold Earned
17,694
149
Minions Killed
156
0
Camps Cleared
0
492,019
Distance Traveled
566,854
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,808
762
53
11
0
107,608
0
W
Bacchus
3,093
619
21
4
0
128,757
0
L
Ares
2,792
558
5
1
0
65,077
1
W
Charybdis
3,479
696
41
8
0
113,652
1
W
Chang'e
3,733
747
47
9
0
114,108
0
W
King Arthur
3,720
744
39
8
0
100,813
0
L
Artio
3,948
790
32
6
0
101,371
0
L
Zhong Kui
3,383
677
30
6
0
106,035
0
L
Achilles
3,136
627
29
6
0
111,928
0
W
Geb
3,669
734
8
2
0
109,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role