Player Matchup

Yemoja
Yemoja
BPetrichor
Yemoja
Level 127
God Stats
663W - 742L
1,473 SR
Queue Stats
663W - 743L
1,390 Elo+
Solo
Hel
Hel
I3enchWarmer_
Hel
Level 106
God Stats
25W - 30L
1,407 SR
Queue Stats
240W - 256L
1,363 Elo+
Solo
Surtr
Surtr
puschell_26
Surtr
Level 116
God Stats
1W - 2L
1,458 SR
Queue Stats
16W - 17L
1,435 Elo+
Solo
Team Averages
Level 116
1,446 SR
1,396 Elo+

VS

Team Averages
Level 118
1,541 SR
1,395 Elo+
Morgan Le Fay
Morgan Le Fay
Nonchlnt
Morgan Le Fay
Level 108
God Stats
4W - 3L
1,596 SR
Queue Stats
32W - 28L
1,456 Elo+
Solo
Set
Set
PurP ICE MAN
Set
Level 140
God Stats
2W - 4L
1,487 SR
Queue Stats
199W - 211L
1,360 Elo+
Solo
Ymir
Ymir
Sillain
Ymir
Level 105
God Stats
16W - 10L
1,541 SR
Queue Stats
154W - 145L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
16
2 / 2 / 9
10,040
837
7,975
11,310
7,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 5
9,747
812
5,906
11,936
6,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
6 / 1 / 4
10,910
909
15,063
18,571
17,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nonchlnt
Morgan Le Fay
16
3 / 4 / 4
9,763
814
11,174
9,201
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 6 / 6
8,940
745
10,113
14,292
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Sillain
Ymir
16
3 / 1 / 4
9,755
813
6,225
11,979
14,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
7
7
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BPetrichor
Yemoja
2
2
9
3.25
W
3
4
5
1.38
L
Morgan Le Fay
Nonchlnt
Morgan Le Fay
3
4
4
1.25
L
1
6
6
0.67
L
Ymir
Sillain
Ymir
3
1
4
5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
27,512
41,817
Taken
35,472
31,796
Mitigated
27,325
22,881
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BPetrichor
Yemoja
7,975
1,038
3,842
4,506
11,310
7,656
357
4,040
7,208
18,166
2,292
W
5,906
122
5,466
4,474
11,936
6,491
0
6,837
4,999
23,070
364
L
Morgan Le Fay
Nonchlnt
Morgan Le Fay
11,174
514
0
1,163
9,201
5,828
0
3,893
4,957
47,112
0
L
10,113
4,471
44
2,608
14,292
7,474
0
5,554
8,377
0
29,059
L
Ymir
Sillain
Ymir
6,225
898
0
2,414
11,979
14,023
0
4,330
6,946
24,053
0
W
15,063
4,490
0
4,593
18,571
17,649
819
6,569
11,808
1,321
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
28,458
114
Minions Killed
148
0
Camps Cleared
0
636,615
Distance Traveled
592,923
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,040
837
30
3
0
202,912
0
W
Hel
9,747
812
28
2
0
209,558
0
L
Morgan Le Fay
9,763
814
61
5
0
203,206
0
L
Set
8,940
745
45
4
0
202,658
0
L
Ymir
9,755
813
42
4
0
187,059
1
W
Surtr
10,910
909
56
5
0
224,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role