Player Matchup

Eset
Eset
Chawlay
Eset
Level 184
God Stats
1W - 4L
1,651 SR
Queue Stats
304W - 308L
1,495 Elo+
Solo
Neith
Neith
DaddyDom96
Neith
Level 67
God Stats
39W - 32L
1,562 SR
Queue Stats
142W - 124L
1,453 Elo+
Solo
Atlas
Atlas
joey_otakuboy17
Atlas
Level 135
God Stats
50W - 33L
1,583 SR
Queue Stats
501W - 504L
1,456 Elo+
Solo
Mercury
Mercury
oKx5o
Mercury
Level 128
God Stats
18W - 12L
1,670 SR
Queue Stats
373W - 390L
1,527 Elo+
Solo
Cerberus
Cerberus
sloopyfloofy
Cerberus
Level 99
God Stats
3W - 7L
1,387 SR
Queue Stats
236W - 220L
1,474 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,481 Elo+

VS

Team Averages
Level 119
1,528 SR
1,504 Elo+
Loki
Loki
End iMigu3l
Loki
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,489 Elo+
Solo
Mulan
Mulan
ItWasMeCatty
Mulan
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 152L
1,474 Elo+
Solo
Chronos
Chronos
Jewishgamer5
Chronos
Level 88
God Stats
6W - 5L
1,655 SR
Queue Stats
96W - 94L
1,647 Elo+
Solo
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 125
God Stats
86W - 90L
1,525 SR
Queue Stats
212W - 196L
1,466 Elo+
Solo
Nut
Nut
criiiiiii
Nut
Level 157
God Stats
18W - 22L
1,459 SR
Queue Stats
61W - 55L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Chawlay
Eset
14
6 / 3 / 3
7,962
569
10,776
9,334
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
12
1 / 2 / 1
6,505
465
6,202
8,822
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 3
5,835
417
5,005
11,941
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
oKx5o
Mercury
13
2 / 3 / 2
6,870
491
6,102
11,385
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cerberus
sloopyfloofy
Cerberus
12
0 / 1 / 0
6,191
442
2,050
10,112
7,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
6,884
492
6,138
12,613
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 0 / 1
9,123
652
8,841
8,133
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Jewishgamer5
Chronos
13
4 / 5 / 3
7,659
547
6,425
9,662
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NemesisIRL
Nemesis
12
2 / 0 / 8
7,966
569
7,533
10,506
6,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 4
8,073
577
4,838
8,272
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
12
12
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
Chawlay
Eset
6
3
3
2.5
L
Neith
1
2
1
0.75
W
0
3
4
0.67
W
4
0
1
4.5
W
Chronos
Jewishgamer5
Chronos
4
5
3
1.1
W
Nemesis
NemesisIRL
Nemesis
2
0
8
6
W
2
1
4
4
L
0
3
3
0.5
L
Mercury
oKx5o
Mercury
2
3
2
1
L
Cerberus
sloopyfloofy
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
33,775
51,594
Taken
49,186
26,374
Mitigated
21,020
10,914
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Chawlay
Eset
10,776
264
299
1,180
9,334
3,149
0
2,654
6,680
52,522
898
L
Neith
6,202
1,493
0
2,123
8,822
2,748
0
0
8,822
0
37,587
W
6,138
1,496
0
4,652
12,613
4,017
0
3,885
8,509
0
55,325
W
8,841
929
0
4,602
8,133
4,970
0
2,254
5,879
0
69,367
W
Chronos
Jewishgamer5
Chronos
6,425
1,561
0
1,057
9,662
2,216
0
6,524
2,727
46,478
1,376
W
Nemesis
NemesisIRL
Nemesis
7,533
2,375
2,277
2,907
10,506
6,877
76
3,193
7,210
0
26,397
W
4,838
2,862
0
2,222
8,272
2,940
545
946
7,280
0
54,169
L
5,005
2,403
25
3,376
11,941
8,643
0
2,275
9,666
20,365
149
L
Mercury
oKx5o
Mercury
6,102
3,675
0
1,038
11,385
4,526
0
1,357
10,028
0
59,567
L
Cerberus
sloopyfloofy
Cerberus
2,050
26
0
2,873
10,112
7,308
0
0
10,112
37,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
39,705
352
Minions Killed
410
0
Camps Cleared
0
1,303,590
Distance Traveled
1,357,074
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,962
569
108
8
0
250,483
2
L
Neith
6,505
465
67
5
0
253,291
4
W
Loki
6,884
492
89
6
0
289,736
3
W
Mulan
9,123
652
123
9
0
277,539
2
W
Chronos
7,659
547
78
6
0
266,259
0
W
Nemesis
7,966
569
25
2
0
271,433
1
W
Nut
8,073
577
95
7
0
252,107
0
L
Atlas
5,835
417
20
1
0
220,600
6
L
Mercury
6,870
491
93
7
0
313,391
0
L
Cerberus
6,191
442
64
5
0
265,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role