Player Matchup

Surtr
Surtr
Caquita303
Surtr
Level 67
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 2
Merlin
Merlin
Marardi
Merlin
Level 26
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Aphrodite
Aphrodite
Sneasel02
Aphrodite
Level 18
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 2
Olorun
Olorun
Viconianope
Olorun
Level 20
God Stats
1W - 1L
1,544 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 2
Serqet
Serqet
dracofenix
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Party 2
Team Averages
Level 44
1,435 SR
1,332 Elo+

VS

Team Averages
Level 87
1,589 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Amiralen_
Sun Wukong
Level 54
God Stats
2W - 0L
1,583 SR
Queue Stats
65W - 59L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cyril_13016
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,751 SR
Queue Stats
48W - 45L
1,497 Elo+
Party 1
Ymir
Ymir
Fefe_13014
Ymir
Level 145
God Stats
30W - 28L
1,531 SR
Queue Stats
146W - 147L
1,504 Elo+
Party 1
Chernobog
Chernobog
Jarod_1008
Chernobog
Level 109
God Stats
8W - 5L
1,628 SR
Queue Stats
291W - 296L
1,387 Elo+
Solo
Eset
Eset
Princesita22
Eset
Level 60
God Stats
7W - 9L
1,452 SR
Queue Stats
388W - 402L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
4 / 5 / 0
7,240
557
7,707
13,185
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Marardi
Merlin
10
1 / 6 / 1
6,265
482
2,872
7,578
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Sneasel02
Aphrodite
9
0 / 0 / 2
6,038
464
1,224
6,234
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
2 / 5 / 0
5,936
457
5,236
9,309
3,115
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
dracofenix
Serqet
10
1 / 5 / 2
5,963
459
5,831
12,372
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amiralen_
Sun Wukong
13
0 / 1 / 3
7,839
603
3,687
7,409
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
Cyril_13016
Morgan Le Fay
13
9 / 2 / 4
7,943
611
10,821
7,507
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 4
8,062
620
9,208
13,500
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Jarod_1008
Chernobog
12
3 / 0 / 7
7,345
565
5,880
4,909
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 2 / 7
6,475
498
4,280
6,358
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
21
21
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amiralen_
Sun Wukong
0
1
3
1.5
L
Surtr
4
5
0
0.8
W
Morgan Le Fay
Cyril_13016
Morgan Le Fay
9
2
4
5.5
W
8
3
4
3.33
W
Chernobog
Jarod_1008
Chernobog
3
0
7
6.5
L
Merlin
Marardi
Merlin
1
6
1
0.25
W
1
2
7
2.25
L
Aphrodite
Sneasel02
Aphrodite
0
0
2
1
L
Olorun
2
5
0
0.4
L
Serqet
dracofenix
Serqet
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
33,876
48,678
Taken
39,683
21,912
Mitigated
17,505
17,034
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amiralen_
Sun Wukong
3,687
734
0
3,344
7,409
4,067
138
565
6,408
0
50,576
L
Surtr
7,707
2,496
109
3,834
13,185
7,985
0
5,551
7,257
1,201
37,119
W
Morgan Le Fay
Cyril_13016
Morgan Le Fay
10,821
793
0
1,377
7,507
2,659
207
1,951
5,320
43,833
0
W
9,208
1,445
0
3,160
13,500
6,575
0
3,334
9,763
55,191
0
W
Chernobog
Jarod_1008
Chernobog
5,880
2,871
0
2,051
4,909
1,369
1,304
977
3,585
0
48,183
L
Merlin
Marardi
Merlin
2,872
262
65
877
7,578
2,311
0
5,348
2,070
22,306
58
W
4,280
324
0
525
6,358
2,835
0
2,905
3,443
24,602
584
L
Aphrodite
Sneasel02
Aphrodite
1,224
187
3,805
3,772
6,234
4,519
0
3,242
2,608
5,423
0
L
Olorun
5,236
1,764
270
460
9,309
3,115
0
4,531
4,578
40,261
0
L
Serqet
dracofenix
Serqet
5,831
971
0
3,842
12,372
3,982
0
4,618
7,637
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
37,664
239
Minions Killed
377
0
Camps Cleared
0
1,258,763
Distance Traveled
1,316,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,839
603
96
7
0
251,257
0
L
Surtr
7,240
557
56
4
0
264,679
0
W
Morgan Le Fay
7,943
611
61
5
0
264,064
1
W
Ymir
8,062
620
87
7
0
276,038
0
W
Chernobog
7,345
565
92
7
0
260,870
0
L
Merlin
6,265
482
35
3
0
204,158
1
W
Eset
6,475
498
41
3
0
264,441
0
L
Aphrodite
6,038
464
8
1
0
262,767
0
L
Olorun
5,936
457
74
6
0
237,176
0
L
Serqet
5,963
459
66
5
0
289,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role