Player Matchup

Achilles
Achilles
Borbeano
Achilles
Level 121
God Stats
3W - 1L
1,488 SR
Queue Stats
417W - 417L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Eternal_Grinaldi
Nu Wa
Level 159
God Stats
10W - 9L
1,625 SR
Queue Stats
342W - 334L
1,537 Elo+
Solo
Cthulhu
Cthulhu
JediMindJMT420
Cthulhu
Level 159
God Stats
124W - 115L
1,236 SR
Queue Stats
232W - 218L
1,467 Elo+
Solo
Pele
Pele
KILLA_JOKER87
Pele
Level 64
God Stats
7W - 4L
1,577 SR
Queue Stats
98W - 90L
1,520 Elo+
Solo
Freya
Freya
imodister
Freya
Level 82
God Stats
11W - 6L
1,636 SR
Queue Stats
270W - 262L
1,539 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,504 Elo+

VS

Team Averages
Level 143
1,607 SR
1,500 Elo+
Martichoras
Martichoras
Kitsey
Martichoras
Level 142
God Stats
0W - 5L
1,221 SR
Queue Stats
24W - 21L
1,533 Elo+
Solo
Agni
Agni
Maknorr
Agni
Level 158
God Stats
0W - 1L
1,745 SR
Queue Stats
49W - 33L
1,623 Elo+
Party 1
Olorun
Olorun
ThePowah
Olorun
Level 146
God Stats
3W - 2L
1,783 SR
Queue Stats
89W - 88L
1,478 Elo+
Solo
Mercury
Mercury
coccopy
Mercury
Level 129
God Stats
1W - 3L
1,717 SR
Queue Stats
27W - 30L
1,460 Elo+
Solo
Cerberus
Cerberus
theRPGrellik
Cerberus
Level 142
God Stats
1W - 1L
1,570 SR
Queue Stats
7W - 11L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Borbeano
Achilles
7
2 / 3 / 0
4,946
618
2,644
6,626
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 2
5,257
657
2,723
1,307
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 1
5,967
746
4,818
6,019
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
4,802
600
969
5,936
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
imodister
Freya
7
0 / 2 / 3
4,584
573
2,363
4,217
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kitsey
Martichoras
8
1 / 3 / 5
4,454
557
4,353
4,976
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Agni
Maknorr
Agni
10
4 / 0 / 0
5,290
661
3,316
3,058
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
ThePowah
Olorun
8
0 / 5 / 0
4,347
543
2,845
9,402
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
coccopy
Mercury
3
0 / 1 / 0
3,424
428
90
2,492
644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
theRPGrellik
Cerberus
7
1 / 0 / 4
4,359
545
1,336
3,749
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
6
6
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Borbeano
Achilles
2
3
0
0.67
W
1
0
2
2
W
4
0
1
4.5
W
2
1
0
2
L
Martichoras
Kitsey
Martichoras
1
3
5
1.17
L
Agni
Maknorr
Agni
4
0
0
4
L
Olorun
ThePowah
Olorun
0
5
0
0
L
Mercury
coccopy
Mercury
0
1
0
0
W
Freya
imodister
Freya
0
2
3
0.75
L
Cerberus
theRPGrellik
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
11,940
24,105
Taken
23,677
10,991
Mitigated
6,930
7,685
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Borbeano
Achilles
2,644
312
0
1,689
6,626
4,332
0
1,196
5,430
0
12,267
W
2,723
526
0
125
1,307
337
0
694
613
29,421
0
W
4,818
231
0
3,096
6,019
3,480
0
2,845
3,174
36,584
1,912
W
969
182
0
1,554
5,936
1,812
0
1,190
4,746
0
31,093
L
Martichoras
Kitsey
Martichoras
4,353
1,876
0
844
4,976
1,424
0
2,068
2,908
0
23,262
L
Agni
Maknorr
Agni
3,316
406
0
289
3,058
775
0
1,581
1,477
31,236
0
L
Olorun
ThePowah
Olorun
2,845
1,728
0
4,286
9,402
2,271
0
4,413
4,617
24,686
0
L
Mercury
coccopy
Mercury
90
0
0
250
2,492
644
0
438
2,054
0
8,483
W
Freya
imodister
Freya
2,363
854
0
1,221
4,217
1,030
78
1,572
2,645
23,179
1,465
L
Cerberus
theRPGrellik
Cerberus
1,336
118
0
1,167
3,749
1,816
0
870
2,879
8,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
21,874
243
Minions Killed
173
0
Camps Cleared
0
859,879
Distance Traveled
710,303
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,946
618
26
3
0
150,285
0
W
Nu Wa
5,257
657
59
7
0
169,574
3
W
Cthulhu
5,967
746
58
7
0
173,755
0
W
Pele
4,802
600
64
8
0
207,676
0
L
Martichoras
4,454
557
34
4
0
139,640
0
L
Agni
5,290
661
61
8
0
175,513
2
L
Olorun
4,347
543
44
6
0
126,281
0
L
Mercury
3,424
428
18
2
0
78,861
0
W
Freya
4,584
573
36
5
0
158,589
0
L
Cerberus
4,359
545
16
2
0
190,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role