Player Matchup

Neith
Neith
BrightShurner
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 1
Thoth
Thoth
GANNICUS0930
Thoth
Level 107
God Stats
0W - 2L
1,587 SR
Queue Stats
19W - 23L
1,540 Elo+
Solo
Bellona
Bellona
Kenleebees12
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Hun Batz
Hun Batz
Super-C-Boyz
Hun Batz
Level 109
God Stats
2W - 1L
1,740 SR
Queue Stats
131W - 121L
1,498 Elo+
Solo
Ares
Ares
turtleking4453
Ares
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 108L
1,423 Elo+
Party 1
Team Averages
Level 61
1,565 SR
1,406 Elo+

VS

Team Averages
Level 81
1,522 SR
1,432 Elo+
Osiris
Osiris
CremeDeLaFem
Osiris
Level 42
God Stats
26W - 13L
1,734 SR
Queue Stats
79W - 106L
1,455 Elo+
Solo
Atlas
Atlas
MystFlux
Atlas
Level 44
God Stats
1W - 0L
1,807 SR
Queue Stats
16W - 24L
1,383 Elo+
Solo
Medusa
Medusa
Speed_Hunter347
Medusa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 160L
1,405 Elo+
Solo
Mercury
Mercury
maadivr
Mercury
Level 127
God Stats
1W - 3L
1,126 SR
Queue Stats
160W - 166L
1,434 Elo+
Solo
Janus
Janus
thacker92
Janus
Level 104
God Stats
32W - 45L
1,443 SR
Queue Stats
490W - 470L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,344
395
1,263
2,056
446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,060
460
2,069
6,384
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Kenleebees12
Bellona
8
0 / 4 / 0
4,775
434
2,692
10,309
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Super-C-Boyz
Hun Batz
10
0 / 3 / 0
5,308
483
3,423
8,701
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 6 / 0
5,390
490
3,241
10,450
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 0 / 1
8,130
739
7,802
11,293
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
MystFlux
Atlas
11
2 / 1 / 6
6,743
613
2,448
5,947
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 0 / 3
6,764
615
5,443
3,981
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
maadivr
Mercury
12
1 / 1 / 4
6,460
587
3,215
8,902
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
thacker92
Janus
13
5 / 0 / 1
7,721
702
5,573
2,377
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Osiris
5
0
1
5.5
L
0
3
0
0
L
Bellona
Kenleebees12
Bellona
0
4
0
0
W
Atlas
MystFlux
Atlas
2
1
6
5
W
5
0
3
6.5
L
Hun Batz
Super-C-Boyz
Hun Batz
0
3
0
0
W
Mercury
maadivr
Mercury
1
1
4
3
W
Janus
thacker92
Janus
5
0
1
5.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
24,481
37,900
Taken
32,500
21,974
Mitigated
15,837
4,246
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,263
435
0
218
2,056
446
0
583
1,473
0
8,664
W
Osiris
7,802
3,089
0
8,078
11,293
6,605
559
0
11,293
953
49,273
L
2,069
127
0
1,195
6,384
1,378
0
3,120
2,918
32,920
0
L
Bellona
Kenleebees12
Bellona
2,692
1,316
0
1,005
10,309
9,042
0
593
9,676
0
15,065
W
Atlas
MystFlux
Atlas
2,448
1,044
0
1,924
5,947
3,622
376
1,509
4,438
15,397
0
W
5,443
2,378
0
2,852
3,981
1,267
1,012
1,136
2,845
0
44,837
L
Hun Batz
Super-C-Boyz
Hun Batz
3,423
1,463
0
578
8,701
3,203
0
1,355
7,241
0
38,389
W
Mercury
maadivr
Mercury
3,215
1,318
0
2,054
8,902
3,708
703
1,976
6,926
0
50,776
W
Janus
thacker92
Janus
5,573
179
0
569
2,377
635
1,757
689
1,688
51,104
1,463
L
3,241
292
0
1,250
10,450
7,905
0
1,889
8,561
19,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
35,818
172
Minions Killed
385
0
Camps Cleared
0
948,550
Distance Traveled
1,128,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,344
395
7
1
0
87,080
0
W
Osiris
8,130
739
91
8
0
211,342
0
L
Thoth
5,060
460
53
5
0
214,851
0
L
Bellona
4,775
434
17
2
0
198,624
0
W
Atlas
6,743
613
21
2
0
223,928
2
W
Medusa
6,764
615
83
8
0
216,914
0
L
Hun Batz
5,308
483
66
6
0
242,439
0
W
Mercury
6,460
587
80
7
0
254,399
0
W
Janus
7,721
702
110
10
0
222,004
2
L
Ares
5,390
490
29
3
0
205,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role