Player Matchup

Nemesis
Nemesis
ArkChaos34
Nemesis
Level 145
God Stats
2W - 1L
1,525 SR
Queue Stats
129W - 122L
1,507 Elo+
Solo
Xbalanque
Xbalanque
ILOVEMOMS
Xbalanque
Level 127
God Stats
6W - 5L
1,488 SR
Queue Stats
120W - 92L
1,614 Elo+
Party 1
Chang'e
Chang'e
OG Randa
Chang'e
Level 147
God Stats
4W - 2L
1,657 SR
Queue Stats
145W - 119L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
TreeCraft
Cliodhna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,405 Elo+
Solo
Bacchus
Bacchus
khekhe17
Bacchus
Level 135
God Stats
7W - 4L
1,579 SR
Queue Stats
514W - 540L
1,469 Elo+
Solo
Team Averages
Level 124
1,550 SR
1,512 Elo+

VS

Team Averages
Level 137
1,624 SR
1,514 Elo+
Bastet
Bastet
Alex doro14
Bastet
Level 147
God Stats
14W - 10L
1,641 SR
Queue Stats
595W - 594L
1,581 Elo+
Solo
Izanami
Izanami
Derpy Fart21
Izanami
Level 152
God Stats
2W - 2L
1,504 SR
Queue Stats
44W - 47L
1,544 Elo+
Solo
Ymir
Ymir
Glockimedes
Ymir
Level 124
God Stats
3W - 2L
1,649 SR
Queue Stats
240W - 236L
1,467 Elo+
Solo
Chang'e
Chang'e
mikesthetruth
Chang'e
Level 129
God Stats
9W - 4L
1,572 SR
Queue Stats
465W - 430L
1,486 Elo+
Solo
Zeus
Zeus
sdrawkcabosmi
Zeus
Level 133
God Stats
1W - 2L
1,755 SR
Queue Stats
152W - 158L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkChaos34
Nemesis
19
7 / 4 / 11
11,914
794
13,872
24,329
25,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
ILOVEMOMS
Xbalanque
18
6 / 5 / 10
11,605
774
24,020
15,817
6,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OG Randa
Chang'e
19
1 / 2 / 17
11,272
751
11,720
18,017
6,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TreeCraft
Cliodhna
17
4 / 4 / 12
11,221
748
20,010
14,109
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
khekhe17
Bacchus
17
4 / 3 / 14
11,889
793
15,326
21,024
33,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 3 / 6
11,218
748
26,021
20,522
8,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
Derpy Fart21
Izanami
16
4 / 6 / 5
9,750
650
11,054
18,331
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 7
9,119
608
4,644
21,321
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
15
3 / 4 / 7
9,490
633
12,897
19,696
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 12
12,157
810
22,268
11,264
4,138
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
22
Kills
18
18
Deaths
22
64
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
7
3
6
3.33
W
Nemesis
ArkChaos34
Nemesis
7
4
11
3.13
L
Izanami
Derpy Fart21
Izanami
4
6
5
1.08
L
1
5
7
0.9
W
Xbalanque
ILOVEMOMS
Xbalanque
6
5
10
2.2
W
Chang'e
OG Randa
Chang'e
1
2
17
4.75
W
Cliodhna
TreeCraft
Cliodhna
4
4
12
2.5
W
Bacchus
khekhe17
Bacchus
4
3
14
3.67
L
Chang'e
3
4
7
1.63
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,948
Damage
76,884
93,296
Taken
91,134
77,487
Mitigated
47,716
45,087
Healing
44,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
26,021
5,087
1,945
6,292
20,522
8,042
0
4,129
16,121
0
38,835
W
Nemesis
ArkChaos34
Nemesis
13,872
1,695
444
6,770
24,329
25,848
525
11,106
13,223
0
27,821
L
Izanami
Derpy Fart21
Izanami
11,054
7,253
800
2,431
18,331
7,109
225
4,607
13,360
0
23,500
L
4,644
631
107
1,670
21,321
21,161
0
5,715
15,348
6,265
633
W
Xbalanque
ILOVEMOMS
Xbalanque
24,020
12,634
1,072
1,010
15,817
6,367
3,162
5,331
10,486
0
45,038
W
Chang'e
OG Randa
Chang'e
11,720
356
16,157
11,924
18,017
6,641
1,674
8,251
9,766
32,801
0
W
Cliodhna
TreeCraft
Cliodhna
20,010
1,810
533
859
14,109
5,451
1,319
4,278
9,831
0
36,158
W
Bacchus
khekhe17
Bacchus
15,326
659
2,213
4,105
21,024
33,180
812
9,965
11,059
21,925
4,051
L
Chang'e
12,897
792
18,214
11,105
19,696
7,266
0
6,280
13,093
21,279
0
L
22,268
1,089
1,111
438
11,264
4,138
0
3,550
7,466
57,332
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,901
Gold Earned
51,734
178
Minions Killed
152
0
Camps Cleared
0
1,497,711
Distance Traveled
1,309,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,218
748
28
2
0
338,658
0
W
Nemesis
11,914
794
31
2
0
308,606
0
L
Izanami
9,750
650
38
3
0
229,527
0
L
Ymir
9,119
608
3
0
0
178,145
0
W
Xbalanque
11,605
774
56
4
0
242,893
0
W
Chang'e
11,272
751
31
2
0
339,747
0
W
Cliodhna
11,221
748
39
3
0
316,261
0
W
Bacchus
11,889
793
21
1
0
290,204
0
L
Chang'e
9,490
633
16
1
0
281,843
0
L
Zeus
12,157
810
67
4
0
281,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role