Player Matchup

Ra
Ra
CyraxTG
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 1
King Arthur
King Arthur
RevStrychnine16
King Arthur
Level 136
God Stats
2W - 1L
1,551 SR
Queue Stats
3W - 7L
1,452 Elo+
Party 1
Artemis
Artemis
ULTIMAT3S3NPAI
Artemis
Level 105
God Stats
5W - 4L
1,709 SR
Queue Stats
35W - 33L
1,497 Elo+
Party 1
Team Averages
Level 119
1,587 SR
1,488 Elo+

VS

Team Averages
Level 125
1,517 SR
1,555 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Poddel
Gilgamesh
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,512 Elo+
Solo
Chronos
Chronos
TRANKS25
Chronos
Level 143
God Stats
14W - 7L
1,552 SR
Queue Stats
492W - 234L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,322
832
4,449
5,611
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RevStrychnine16
King Arthur
12
1 / 3 / 1
7,516
752
4,780
12,351
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
0 / 3 / 2
7,501
750
5,373
6,345
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 1 / 1
8,483
848
9,707
6,606
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Poddel
Gilgamesh
13
0 / 2 / 6
7,680
768
3,758
10,341
7,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
TRANKS25
Chronos
8
1 / 1 / 1
6,475
648
1,287
1,894
522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
1
7.5
L
3
2
1
1.75
W
Gilgamesh
Poddel
Gilgamesh
0
2
6
1.5
L
King Arthur
RevStrychnine16
King Arthur
1
3
1
0.5
W
Chronos
TRANKS25
Chronos
1
1
1
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
14,752
24,307
Taken
18,841
11,833
Mitigated
11,280
4,546
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,707
2,540
0
1,275
6,606
3,397
0
2,172
4,434
0
20,267
L
4,449
775
626
1,664
5,611
2,073
620
544
4,745
25,110
0
W
Gilgamesh
Poddel
Gilgamesh
3,758
793
0
1,016
10,341
7,361
0
1,999
8,329
0
20,144
L
King Arthur
RevStrychnine16
King Arthur
4,780
841
0
1,473
12,351
7,841
81
519
11,115
0
16,465
W
Chronos
TRANKS25
Chronos
1,287
168
0
260
1,894
522
0
627
1,247
7,046
0
L
5,373
1,310
0
783
6,345
1,919
1,280
894
4,822
0
21,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
22,638
105
Minions Killed
72
0
Camps Cleared
0
505,297
Distance Traveled
413,935
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,483
848
28
3
0
182,135
0
L
Ra
8,322
832
36
4
0
162,855
0
W
Gilgamesh
7,680
768
31
3
0
172,185
1
L
King Arthur
7,516
752
30
3
0
179,830
1
W
Chronos
6,475
648
13
1
0
59,615
1
L
Artemis
7,501
750
39
4
0
162,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role