Player Matchup

Jing Wei
Jing Wei
BANDS_4DAYS
Jing Wei
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 42L
1,144 Elo+
Party 1
Ares
Ares
Bo KnoWs757
Ares
Level 127
God Stats
7W - 7L
1,651 SR
Queue Stats
164W - 175L
1,471 Elo+
Party 2
Camazotz
Camazotz
IdIeDeathGambIe
Camazotz
Level 39
God Stats
3W - 2L
1,769 SR
Queue Stats
123W - 137L
1,300 Elo+
Party 1
Mulan
Mulan
Murghdaught
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,361 Elo+
Solo
Anubis
Anubis
killakobugi
Anubis
Level 177
God Stats
13W - 6L
1,686 SR
Queue Stats
148W - 154L
1,482 Elo+
Party 2
Team Averages
Level 97
1,621 SR
1,352 Elo+

VS

Team Averages
Level 107
1,462 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Big Lardo
Mulan
Level 127
God Stats
26W - 15L
1,491 SR
Queue Stats
115W - 104L
1,454 Elo+
Solo
Anubis
Anubis
Crazyslayer024
Anubis
Level 62
God Stats
10W - 6L
1,537 SR
Queue Stats
47W - 43L
1,458 Elo+
Solo
Hercules
Hercules
Mr Rampant5650
Hercules
Level 85
God Stats
3W - 8L
1,281 SR
Queue Stats
168W - 163L
1,472 Elo+
Solo
Jing Wei
Jing Wei
SkwiggzAholic
Jing Wei
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 92L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BANDS_4DAYS
Jing Wei
11
1 / 4 / 1
6,758
451
4,080
7,793
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 2 / 4
6,531
435
6,105
11,788
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
12
3 / 7 / 5
7,379
492
6,367
15,099
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 5 / 0
7,272
485
7,904
14,338
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
3 / 6 / 4
8,005
534
6,881
8,263
3,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
8 / 2 / 5
8,704
580
8,404
11,511
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Big Lardo
Mulan
15
4 / 1 / 3
9,310
621
10,176
12,735
9,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 5 / 4
7,262
484
6,233
7,620
2,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
13
7 / 0 / 6
8,242
549
8,610
10,745
9,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
SkwiggzAholic
Jing Wei
14
1 / 1 / 7
8,014
534
5,003
7,389
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
24
24
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
5
5.25
L
Jing Wei
BANDS_4DAYS
Jing Wei
1
4
1
0.38
W
Mulan
Big Lardo
Mulan
4
1
3
5.5
L
1
2
4
1.5
W
4
5
4
1.2
L
Camazotz
3
7
5
0.79
W
Hercules
7
0
6
10
L
1
5
0
0.2
W
Jing Wei
SkwiggzAholic
Jing Wei
1
1
7
4.5
L
Anubis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
38,426
57,281
Taken
50,000
36,084
Mitigated
28,984
15,132
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,404
2,314
0
428
11,511
4,606
0
2,302
9,209
0
63,446
L
Jing Wei
BANDS_4DAYS
Jing Wei
4,080
2,060
0
1,796
7,793
2,622
0
763
7,030
0
36,746
W
Mulan
Big Lardo
Mulan
10,176
1,629
0
5,647
12,735
9,289
171
42
11,886
0
59,974
L
6,105
226
0
2,983
11,788
10,371
0
2,386
9,402
16,611
844
W
6,233
34
0
1,875
7,620
2,639
0
3,634
3,986
37,686
472
L
Camazotz
6,367
1,563
0
3,866
15,099
5,652
0
2,229
12,744
0
46,963
W
Hercules
8,610
2,171
0
3,259
10,745
9,830
0
4,061
6,684
6,270
28,090
L
7,904
1,246
0
4,262
14,338
14,156
0
0
14,338
0
41,857
W
Jing Wei
SkwiggzAholic
Jing Wei
5,003
3,256
0
1,465
7,389
2,620
0
2,376
5,013
0
52,120
L
Anubis
6,881
280
0
2,225
8,263
3,283
0
2,544
5,490
50,179
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
41,532
320
Minions Killed
370
0
Camps Cleared
0
1,443,536
Distance Traveled
1,502,847
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,704
580
92
6
0
351,205
2
L
Jing Wei
6,758
451
73
5
0
268,174
0
W
Mulan
9,310
621
102
7
0
290,787
0
L
Ares
6,531
435
16
1
0
307,098
0
W
Anubis
7,262
484
42
3
0
273,716
0
L
Camazotz
7,379
492
60
4
0
333,357
0
W
Hercules
8,242
549
44
3
0
310,319
2
L
Mulan
7,272
485
87
6
0
285,211
0
W
Jing Wei
8,014
534
90
6
0
276,820
0
L
Anubis
8,005
534
84
6
0
249,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role