Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FancyCylinder52
Artemis
Level 164
God Stats
6W - 7L
1,625 SR
Queue Stats
713W - 782L
1,591 Elo+
Solo
Jing Wei
Jing Wei
FarehK
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,491 Elo+
Solo
Hades
Hades
Hustmay
Hades
Level 143
God Stats
4W - 7L
1,116 SR
Queue Stats
390W - 391L
1,510 Elo+
Solo
Charybdis
Charybdis
Son Wumama
Charybdis
Level 120
God Stats
4W - 13L
1,383 SR
Queue Stats
1,250W - 1,243L
1,496 Elo+
Solo
Team Averages
Level 146
1,425 SR
1,517 Elo+

VS

Team Averages
Level 144
1,559 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FreightCrewBoss
Anubis
Level 114
God Stats
1W - 0L
1,701 SR
Queue Stats
31W - 29L
1,481 Elo+
Solo
Yu Huang
Yu Huang
i ate a muffin
Yu Huang
Level 186
God Stats
2W - 2L
1,500 SR
Queue Stats
372W - 375L
1,490 Elo+
Solo
Ra
Ra
prboy00
Ra
Level 127
God Stats
2W - 2L
1,594 SR
Queue Stats
177W - 165L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
2 / 3 / 7
8,370
761
10,905
10,247
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 8
7,003
637
6,351
8,077
2,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
FarehK
Jing Wei
14
4 / 7 / 4
7,775
707
6,243
12,287
3,194
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Hustmay
Hades
15
3 / 1 / 5
7,887
717
6,333
9,242
8,922
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Son Wumama
Charybdis
15
0 / 2 / 8
7,529
684
10,364
10,182
2,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 1 / 8
9,142
831
8,992
14,977
13,850
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
 
Ares
14
1 / 3 / 8
8,748
795
4,546
11,317
9,082
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 3 / 6
9,382
853
11,551
8,055
4,280
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
17
5 / 1 / 8
9,484
862
13,361
9,058
5,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 10
8,470
770
6,715
6,145
4,283
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
9
Kills
18
18
Deaths
10
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
7
1.83
W
Fenrir
 
Fenrir
5
1
8
9
W
Ares
 
Ares
1
3
8
1.67
L
0
5
8
0.8
L
Jing Wei
FarehK
Jing Wei
4
7
4
0.86
W
6
3
6
3
L
Hades
Hustmay
Hades
3
1
5
5.5
L
Charybdis
Son Wumama
Charybdis
0
2
8
2
W
Yu Huang
5
1
8
9
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
45,165
50,035
Taken
49,552
20,444
Mitigated
37,157
21,397
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,905
1,545
6,265
4,130
10,247
3,328
90
7,844
2,215
24,880
320
W
Fenrir
 
Fenrir
8,992
410
171
2,454
14,977
13,850
941
4,582
10,395
0
13,751
W
Ares
 
Ares
4,546
80
94
962
11,317
9,082
270
4,362
6,955
7,585
0
L
6,351
1,071
0
190
8,077
2,187
235
4,254
3,666
0
15,458
L
Jing Wei
FarehK
Jing Wei
6,243
3,899
665
1,350
12,287
3,194
234
8,835
3,362
0
14,685
W
11,551
305
478
2,362
8,055
4,280
927
3,138
4,917
29,249
85
L
Hades
Hustmay
Hades
6,333
531
2,115
2,672
9,242
8,922
81
7,149
1,841
12,054
0
L
Charybdis
Son Wumama
Charybdis
10,364
4,057
416
3,594
10,182
2,813
106
6,899
3,177
0
21,921
W
Yu Huang
13,361
734
968
1,425
9,058
5,662
397
2,321
6,737
29,861
783
W
6,715
351
11,168
2,298
6,145
4,283
419
2,822
3,323
18,205
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
45,226
103
Minions Killed
116
0
Camps Cleared
0
945,862
Distance Traveled
1,038,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,370
761
34
3
0
185,067
0
W
Fenrir
9,142
831
20
2
0
237,175
0
W
Ares
8,748
795
3
0
0
195,422
0
L
Artemis
7,003
637
6
1
0
155,940
0
L
Jing Wei
7,775
707
17
2
0
174,241
0
W
Anubis
9,382
853
34
3
0
184,565
0
L
Hades
7,887
717
18
2
0
225,386
0
L
Charybdis
7,529
684
28
3
0
205,228
0
W
Yu Huang
9,484
862
38
3
0
205,462
0
W
Ra
8,470
770
21
2
0
215,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role