Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ElNinoush
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
930 Elo+
Solo
Cernunnos
Cernunnos
Electro7lytee
Cernunnos
Level 42
God Stats
2W - 3L
1,653 SR
Queue Stats
30W - 46L
1,405 Elo+
Solo
Athena
Athena
Poppolo
Athena
Level 164
God Stats
1W - 3L
1,184 SR
Queue Stats
290W - 285L
1,518 Elo+
Solo
Thor
Thor
hielmo
Thor
Level 159
God Stats
1W - 1L
1,430 SR
Queue Stats
17W - 11L
1,655 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,402 Elo+

VS

Team Averages
Level 113
1,602 SR
1,520 Elo+
Zhong Kui
Zhong Kui
SUPREME_connor08
Zhong Kui
Level 83
God Stats
4W - 3L
1,646 SR
Queue Stats
43W - 55L
1,436 Elo+
Solo
Merlin
Merlin
Téglás
Merlin
Level 80
God Stats
2W - 1L
1,721 SR
Queue Stats
31W - 30L
1,573 Elo+
Party 1
Mulan
Mulan
Valdii
Mulan
Level 145
God Stats
1W - 1L
1,884 SR
Queue Stats
63W - 58L
1,540 Elo+
Party 1
Thor
Thor
nehcrs
Thor
Level 129
God Stats
865W - 811L
1,510 SR
Queue Stats
865W - 812L
1,478 Elo+
Solo
Sylvanus
Sylvanus
ydharcos
Sylvanus
Level 126
God Stats
1W - 2L
1,250 SR
Queue Stats
61W - 51L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,257
526
4,406
4,551
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ElNinoush
Achilles
6
0 / 2 / 2
4,262
426
3,024
8,666
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Electro7lytee
Cernunnos
7
0 / 3 / 3
4,616
462
2,894
6,062
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Poppolo
Athena
10
0 / 1 / 2
5,049
505
3,881
10,525
9,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
hielmo
Thor
10
3 / 1 / 0
5,556
556
3,899
8,338
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
1 / 1 / 1
5,753
575
3,846
5,707
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
Téglás
Merlin
12
1 / 0 / 1
6,676
668
4,819
6,382
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Valdii
Mulan
11
3 / 0 / 1
6,177
618
7,478
6,762
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
nehcrs
Thor
11
5 / 2 / 3
6,177
618
4,163
7,265
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ydharcos
Sylvanus
9
0 / 0 / 4
5,308
531
4,985
6,909
3,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
3
Kills
10
10
Deaths
3
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Achilles
ElNinoush
Achilles
0
2
2
0.5
L
Cernunnos
Electro7lytee
Cernunnos
0
3
3
0.5
L
Athena
Poppolo
Athena
0
1
2
1
W
Zhong Kui
1
1
1
1.5
W
Merlin
Téglás
Merlin
1
0
1
1.5
W
Mulan
Valdii
Mulan
3
0
1
3.5
L
Thor
hielmo
Thor
3
1
0
3
W
Thor
nehcrs
Thor
5
2
3
3.25
W
Sylvanus
ydharcos
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
25,291
38,142
Taken
33,025
19,297
Mitigated
15,955
9,431
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,406
464
0
365
4,551
1,309
0
2,559
1,992
36,017
0
L
Achilles
ElNinoush
Achilles
3,024
874
0
1,389
8,666
4,567
0
1,799
6,867
0
11,034
L
Cernunnos
Electro7lytee
Cernunnos
2,894
1,164
0
2,311
6,062
1,717
0
1,182
4,880
0
22,728
L
Athena
Poppolo
Athena
3,881
1,783
0
2,073
10,525
9,243
7
4,180
5,838
28,540
566
W
Zhong Kui
3,846
241
0
3,553
5,707
3,361
0
1,026
4,577
39,612
0
W
Merlin
Téglás
Merlin
4,819
934
0
3,636
6,382
2,619
0
3,597
2,747
45,435
2,532
W
Mulan
Valdii
Mulan
7,478
2,157
0
2,541
6,762
4,047
0
835
5,865
0
42,460
L
Thor
hielmo
Thor
3,899
609
0
3,293
8,338
2,461
0
3,271
5,025
0
33,837
W
Thor
nehcrs
Thor
4,163
941
0
2,206
7,265
2,288
0
459
6,786
0
32,758
W
Sylvanus
ydharcos
Sylvanus
4,985
1,425
1,747
2,661
6,909
3,640
0
1,852
4,875
17,676
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
30,091
263
Minions Killed
329
0
Camps Cleared
0
1,007,676
Distance Traveled
1,010,182
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,257
526
82
8
0
195,662
1
L
Achilles
4,262
426
11
1
0
213,048
1
L
Cernunnos
4,616
462
43
4
0
175,198
2
L
Athena
5,049
505
59
6
0
221,193
0
W
Zhong Kui
5,753
575
89
9
0
213,807
4
W
Merlin
6,676
668
89
9
0
183,349
5
W
Mulan
6,177
618
80
8
0
201,337
0
L
Thor
5,556
556
68
7
0
202,575
3
W
Thor
6,177
618
60
6
0
219,540
0
W
Sylvanus
5,308
531
11
1
0
192,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role